Player Matchup

Bellona
Bellona
DarkRyujin74
Bellona
Level 83
God Stats
1W - 1L
1,319 SR
Queue Stats
24W - 24L
1,348 Elo+
Solo
Horus
Horus
Kiba808
Horus
Level 157
God Stats
2W - 5L
1,466 SR
Queue Stats
88W - 85L
1,450 Elo+
Party 1
Bastet
Bastet
Raphaella
Bastet
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,465 Elo+
Solo
Bacchus
Bacchus
Surfrajbreh7
Bacchus
Level 73
God Stats
74W - 51L
1,588 SR
Queue Stats
336W - 333L
1,452 Elo+
Party 1
Hel
Hel
n7neill
Hel
Level 76
God Stats
14W - 9L
1,539 SR
Queue Stats
264W - 249L
1,554 Elo+
Party 1
Team Averages
Level 100
1,482 SR
1,454 Elo+

VS

Team Averages
Level 103
1,500 SR
1,464 Elo+
Izanami
Izanami
Doug_Douseiaisha
Izanami
Level 127
God Stats
19W - 16L
1,536 SR
Queue Stats
165W - 178L
1,448 Elo+
Solo
Hel
Hel
EddySismondi
Hel
Level 102
God Stats
24W - 19L
1,597 SR
Queue Stats
260W - 255L
1,468 Elo+
Solo
Bellona
Bellona
Rsoto
Bellona
Level 69
God Stats
3W - 7L
1,350 SR
Queue Stats
58W - 64L
1,441 Elo+
Solo
Sobek
Sobek
Stuntpickles
Sobek
Level 88
God Stats
9W - 11L
1,517 SR
Queue Stats
524W - 531L
1,467 Elo+
Solo
Discordia
Discordia
TEKOGreensocks
Discordia
Level 128
God Stats
12W - 9L
1,500 SR
Queue Stats
80W - 68L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkRyujin74
Bellona
19
3 / 2 / 11
12,171
936
10,678
16,784
12,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Kiba808
Horus
19
1 / 1 / 15
11,909
916
9,306
14,599
18,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Raphaella
Bastet
19
7 / 0 / 8
13,170
1,013
18,157
14,735
6,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Surfrajbreh7
Bacchus
19
2 / 0 / 11
11,930
918
12,289
12,304
11,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
19
4 / 1 / 11
12,446
957
16,502
7,722
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

193

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 3
11,724
902
22,785
15,668
5,096
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 2
11,666
897
13,640
12,603
8,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Rsoto
Bellona
18
0 / 5 / 4
11,227
864
7,930
21,549
23,857
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 2 / 2
10,638
818
4,566
17,131
10,730
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
TEKOGreensocks
Discordia
17
1 / 1 / 1
11,056
850
8,471
3,929
1,056
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
17
Kills
4
4
Deaths
17
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
DarkRyujin74
Bellona
3
2
11
4.25
L
1
6
3
0.42
L
2
3
2
1
W
Horus
Kiba808
Horus
1
1
15
8.5
W
Bastet
Raphaella
Bastet
7
0
8
11
L
Bellona
Rsoto
Bellona
0
5
4
0.4
L
0
2
2
0.5
W
Bacchus
Surfrajbreh7
Bacchus
2
0
11
7.5
L
Discordia
TEKOGreensocks
Discordia
1
1
1
1.5
W
Hel
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,932
Damage
57,392
66,144
Taken
70,880
53,308
Mitigated
49,436
31,502
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DarkRyujin74
Bellona
10,678
1,144
0
97
16,784
12,794
0
5,339
11,445
0
41,127
L
22,785
16,885
0
502
15,668
5,096
0
6,500
9,168
0
61,928
L
13,640
188
3,034
2,861
12,603
8,697
0
4,351
8,252
34,025
0
W
Horus
Kiba808
Horus
9,306
2,353
4,309
4,838
14,599
18,441
0
6,335
8,264
0
17,621
W
Bastet
Raphaella
Bastet
18,157
5,594
0
0
14,735
6,678
0
6,591
8,144
0
42,143
L
Bellona
Rsoto
Bellona
7,930
1,408
321
1,576
21,549
23,857
0
8,205
13,344
0
31,943
L
4,566
146
434
3,371
17,131
10,730
0
8,096
9,035
10,843
0
W
Bacchus
Surfrajbreh7
Bacchus
12,289
779
230
1,455
12,304
11,829
0
5,964
6,340
31,694
0
L
Discordia
TEKOGreensocks
Discordia
8,471
43
0
30
3,929
1,056
0
1,639
2,290
27,031
0
W
Hel
16,502
0
15,486
5,087
7,722
3,566
0
2,448
5,274
44,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,626
Gold Earned
56,311
257
Minions Killed
278
13
Camps Cleared
5
1,423,099
Distance Traveled
1,225,904
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,171
936
76
6
5
264,214
0
L
Izanami
11,724
902
118
9
4
228,732
0
L
Hel
11,666
897
62
5
0
257,778
0
W
Horus
11,909
916
11
1
1
265,915
2
W
Bastet
13,170
1,013
68
5
3
294,559
0
L
Bellona
11,227
864
44
3
1
248,652
0
L
Sobek
10,638
818
6
0
0
265,119
0
W
Bacchus
11,930
918
36
3
2
296,141
1
L
Discordia
11,056
850
48
4
0
225,623
1
W
Hel
12,446
957
66
5
2
302,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role