Player Matchup

Anubis
Anubis
Chocaloki
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,392 Elo+
Party 3
Zeus
Zeus
LordJyscal
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 69L
1,462 Elo+
Party 3
Merlin
Merlin
Thee0riginal
Merlin
Level 116
God Stats
6W - 1L
1,760 SR
Queue Stats
226W - 214L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YoSoyElChapo
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 75L
1,532 Elo+
Party 2
Guan Yu
Guan Yu
ZachKB215
Guan Yu
Level 109
God Stats
4W - 1L
1,475 SR
Queue Stats
296W - 279L
1,486 Elo+
Party 2
Team Averages
Level 80
1,547 SR
1,484 Elo+

VS

Team Averages
Level 67
1,563 SR
1,586 Elo+
Nemesis
Nemesis
Baogs
Nemesis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 135L
1,382 Elo+
Solo
Ravana
Ravana
Hydrill98
Ravana
Level 27
God Stats
2W - 1L
1,890 SR
Queue Stats
15W - 7L
1,684 Elo+
Party 1
Sun Wukong
Sun Wukong
SaintMaximus-
Sun Wukong
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,592 Elo+
Party 1
Bellona
Bellona
SoullessPulse
Bellona
Level 127
God Stats
0W - 1L
1,102 SR
Queue Stats
26W - 15L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
ThatGuyAvi
Sylvanus
Level 68
God Stats
0W - 1L
1,823 SR
Queue Stats
25W - 14L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chocaloki
Anubis
18
9 / 1 / 25
10,926
911
18,892
14,416
9,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 21
9,451
788
16,319
9,476
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
18
8 / 1 / 26
10,657
888
22,369
11,274
6,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
YoSoyElChapo
Tsukuyomi
17
13 / 6 / 13
10,897
908
16,408
13,676
7,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ZachKB215
Guan Yu
18
5 / 1 / 28
10,209
851
11,819
16,788
23,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baogs
Nemesis
14
1 / 8 / 3
7,624
635
5,497
15,136
9,081
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
Hydrill98
Ravana
13
1 / 7 / 5
7,679
640
8,095
13,646
12,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SaintMaximus-
Sun Wukong
17
3 / 7 / 5
9,557
796
5,787
22,886
12,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
16
6 / 8 / 3
9,454
788
17,645
25,367
22,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
ThatGuyAvi
Sylvanus
15
0 / 9 / 7
7,743
645
8,522
19,909
23,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
34
39
Kills
11
13
Deaths
39
113
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Baogs
Nemesis
1
8
3
0.31
W
Anubis
Chocaloki
Anubis
9
1
25
21.5
L
Ravana
Hydrill98
Ravana
1
7
5
0.5
W
4
4
21
3.63
L
Sun Wukong
SaintMaximus-
Sun Wukong
3
7
5
0.79
L
Bellona
6
8
3
0.94
L
Sylvanus
ThatGuyAvi
Sylvanus
0
9
7
0.39
W
Merlin
8
1
26
21
W
Tsukuyomi
YoSoyElChapo
Tsukuyomi
13
6
13
3.25
W
Guan Yu
ZachKB215
Guan Yu
5
1
28
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,807
Damage
45,546
65,630
Taken
96,944
51,085
Mitigated
79,909
27,895
Healing
24,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Baogs
Nemesis
5,497
1,218
786
2,365
15,136
9,081
143
10,027
4,835
0
11,918
W
Anubis
Chocaloki
Anubis
18,892
1,316
1,925
5,760
14,416
9,002
1,387
2,310
12,106
39,651
0
L
Ravana
Hydrill98
Ravana
8,095
1,731
1,797
2,538
13,646
12,415
379
5,633
7,741
112
12,246
W
16,319
3,627
729
461
9,476
4,094
744
1,801
7,675
26,512
0
L
Sun Wukong
SaintMaximus-
Sun Wukong
5,787
844
983
4,606
22,886
12,465
314
14,892
7,627
0
18,848
L
Bellona
17,645
3,621
249
4,986
25,367
22,516
190
13,782
11,079
169
29,474
L
Sylvanus
ThatGuyAvi
Sylvanus
8,522
1,200
2,499
3,772
19,909
23,432
155
11,520
8,045
13,455
0
W
Merlin
22,369
1,738
3,207
2,603
11,274
6,335
998
1,242
10,032
33,322
0
W
Tsukuyomi
YoSoyElChapo
Tsukuyomi
16,408
4,099
573
1,476
13,676
7,778
950
1,552
12,124
0
25,378
W
Guan Yu
ZachKB215
Guan Yu
11,819
2,976
5,890
5,271
16,788
23,876
1,906
1,859
14,929
115
21,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,140
Gold Earned
42,057
134
Minions Killed
66
0
Camps Cleared
0
1,045,192
Distance Traveled
923,913
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,624
635
6
1
0
189,899
0
W
Anubis
10,926
911
42
4
0
184,958
0
L
Ravana
7,679
640
2
0
0
201,771
1
W
Zeus
9,451
788
31
3
0
186,358
0
L
Sun Wukong
9,557
796
27
2
0
189,706
0
L
Bellona
9,454
788
27
2
0
191,663
0
L
Sylvanus
7,743
645
4
0
0
150,874
0
W
Merlin
10,657
888
26
2
0
206,122
2
W
Tsukuyomi
10,897
908
22
2
0
214,359
4
W
Guan Yu
10,209
851
13
1
0
253,395
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role