Player Matchup

Ares
Ares
 
Ares
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hawfmave
Jing Wei
Level 18
God Stats
4W - 4L
1,496 SR
Queue Stats
53W - 60L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
Helvetesdod
Cthulhu
Level 4
God Stats
1W - 2L
1,658 SR
Queue Stats
1W - 5L
1,304 Elo+
Party 3
Zeus
Zeus
PomeloRIco
Zeus
Level 4
God Stats
0W - 3L
1,487 SR
Queue Stats
1W - 5L
1,272 Elo+
Party 3
Thor
Thor
walle719
Thor
Level 27
God Stats
1W - 7L
1,356 SR
Queue Stats
42W - 40L
1,405 Elo+
Party 1
Team Averages
Level 12
1,500 SR
1,373 Elo+

VS

Team Averages
Level 36
1,457 SR
1,412 Elo+
Nu Wa
Nu Wa
Daftdart
Nu Wa
Level 18
God Stats
4W - 3L
1,366 SR
Queue Stats
23W - 22L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FatDogsEatHumans
Ah Muzen Cab
Level 27
God Stats
10W - 10L
1,460 SR
Queue Stats
34W - 42L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
dapperdanman13
Cthulhu
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 6L
1,391 Elo+
Party 2
Poseidon
Poseidon
samywhamy
Poseidon
Level 25
God Stats
16W - 13L
1,628 SR
Queue Stats
35W - 45L
1,374 Elo+
Party 2
Sobek
Sobek
xcpro9x
Sobek
Level 103
God Stats
1W - 0L
1,330 SR
Queue Stats
50W - 61L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
7 / 6 / 7
10,635
532
5,455
22,350
15,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Hawfmave
Jing Wei
16
7 / 6 / 2
10,045
502
7,865
18,773
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Helvetesdod
Cthulhu
8
0 / 3 / 1
6,461
323
539
7,598
5,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 7 / 6
7,007
350
4,887
9,753
3,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
14
3 / 8 / 5
9,197
460
4,099
18,549
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Daftdart
Nu Wa
17
8 / 2 / 5
11,721
586
16,984
7,594
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
FatDogsEatHumans
Ah Muzen Cab
14
7 / 4 / 6
10,532
527
12,017
10,067
3,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 7 / 7
9,196
460
6,372
12,333
11,717
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
samywhamy
Poseidon
17
6 / 4 / 8
11,311
566
15,073
15,318
4,841
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
xcpro9x
Sobek
14
8 / 2 / 6
10,277
514
9,176
15,803
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
18
Kills
30
30
Deaths
19
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
7
6
7
1.75
W
Nu Wa
Daftdart
Nu Wa
8
2
5
5.25
W
Ah Muzen Cab
FatDogsEatHumans
Ah Muzen Cab
7
4
6
2.5
L
Jing Wei
Hawfmave
Jing Wei
7
6
2
1.33
L
Cthulhu
Helvetesdod
Cthulhu
0
3
1
0.17
L
1
7
6
0.57
W
1
7
7
0.64
W
Poseidon
samywhamy
Poseidon
6
4
8
2.5
L
Thor
3
8
5
0.69
W
Sobek
xcpro9x
Sobek
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,845
Damage
59,622
77,023
Taken
61,115
37,895
Mitigated
30,691
11,225
Healing
20,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,455
336
289
2,150
22,350
15,947
202
12,904
9,237
22,939
0
W
Nu Wa
Daftdart
Nu Wa
16,984
3,767
172
1,705
7,594
2,966
3,112
774
6,820
65,378
0
W
Ah Muzen Cab
FatDogsEatHumans
Ah Muzen Cab
12,017
4,128
0
3,835
10,067
3,366
3,285
2,531
7,497
0
52,117
L
Jing Wei
Hawfmave
Jing Wei
7,865
7,054
0
5,325
18,773
6,441
52
11,588
7,044
0
69,789
L
Cthulhu
Helvetesdod
Cthulhu
539
35
0
1,180
7,598
5,995
0
4,197
3,259
13,975
0
L
4,887
1,272
0
1,030
9,753
3,132
224
5,827
3,820
20,765
0
W
6,372
624
250
2,577
12,333
11,717
848
4,275
8,058
27,152
0
W
Poseidon
samywhamy
Poseidon
15,073
3,317
0
5,566
15,318
4,841
4,701
983
14,294
90,824
0
L
Thor
4,099
1,435
0
1,251
18,549
6,380
0
12,188
6,058
0
52,689
W
Sobek
xcpro9x
Sobek
9,176
377
0
6,051
15,803
7,801
423
2,238
12,613
38,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,345
Gold Earned
53,037
325
Minions Killed
395
0
Camps Cleared
0
1,495,422
Distance Traveled
1,743,026
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,635
532
27
1
0
380,302
4
W
Nu Wa
11,721
586
113
6
0
354,840
3
W
Ah Muzen Cab
10,532
527
63
3
0
305,983
1
L
Jing Wei
10,045
502
128
6
0
372,340
1
L
Cthulhu
6,461
323
36
2
0
201,176
0
L
Zeus
7,007
350
41
2
0
188,690
2
W
Cthulhu
9,196
460
45
2
0
321,152
0
W
Poseidon
11,311
566
126
6
0
354,615
1
L
Thor
9,197
460
93
5
0
352,914
0
W
Sobek
10,277
514
48
2
0
406,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role