Player Matchup

Discordia
Discordia
 
Discordia
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HFM-Swifter
Ah Puch
Level 54
God Stats
2W - 0L
1,880 SR
Queue Stats
69W - 85L
1,292 Elo+
Party 1
Terra
Terra
OniiChanTiff
Terra
Level 38
God Stats
2W - 0L
1,717 SR
Queue Stats
6W - 9L
1,198 Elo+
Solo
Janus
Janus
namethedead
Janus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,213 Elo+
Party 1
Susano
Susano
t24ktayana
Susano
Level 83
God Stats
2W - 2L
1,394 SR
Queue Stats
348W - 407L
1,397 Elo+
Solo
Team Averages
Level 65
1,598 SR
1,320 Elo+

VS

Team Averages
Level 87
1,465 SR
1,354 Elo+
Eset
Eset
 
Eset
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Apocalyptic__God
Guan Yu
Level 101
God Stats
7W - 9L
1,325 SR
Queue Stats
459W - 577L
1,371 Elo+
Party 2
Set
Set
Renwuad
Set
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 64L
1,271 Elo+
Party 2
Nox
Nox
burtbeers
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
6 / 0 / 16
10,632
759
12,000
10,966
4,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
HFM-Swifter
Ah Puch
20
15 / 1 / 15
12,335
881
31,597
11,241
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 19
9,736
695
3,919
15,010
14,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 3 / 20
10,796
771
14,716
11,324
4,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
t24ktayana
Susano
17
7 / 1 / 17
10,828
773
11,412
12,038
6,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 9 / 2
9,000
643
10,195
15,168
6,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
 
Cernunnos
15
1 / 6 / 1
8,259
590
10,013
14,330
5,863
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 3
8,068
576
7,742
24,949
15,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
15
0 / 8 / 6
8,215
587
5,495
15,122
13,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 9 / 4
8,371
598
7,160
14,045
7,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
22
35
Kills
6
6
Deaths
35
87
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
16
14
L
Eset
 
Eset
3
9
2
0.44
L
Cernunnos
 
Cernunnos
1
6
1
0.25
L
1
3
3
0.83
W
Ah Puch
HFM-Swifter
Ah Puch
15
1
15
22.5
W
1
1
19
10.5
L
Set
0
8
6
0.38
L
1
9
4
0.33
W
6
3
20
5.33
W
Susano
t24ktayana
Susano
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,644
Damage
40,605
60,579
Taken
83,614
36,184
Mitigated
48,513
29,042
Healing
27,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,000
1,576
3,380
4,019
10,966
4,646
848
3,363
7,603
32,295
0
L
Eset
 
Eset
10,195
2,490
565
1,519
15,168
6,430
154
10,557
4,234
20,681
0
L
Cernunnos
 
Cernunnos
10,013
1,787
1,478
2,824
14,330
5,863
35
9,869
4,197
181
23,488
L
7,742
652
5,422
11,847
24,949
15,166
0
18,921
5,543
0
14,799
W
Ah Puch
HFM-Swifter
Ah Puch
31,597
2,324
2,910
3,517
11,241
6,213
1,948
2,025
9,216
60,416
0
W
3,919
1,191
4,422
2,255
15,010
14,171
615
4,209
10,801
5,070
0
L
Set
5,495
1,869
729
1,106
15,122
13,817
0
10,801
3,887
0
14,781
L
7,160
1,103
663
1,577
14,045
7,237
90
10,264
3,521
18,350
0
W
14,716
2,612
3,408
1,627
11,324
4,876
1,873
4,557
6,767
26,323
0
W
Susano
t24ktayana
Susano
11,412
1,646
1,926
1,578
12,038
6,278
52
3,382
8,656
0
20,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,327
Gold Earned
41,913
149
Minions Killed
108
0
Camps Cleared
0
1,351,783
Distance Traveled
1,102,105
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,632
759
29
2
0
275,318
5
L
Eset
9,000
643
24
2
0
177,326
0
L
Cernunnos
8,259
590
27
2
0
243,650
5
L
Guan Yu
8,068
576
15
1
0
269,901
1
W
Ah Puch
12,335
881
64
5
0
269,397
2
W
Terra
9,736
695
2
0
0
317,189
2
L
Set
8,215
587
24
2
0
234,134
0
L
Nox
8,371
598
18
1
0
177,094
0
W
Janus
10,796
771
31
2
0
208,837
1
W
Susano
10,828
773
23
2
0
281,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role