Player Matchup

Izanami
Izanami
LethalLaws
Izanami
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,327 Elo+
Solo
Anubis
Anubis
LiquidGoblin212
Anubis
Level 138
God Stats
5W - 0L
1,993 SR
Queue Stats
188W - 182L
1,521 Elo+
Party 1
Kumbhakarna
Kumbhakarna
allo700
Kumbhakarna
Level 39
God Stats
3W - 2L
1,722 SR
Queue Stats
47W - 51L
1,502 Elo+
Party 1
Team Averages
Level 63
1,738 SR
1,450 Elo+

VS

Team Averages
Level 92
1,536 SR
1,447 Elo+
Discordia
Discordia
BunzORbiscuits
Discordia
Level 142
God Stats
6W - 8L
1,582 SR
Queue Stats
119W - 105L
1,641 Elo+
Party 2
Achilles
Achilles
NeverPxllOut
Achilles
Level 126
God Stats
10W - 9L
1,525 SR
Queue Stats
73W - 63L
1,510 Elo+
Party 2
Pele
Pele
capturez
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LethalLaws
Izanami
18
4 / 7 / 10
14,984
681
18,761
19,922
7,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
9 / 8 / 5
15,972
726
16,095
20,138
11,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
allo700
Kumbhakarna
19
6 / 5 / 9
15,773
717
14,334
25,970
27,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BunzORbiscuits
Discordia
20
11 / 5 / 8
15,717
714
33,817
18,744
6,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
NeverPxllOut
Achilles
20
9 / 4 / 10
15,000
682
17,740
26,366
34,094
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
13
0 / 10 / 9
12,034
547
2,061
15,794
4,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
19
Kills
20
20
Deaths
19
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
BunzORbiscuits
Discordia
11
5
8
3
W
Izanami
LethalLaws
Izanami
4
7
10
1.29
W
9
8
5
1.44
L
Achilles
NeverPxllOut
Achilles
9
4
10
3.5
W
Kumbhakarna
allo700
Kumbhakarna
6
5
9
2.1
L
Pele
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,190
Damage
53,618
66,030
Taken
60,904
46,107
Mitigated
44,271
12,905
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BunzORbiscuits
Discordia
33,817
3,649
0
8,110
18,744
6,128
2,108
9,486
9,258
110,937
0
W
Izanami
LethalLaws
Izanami
18,761
11,608
0
2,932
19,922
7,396
1,599
9,653
10,269
0
77,335
W
16,095
528
181
6,204
20,138
11,501
961
11,311
8,827
67,305
0
L
Achilles
NeverPxllOut
Achilles
17,740
3,570
0
4,901
26,366
34,094
196
12,204
14,162
0
37,160
W
Kumbhakarna
allo700
Kumbhakarna
14,334
1,060
0
3,588
25,970
27,210
0
13,506
12,464
31,587
0
L
Pele
2,061
0
0
888
15,794
4,049
200
9,360
6,434
0
12,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,729
Gold Earned
42,751
221
Minions Killed
220
9
Camps Cleared
7
1,042,561
Distance Traveled
1,008,460
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,717
714
158
7
6
356,503
6
W
Izanami
14,984
681
78
4
5
328,449
4
W
Anubis
15,972
726
103
5
4
316,105
2
L
Achilles
15,000
682
45
2
1
349,638
0
W
Kumbhakarna
15,773
717
40
2
0
398,007
1
L
Pele
12,034
547
17
1
0
302,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role