Player Matchup

Fafnir
Fafnir
Akechia
Fafnir
Level 124
God Stats
2W - 2L
1,428 SR
Queue Stats
195W - 190L
1,535 Elo+
Solo
Ne Zha
Ne Zha
Aěrgia
Ne Zha
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
TheWard3n
Baron Samedi
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 216L
1,567 Elo+
Solo
Chaac
Chaac
Xv A mIlLe vX
Chaac
Level 125
God Stats
1W - 4L
1,114 SR
Queue Stats
174W - 210L
1,556 Elo+
Solo
Nu Wa
Nu Wa
krztxn
Nu Wa
Level 124
God Stats
6W - 5L
1,553 SR
Queue Stats
410W - 437L
1,531 Elo+
Solo
Team Averages
Level 133
1,419 SR
1,567 Elo+

VS

Team Averages
Level 122
1,474 SR
1,557 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DannTheDino
Baron Samedi
Level 145
God Stats
1W - 7L
1,266 SR
Queue Stats
213W - 189L
1,620 Elo+
Party 1
Nike
Nike
FireNationAzula
Nike
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 63L
1,575 Elo+
Solo
Athena
Athena
OldenStank
Athena
Level 149
God Stats
13W - 8L
1,603 SR
Queue Stats
178W - 169L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Akechia
Fafnir
13
3 / 2 / 6
8,227
823
11,729
12,401
14,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Aěrgia
Ne Zha
14
3 / 3 / 4
7,785
779
10,362
10,954
9,453
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
TheWard3n
Baron Samedi
14
1 / 1 / 7
7,489
749
16,759
7,465
7,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
2 / 1 / 7
8,285
829
16,485
14,410
15,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
krztxn
Nu Wa
14
1 / 1 / 9
7,709
771
16,366
6,226
2,815
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 1 / 7
7,636
764
5,188
18,892
15,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
 
Skadi
13
1 / 2 / 6
7,363
736
8,831
14,066
7,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
DannTheDino
Baron Samedi
14
4 / 4 / 3
8,132
813
15,716
12,711
6,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 7
7,851
785
8,882
14,889
9,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
OldenStank
Athena
15
2 / 1 / 5
8,974
897
7,595
18,854
10,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
10
Kills
8
8
Deaths
10
33
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
7
3.5
L
Skadi
 
Skadi
1
2
6
2
W
Fafnir
Akechia
Fafnir
3
2
6
3
W
Ne Zha
Aěrgia
Ne Zha
3
3
4
1.67
L
Baron Samedi
DannTheDino
Baron Samedi
4
4
3
1.38
L
1
2
7
2.25
L
Athena
OldenStank
Athena
2
1
5
4.5
W
Baron Samedi
TheWard3n
Baron Samedi
1
1
7
4.5
W
2
1
7
5.5
W
Nu Wa
krztxn
Nu Wa
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,701
Damage
46,212
51,456
Taken
79,412
49,455
Mitigated
50,029
24,902
Healing
40,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,188
1,519
1,448
7,580
18,892
15,749
0
11,812
7,080
0
9,794
L
Skadi
 
Skadi
8,831
3,135
1,149
4,369
14,066
7,718
449
6,543
7,523
0
26,192
W
Fafnir
Akechia
Fafnir
11,729
5,250
2,158
2,836
12,401
14,177
0
6,159
6,242
13,235
0
W
Ne Zha
Aěrgia
Ne Zha
10,362
2,511
902
1,872
10,954
9,453
0
5,309
5,645
0
20,806
L
Baron Samedi
DannTheDino
Baron Samedi
15,716
915
6,272
4,429
12,711
6,534
553
5,988
6,600
30,566
0
L
8,882
1,048
2,569
3,513
14,889
9,832
486
8,552
6,337
0
17,715
L
Athena
OldenStank
Athena
7,595
1,860
1,790
7,804
18,854
10,196
168
11,836
7,018
16,301
0
W
Baron Samedi
TheWard3n
Baron Samedi
16,759
2,504
6,252
3,015
7,465
7,882
124
3,185
4,280
27,442
0
W
16,485
1,251
1,464
5,220
14,410
15,128
238
6,569
7,841
0
27,586
W
Nu Wa
krztxn
Nu Wa
16,366
5,056
606
577
6,226
2,815
500
2,089
4,137
27,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
39,956
98
Minions Killed
106
0
Camps Cleared
0
982,155
Distance Traveled
956,946
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,636
764
1
0
0
169,996
0
L
Skadi
7,363
736
34
3
0
178,624
1
W
Fafnir
8,227
823
6
1
0
183,872
0
W
Ne Zha
7,785
779
18
2
0
192,700
0
L
Baron Samedi
8,132
813
37
4
0
188,085
2
L
Nike
7,851
785
11
1
0
206,619
2
L
Athena
8,974
897
23
2
0
213,622
0
W
Baron Samedi
7,489
749
20
2
0
211,465
1
W
Chaac
8,285
829
23
2
0
187,252
0
W
Nu Wa
7,709
771
31
3
0
206,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role