Player Matchup

King Arthur
King Arthur
JimmyJimboJango
King Arthur
Level 139
God Stats
8W - 7L
1,635 SR
Queue Stats
84W - 82L
1,516 Elo+
Party 3
Athena
Athena
Kendicide
Athena
Level 129
God Stats
1W - 3L
1,573 SR
Queue Stats
54W - 53L
1,511 Elo+
Party 1
Cliodhna
Cliodhna
KweenAquaria
Cliodhna
Level 132
God Stats
2W - 2L
1,569 SR
Queue Stats
55W - 45L
1,525 Elo+
Party 1
Freya
Freya
PSYCHODUDE65
Freya
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,527 Elo+
Party 3
Artemis
Artemis
Uhhhhh myth
Artemis
Level 98
God Stats
1W - 2L
1,504 SR
Queue Stats
98W - 92L
1,544 Elo+
Party 3
Team Averages
Level 121
1,556 SR
1,525 Elo+

VS

Team Averages
Level 112
1,668 SR
1,582 Elo+
Charybdis
Charybdis
ChemistsInsight
Charybdis
Level 105
God Stats
1W - 0L
1,589 SR
Queue Stats
5W - 2L
1,598 Elo+
Party 2
Ravana
Ravana
Liquidbrainz
Ravana
Level 102
God Stats
1W - 0L
1,567 SR
Queue Stats
19W - 14L
1,604 Elo+
Party 2
Vulcan
Vulcan
SaulitoGC
Vulcan
Level 102
God Stats
3W - 1L
1,449 SR
Queue Stats
22W - 32L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Squiintts
Cthulhu
Level 100
God Stats
1W - 0L
1,856 SR
Queue Stats
3W - 0L
1,684 Elo+
Party 2
Susano
Susano
ZaidPlosive
Susano
Level 150
God Stats
1W - 0L
1,881 SR
Queue Stats
7W - 6L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JimmyJimboJango
King Arthur
16
3 / 8 / 4
10,033
717
11,951
24,998
16,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
Kendicide
Athena
18
4 / 3 / 8
11,385
813
8,730
15,966
10,891
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
KweenAquaria
Cliodhna
16
3 / 6 / 9
10,310
736
10,047
11,902
4,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

17
8 / 7 / 5
12,227
873
11,923
18,310
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Uhhhhh myth
Artemis
17
3 / 11 / 8
10,527
752
7,878
15,681
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChemistsInsight
Charybdis
18
6 / 4 / 12
12,015
858
16,201
13,838
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
18
6 / 6 / 10
12,121
866
12,832
14,287
11,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
SaulitoGC
Vulcan
19
5 / 2 / 16
12,257
876
18,571
7,689
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Squiintts
Cthulhu
17
5 / 4 / 17
11,984
856
9,105
17,811
21,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
18
13 / 5 / 11
13,720
980
20,403
15,464
7,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
101
21
Kills
35
35
Deaths
21
34
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ChemistsInsight
Charybdis
6
4
12
3
L
King Arthur
JimmyJimboJango
King Arthur
3
8
4
0.63
L
Athena
Kendicide
Athena
4
3
8
2.67
L
Cliodhna
KweenAquaria
Cliodhna
3
6
9
1.25
W
Ravana
6
6
10
1.83
L
8
7
5
1.5
W
Vulcan
SaulitoGC
Vulcan
5
2
16
6.5
W
Cthulhu
Squiintts
Cthulhu
5
4
17
3.38
L
Artemis
Uhhhhh myth
Artemis
3
11
8
0.64
W
Susano
13
5
11
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,529
Damage
77,112
86,857
Taken
69,089
43,556
Mitigated
49,508
10,498
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ChemistsInsight
Charybdis
16,201
6,860
0
2,854
13,838
5,820
2,508
4,997
8,696
0
44,901
L
King Arthur
JimmyJimboJango
King Arthur
11,951
1,600
0
3,428
24,998
16,828
0
8,221
16,777
0
30,946
L
Athena
Kendicide
Athena
8,730
1,314
0
2,184
15,966
10,891
0
7,432
8,534
32,817
0
L
Cliodhna
KweenAquaria
Cliodhna
10,047
432
0
997
11,902
4,044
1
3,235
8,667
0
22,363
W
Ravana
12,832
3,007
0
2,881
14,287
11,517
0
5,014
9,142
0
42,395
L
11,923
3,799
0
3,137
18,310
6,559
0
4,340
13,970
25,084
0
W
Vulcan
SaulitoGC
Vulcan
18,571
9,265
0
1,402
7,689
3,100
2,511
1,801
5,736
54,365
0
W
Cthulhu
Squiintts
Cthulhu
9,105
530
702
910
17,811
21,806
0
4,903
12,729
20,013
0
L
Artemis
Uhhhhh myth
Artemis
7,878
3,649
0
752
15,681
5,234
1
4,448
11,233
0
32,636
W
Susano
20,403
4,378
0
2,888
15,464
7,265
2,131
3,469
11,851
0
41,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,482
Gold Earned
62,097
244
Minions Killed
319
2
Camps Cleared
15
1,159,786
Distance Traveled
1,292,912
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,015
858
82
6
2
245,103
0
L
King Arthur
10,033
717
46
3
0
234,959
1
L
Athena
11,385
813
62
4
1
278,667
2
L
Cliodhna
10,310
736
36
3
0
229,841
0
W
Ravana
12,121
866
61
4
6
234,595
2
L
Freya
12,227
873
34
2
0
237,433
0
W
Vulcan
12,257
876
100
7
3
291,228
2
W
Cthulhu
11,984
856
26
2
0
261,128
0
L
Artemis
10,527
752
66
5
1
178,886
1
W
Susano
13,720
980
50
4
4
260,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role