Player Matchup

Jormungandr
Jormungandr
Covmex
Jormungandr
Level 69
God Stats
2W - 5L
1,316 SR
Queue Stats
798W - 880L
1,433 Elo+
Solo
Zeus
Zeus
DazedDabber2117
Zeus
Level 109
God Stats
1W - 1L
1,439 SR
Queue Stats
2W - 9L
1,237 Elo+
Party 2
Ra
Ra
TheRealMStach
Ra
Level 88
God Stats
0W - 2L
1,284 SR
Queue Stats
7W - 12L
1,339 Elo+
Solo
Jing Wei
Jing Wei
adakwen
Jing Wei
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
442W - 480L
1,454 Elo+
Solo
Chronos
Chronos
mariemv
Chronos
Level 16
God Stats
0W - 2L
1,268 SR
Queue Stats
39W - 38L
1,486 Elo+
Party 2
Team Averages
Level 80
1,361 SR
1,390 Elo+

VS

Team Averages
Level 106
1,499 SR
1,502 Elo+
Bastet
Bastet
DOGxTopSyde
Bastet
Level 104
God Stats
22W - 19L
1,587 SR
Queue Stats
892W - 982L
1,476 Elo+
Solo
Mulan
Mulan
Dmvhiggh
Mulan
Level 84
God Stats
16W - 9L
1,555 SR
Queue Stats
98W - 91L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
HennyNeutron
Baron Samedi
Level 113
God Stats
6W - 2L
1,603 SR
Queue Stats
93W - 71L
1,542 Elo+
Party 1
King Arthur
King Arthur
Unknown AngelZ
King Arthur
Level 108
God Stats
17W - 16L
1,451 SR
Queue Stats
380W - 399L
1,494 Elo+
Solo
Chronos
Chronos
VindicateExile
Chronos
Level 120
God Stats
4W - 5L
1,300 SR
Queue Stats
55W - 49L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Covmex
Jormungandr
17
1 / 6 / 7
11,074
923
7,910
18,667
15,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 6 / 5
10,461
872
8,110
13,733
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 3 / 5
12,151
1,013
11,004
10,897
4,387
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
adakwen
Jing Wei
18
4 / 11 / 3
11,863
989
11,999
23,318
9,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
mariemv
Chronos
18
2 / 12 / 5
11,290
941
13,311
20,620
9,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
4 / 2 / 16
12,373
1,031
12,865
8,719
4,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Dmvhiggh
Mulan
20
5 / 2 / 28
12,792
1,066
16,019
13,890
9,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
HennyNeutron
Baron Samedi
20
15 / 1 / 14
14,180
1,182
25,090
9,217
6,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Unknown AngelZ
King Arthur
19
2 / 2 / 27
11,793
983
10,488
16,445
17,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 2 / 18
13,273
1,106
18,614
11,372
4,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
141
9
Kills
38
38
Deaths
9
25
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Covmex
Jormungandr
1
6
7
0.75
W
Bastet
4
2
16
6
L
1
6
5
0.58
W
Mulan
Dmvhiggh
Mulan
5
2
28
9.5
W
Baron Samedi
HennyNeutron
Baron Samedi
15
1
14
22
L
1
3
5
1.17
W
King Arthur
Unknown AngelZ
King Arthur
2
2
27
7.75
W
12
2
18
10.5
L
Jing Wei
adakwen
Jing Wei
4
11
3
0.5
L
Chronos
mariemv
Chronos
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,334
Damage
83,076
87,235
Taken
59,643
43,622
Mitigated
41,401
4,630
Healing
21,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Covmex
Jormungandr
7,910
2,836
0
0
18,667
15,713
0
10,769
7,898
21,659
0
W
Bastet
12,865
4,055
0
737
8,719
4,607
0
5,289
3,430
0
24,835
L
8,110
429
141
289
13,733
4,614
0
7,164
6,569
17,784
0
W
Mulan
Dmvhiggh
Mulan
16,019
3,579
0
3,034
13,890
9,096
0
9,419
4,471
0
33,824
W
Baron Samedi
HennyNeutron
Baron Samedi
25,090
662
7,215
4,819
9,217
6,099
0
6,594
2,623
56,787
0
L
11,004
766
1,955
377
10,897
4,387
0
6,031
4,866
63,471
0
W
King Arthur
Unknown AngelZ
King Arthur
10,488
643
859
1,033
16,445
17,047
0
10,211
6,234
7,476
22,735
W
18,614
6,323
0
3,519
11,372
4,552
0
8,822
2,550
43,860
0
L
Jing Wei
adakwen
Jing Wei
11,999
5,556
61
1,506
23,318
9,851
0
13,369
9,949
0
31,122
L
Chronos
mariemv
Chronos
13,311
2,434
0
301
20,620
9,057
0
8,748
11,872
22,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,839
Gold Earned
64,411
246
Minions Killed
253
3
Camps Cleared
12
929,332
Distance Traveled
1,150,410
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,074
923
28
2
0
169,846
0
W
Bastet
12,373
1,031
16
1
10
249,691
0
L
Zeus
10,461
872
25
2
0
103,683
0
W
Mulan
12,792
1,066
50
4
1
220,269
0
W
Baron Samedi
14,180
1,182
72
6
0
213,573
0
L
Ra
12,151
1,013
138
12
1
237,723
1
W
King Arthur
11,793
983
48
4
0
238,155
1
W
Chronos
13,273
1,106
67
6
1
228,722
0
L
Jing Wei
11,863
989
35
3
2
228,280
0
L
Chronos
11,290
941
20
2
0
189,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role