Player Matchup

Athena
Athena
CantaloupeSlope
Athena
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 138L
1,585 Elo+
Party 1
Thanatos
Thanatos
JOOOOOOOOP
Thanatos
Level 48
God Stats
10W - 8L
1,554 SR
Queue Stats
139W - 128L
1,561 Elo+
Party 1
Chernobog
Chernobog
grimaltair
Chernobog
Level 105
God Stats
4W - 5L
1,553 SR
Queue Stats
81W - 84L
1,554 Elo+
Party 1
Guan Yu
Guan Yu
jose710
Guan Yu
Level 155
God Stats
0W - 3L
1,229 SR
Queue Stats
93W - 98L
1,538 Elo+
Solo
Sol
Sol
straw_boss1
Sol
Level 100
God Stats
8W - 7L
1,402 SR
Queue Stats
86W - 87L
1,564 Elo+
Party 1
Team Averages
Level 111
1,448 SR
1,560 Elo+

VS

Team Averages
Level 93
1,485 SR
1,592 Elo+
Tiamat
Tiamat
BaronRadial
Tiamat
Level 145
God Stats
7W - 9L
1,442 SR
Queue Stats
689W - 693L
1,549 Elo+
Solo
Ymir
Ymir
Eurythmiks
Ymir
Level 24
God Stats
4W - 1L
1,265 SR
Queue Stats
39W - 22L
1,561 Elo+
Party 2
Ravana
Ravana
ItsReallyAsif
Ravana
Level 85
God Stats
9W - 15L
1,436 SR
Queue Stats
399W - 391L
1,647 Elo+
Party 2
Izanami
Izanami
Jamalzop
Izanami
Level 55
God Stats
25W - 15L
1,596 SR
Queue Stats
162W - 137L
1,552 Elo+
Solo
Arachne
Arachne
Scepsinder
Arachne
Level 157
God Stats
17W - 7L
1,688 SR
Queue Stats
209W - 162L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,582
507
3,128
7,865
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
JOOOOOOOOP
Thanatos
9
0 / 5 / 2
5,269
479
2,612
8,252
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
grimaltair
Chernobog
7
0 / 3 / 0
4,651
423
2,992
5,553
843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
jose710
Guan Yu
10
0 / 5 / 1
5,831
530
3,266
8,086
7,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 1
6,880
625
3,599
7,683
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 1 / 3
6,632
603
5,368
3,588
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 5
6,027
548
2,010
7,824
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 0 / 4
6,862
624
2,226
3,642
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Jamalzop
Izanami
11
3 / 0 / 1
6,784
617
6,102
5,559
1,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
Scepsinder
Arachne
13
8 / 1 / 2
8,340
758
9,424
10,543
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
16
16
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
1
3
4.5
L
1
2
2
1
W
0
1
5
2.5
W
2
0
4
4
L
Thanatos
JOOOOOOOOP
Thanatos
0
5
2
0.2
W
Izanami
Jamalzop
Izanami
3
0
1
3.5
W
Arachne
Scepsinder
Arachne
8
1
2
9
L
Chernobog
grimaltair
Chernobog
0
3
0
0
L
Guan Yu
jose710
Guan Yu
0
5
1
0.1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,597
Damage
25,130
37,439
Taken
31,156
18,065
Mitigated
14,307
14,278
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,368
445
73
1,550
3,588
2,161
0
1,591
1,997
32,242
0
L
3,128
847
0
2,707
7,865
5,327
0
2,182
5,605
15,867
0
W
2,010
373
0
1,737
7,824
4,747
0
2,301
5,523
12,709
0
W
2,226
574
0
2,224
3,642
1,493
0
620
3,022
0
42,333
L
Thanatos
JOOOOOOOOP
Thanatos
2,612
619
0
5,656
8,252
2,303
134
737
7,459
0
24,124
W
Izanami
Jamalzop
Izanami
6,102
3,768
0
2,608
5,559
1,590
756
1,043
4,516
0
47,672
W
Arachne
Scepsinder
Arachne
9,424
4,973
0
6,433
10,543
4,316
594
910
9,633
0
49,653
L
Chernobog
grimaltair
Chernobog
2,992
1,023
0
1,217
5,553
843
0
694
4,846
0
22,407
L
Guan Yu
jose710
Guan Yu
3,266
393
0
1,550
8,086
7,166
0
0
8,086
0
32,435
L
3,599
1,042
0
3,148
7,683
2,426
172
3,354
4,065
36,769
3,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,213
Gold Earned
34,645
302
Minions Killed
357
0
Camps Cleared
0
1,067,263
Distance Traveled
1,113,015
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,632
603
73
7
0
231,816
4
L
Athena
5,582
507
15
1
0
231,640
6
W
Ymir
6,027
548
13
1
0
195,325
1
W
Ravana
6,862
624
80
7
0
226,574
4
L
Thanatos
5,269
479
56
5
0
224,548
0
W
Izanami
6,784
617
94
9
0
206,265
2
W
Arachne
8,340
758
97
9
0
253,035
2
L
Chernobog
4,651
423
35
3
0
186,615
1
L
Guan Yu
5,831
530
82
7
0
211,852
4
L
Sol
6,880
625
114
10
0
212,608
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role