Player Matchup

Ne Zha
Ne Zha
Eddie Diff
Ne Zha
Level 153
God Stats
12W - 6L
1,679 SR
Queue Stats
84W - 75L
1,588 Elo+
Party 2
Medusa
Medusa
M4NG0JUIC3
Medusa
Level 35
God Stats
21W - 24L
1,543 SR
Queue Stats
180W - 215L
1,480 Elo+
Solo
Agni
Agni
TooKarm1c
Agni
Level 91
God Stats
35W - 20L
1,560 SR
Queue Stats
169W - 178L
1,519 Elo+
Party 2
Team Averages
Level 93
1,594 SR
1,529 Elo+

VS

Team Averages
Level 118
1,555 SR
1,499 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Aegis Colossus
Loki
Level 56
God Stats
3W - 2L
1,563 SR
Queue Stats
28W - 27L
1,421 Elo+
Solo
Athena
Athena
AfroGenesis4
Athena
Level 148
God Stats
1W - 2L
1,602 SR
Queue Stats
190W - 167L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eddie Diff
Ne Zha
11
3 / 3 / 8
7,438
744
7,510
11,783
5,043
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
M4NG0JUIC3
Medusa
11
4 / 2 / 8
7,437
744
7,899
6,075
1,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
5 / 1 / 7
7,713
771
6,656
4,543
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 5 / 3
7,081
708
7,556
9,240
3,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 5
6,182
618
6,603
8,824
5,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
10
3 / 3 / 3
7,192
719
3,625
8,667
8,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
12
Kills
6
6
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
3
0.9
L
0
4
5
0.63
L
Athena
3
3
3
1.5
W
Ne Zha
Eddie Diff
Ne Zha
3
3
8
2.33
W
Medusa
M4NG0JUIC3
Medusa
4
2
8
4
W
Agni
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,065
Damage
17,784
22,401
Taken
26,731
8,200
Mitigated
17,840
6,963
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,556
465
55
2,505
9,240
3,718
266
2,854
6,032
24,792
0
L
6,603
1,738
276
687
8,824
5,973
0
928
7,679
0
16,896
L
Athena
3,625
691
558
840
8,667
8,149
77
2,124
6,251
8,042
0
W
Ne Zha
Eddie Diff
Ne Zha
7,510
1,978
300
4,402
11,783
5,043
373
6,524
5,259
0
20,039
W
Medusa
M4NG0JUIC3
Medusa
7,899
3,005
457
606
6,075
1,720
644
2,832
3,243
0
17,851
W
Agni
6,656
361
0
1,198
4,543
1,437
328
2,068
2,475
16,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,588
Gold Earned
20,455
92
Minions Killed
80
4
Camps Cleared
4
576,820
Distance Traveled
495,033
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,081
708
34
3
1
155,447
3
L
Loki
6,182
618
27
3
2
172,598
0
L
Athena
7,192
719
19
2
1
166,988
2
W
Ne Zha
7,438
744
19
2
1
176,913
3
W
Medusa
7,437
744
21
2
2
211,088
3
W
Agni
7,713
771
52
5
1
188,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role