Player Matchup

Danzaburou
Danzaburou
Inverse
Danzaburou
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 54L
1,818 Elo+
Party 2
Cernunnos
Cernunnos
Queslove
Cernunnos
Level 32
God Stats
14W - 12L
1,489 SR
Queue Stats
64W - 68L
1,416 Elo+
Solo
Nemesis
Nemesis
Turbulënce
Nemesis
Level 123
God Stats
16W - 7L
1,642 SR
Queue Stats
37W - 15L
1,812 Elo+
Party 2
Artio
Artio
TwilightEve
Artio
Level 18
God Stats
13W - 5L
1,606 SR
Queue Stats
69W - 32L
1,616 Elo+
Party 2
Agni
Agni
jigglesauce
Agni
Level 48
God Stats
4W - 4L
1,201 SR
Queue Stats
121W - 47L
1,693 Elo+
Party 2
Team Averages
Level 74
1,487 SR
1,671 Elo+

VS

Team Averages
Level 78
1,737 SR
1,601 Elo+
Hel
Hel
AyVroo-
Hel
Level 157
God Stats
2W - 0L
1,898 SR
Queue Stats
412W - 405L
1,630 Elo+
Party 3
Awilix
Awilix
DaddyComet
Awilix
Level 86
God Stats
8W - 7L
1,525 SR
Queue Stats
516W - 500L
1,485 Elo+
Solo
Anhur
Anhur
LordTempa
Anhur
Level 26
God Stats
8W - 7L
1,606 SR
Queue Stats
62W - 38L
1,645 Elo+
Party 3
Guan Yu
Guan Yu
RTABird
Guan Yu
Level 36
God Stats
6W - 3L
1,640 SR
Queue Stats
192W - 120L
1,648 Elo+
Party 1
Ares
Ares
Tobilotterio
Ares
Level 87
God Stats
6W - 0L
2,016 SR
Queue Stats
216W - 168L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Inverse
Danzaburou
10
0 / 4 / 0
5,905
537
1,385
7,505
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Queslove
Cernunnos
8
0 / 7 / 1
4,659
424
2,468
7,568
1,339
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Turbulënce
Nemesis
10
4 / 2 / 4
6,498
591
7,754
8,189
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
3 / 2 / 2
5,802
527
3,210
6,732
4,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 4 / 4
6,935
630
5,356
6,136
1,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
1 / 3 / 4
6,083
553
4,128
7,987
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
DaddyComet
Awilix
11
3 / 2 / 3
6,704
609
4,430
6,917
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
LordTempa
Anhur
13
7 / 1 / 0
7,330
666
6,391
5,536
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
RTABird
Guan Yu
12
8 / 2 / 0
7,455
678
7,051
8,210
5,191
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 7
5,667
515
1,846
5,900
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
19
19
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
1
3
4
1
W
Awilix
DaddyComet
Awilix
3
2
3
2.25
L
Danzaburou
Inverse
Danzaburou
0
4
0
0
W
Anhur
LordTempa
Anhur
7
1
0
7
L
Cernunnos
Queslove
Cernunnos
0
7
1
0.07
W
Guan Yu
RTABird
Guan Yu
8
2
0
4
W
0
2
7
1.75
L
Nemesis
Turbulënce
Nemesis
4
2
4
3
L
3
2
2
2
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,173
Damage
23,846
36,130
Taken
34,550
13,208
Mitigated
15,364
9,205
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
4,128
325
554
3,483
7,987
2,404
0
3,296
4,443
25,813
0
W
Awilix
DaddyComet
Awilix
4,430
1,362
0
2,296
6,917
1,847
0
1,303
5,492
0
37,428
L
Danzaburou
Inverse
Danzaburou
1,385
691
0
2,181
7,505
3,590
0
0
7,505
0
33,625
W
Anhur
LordTempa
Anhur
6,391
2,477
0
1,377
5,536
2,164
1,412
1,422
4,088
0
51,832
L
Cernunnos
Queslove
Cernunnos
2,468
1,825
0
43
7,568
1,339
0
800
6,738
0
19,251
W
Guan Yu
RTABird
Guan Yu
7,051
1,800
479
2,216
8,210
5,191
0
166
8,004
0
30,924
W
1,846
64
0
1,151
5,900
3,758
0
1,899
3,957
12,583
0
L
Nemesis
Turbulënce
Nemesis
7,754
2,841
0
2,870
8,189
2,242
140
1,604
6,487
0
32,047
L
3,210
448
637
2,128
6,732
4,580
0
1,580
5,076
13,747
0
L
5,356
483
0
1,346
6,136
1,457
0
1,661
4,289
31,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
33,239
264
Minions Killed
302
0
Camps Cleared
0
1,055,610
Distance Traveled
1,092,371
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,083
553
61
6
0
198,164
3
W
Awilix
6,704
609
74
7
0
262,317
1
L
Danzaburou
5,905
537
84
8
0
195,548
1
W
Anhur
7,330
666
96
9
0
201,291
1
L
Cernunnos
4,659
424
30
3
0
181,038
1
W
Guan Yu
7,455
678
54
5
0
229,134
0
W
Ares
5,667
515
17
2
0
201,465
0
L
Nemesis
6,498
591
60
5
0
230,208
2
L
Artio
5,802
527
21
2
0
232,428
0
L
Agni
6,935
630
69
6
0
216,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role