Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ILLIDANSTORM96
Hel
Level 160
God Stats
7W - 3L
1,550 SR
Queue Stats
218W - 223L
1,552 Elo+
Party 2
Bastet
Bastet
MynameDarkAce
Bastet
Level 85
God Stats
11W - 8L
1,465 SR
Queue Stats
385W - 400L
1,507 Elo+
Party 1
Vamana
Vamana
Nattramnn
Vamana
Level 80
God Stats
6W - 4L
1,528 SR
Queue Stats
84W - 69L
1,565 Elo+
Party 2
Chaac
Chaac
chubbymonkey987
Chaac
Level 78
God Stats
1W - 2L
1,516 SR
Queue Stats
134W - 137L
1,474 Elo+
Party 1
Team Averages
Level 109
1,512 SR
1,520 Elo+

VS

Team Averages
Level 117
1,497 SR
1,537 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
DoomShepherd
Tyr
Level 127
God Stats
3W - 3L
1,511 SR
Queue Stats
99W - 62L
1,601 Elo+
Party 3
Bellona
Bellona
Justinl863
Bellona
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 48L
1,561 Elo+
Party 3
Chronos
Chronos
SIMBAxISxHIGH
Chronos
Level 159
God Stats
7W - 6L
1,503 SR
Queue Stats
112W - 108L
1,451 Elo+
Solo
Ganesha
Ganesha
TangoFoxtrot816
Ganesha
Level 107
God Stats
4W - 1L
1,473 SR
Queue Stats
222W - 204L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 12 / 5
10,443
653
14,545
20,072
8,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 7 / 5
10,333
646
18,818
18,749
11,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 9 / 6
10,674
667
20,519
17,054
5,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
Nattramnn
Vamana
19
3 / 4 / 11
10,830
677
15,792
23,728
32,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 4 / 13
10,885
680
22,034
28,682
30,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
8 / 4 / 16
11,953
747
23,717
22,636
12,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
10 / 4 / 15
13,141
821
18,846
30,281
34,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Justinl863
Bellona
19
10 / 4 / 18
12,288
768
18,566
20,780
22,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
19
7 / 2 / 16
11,725
733
22,791
16,801
7,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 4 / 27
10,868
679
10,994
20,946
31,886
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
128
18
Kills
36
36
Deaths
18
40
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
12
5
0.71
W
Hel
 
Hel
8
4
16
4
W
10
4
15
4.38
L
5
7
5
1.07
W
Bellona
Justinl863
Bellona
10
4
18
4.75
L
3
9
6
0.67
L
Vamana
Nattramnn
Vamana
3
4
11
2.13
W
Chronos
7
2
16
7.5
W
1
4
27
3.63
L
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,708
Damage
94,914
108,285
Taken
111,444
88,276
Mitigated
109,850
53,491
Healing
56,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
14,545
3,231
1,438
7,105
20,072
8,322
406
10,061
10,011
0
19,894
W
Hel
 
Hel
23,717
880
24,358
13,352
22,636
12,425
1,437
2,655
19,783
40,026
0
W
18,846
2,732
1,182
5,765
30,281
34,668
545
5,059
24,922
4,623
30,172
L
18,818
1,319
11,263
8,100
18,749
11,654
953
10,686
8,063
30,880
0
W
Bellona
Justinl863
Bellona
18,566
6,224
2,426
1,909
20,780
22,893
780
3,836
16,596
0
30,400
L
20,519
4,080
966
1,145
17,054
5,730
41
9,611
7,443
0
31,786
L
Vamana
Nattramnn
Vamana
15,792
6,016
1,963
8,480
23,728
32,001
420
12,660
11,068
918
25,373
W
Chronos
22,791
7,562
682
2,436
16,801
7,978
2,361
3,622
13,023
44,931
0
W
10,994
999
2,272
1,767
20,946
31,886
391
3,583
17,028
23,249
0
L
22,034
3,487
1,168
11,863
28,682
30,569
340
16,222
12,460
441
41,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
59,975
114
Minions Killed
175
0
Camps Cleared
0
1,358,444
Distance Traveled
1,515,867
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,443
653
5
0
0
227,339
1
W
Hel
11,953
747
53
3
0
302,956
0
W
Tyr
13,141
821
33
2
0
304,461
5
L
Hel
10,333
646
31
2
0
236,905
0
W
Bellona
12,288
768
38
2
0
311,337
1
L
Bastet
10,674
667
18
1
0
274,845
0
L
Vamana
10,830
677
23
1
0
300,339
0
W
Chronos
11,725
733
49
3
0
309,826
0
W
Ganesha
10,868
679
2
0
0
287,287
2
L
Chaac
10,885
680
37
2
0
319,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role