Player Matchup

Kukulkan
Kukulkan
Celairon
Kukulkan
Level 100
God Stats
5W - 2L
1,269 SR
Queue Stats
352W - 334L
1,519 Elo+
Party 1
Anhur
Anhur
Chungoligy
Anhur
Level 109
God Stats
3W - 6L
1,387 SR
Queue Stats
135W - 116L
1,530 Elo+
Party 1
Artio
Artio
Falenheim
Artio
Level 107
God Stats
3W - 0L
1,550 SR
Queue Stats
366W - 333L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Impr1m1s
Sylvanus
Level 80
God Stats
68W - 90L
1,431 SR
Queue Stats
104W - 155L
1,402 Elo+
Solo
Kali
Kali
P3b1s
Kali
Level 83
God Stats
18W - 17L
1,595 SR
Queue Stats
180W - 158L
1,551 Elo+
Party 1
Team Averages
Level 96
1,447 SR
1,510 Elo+

VS

Team Averages
Level 88
1,424 SR
1,406 Elo+
Susano
Susano
 
Susano
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Easybreezy7848
Bacchus
Level 103
God Stats
24W - 22L
1,523 SR
Queue Stats
512W - 694L
1,340 Elo+
Party 2
Apollo
Apollo
Nero7588
Apollo
Level 89
God Stats
0W - 6L
1,162 SR
Queue Stats
268W - 297L
1,423 Elo+
Solo
Tyr
Tyr
TTVRLHighSchool
Tyr
Level 84
God Stats
0W - 4L
1,508 SR
Queue Stats
90W - 161L
1,394 Elo+
Party 2
Anubis
Anubis
VICTORMA231102
Anubis
Level 76
God Stats
26W - 30L
1,426 SR
Queue Stats
43W - 60L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Celairon
Kukulkan
16
6 / 2 / 14
10,793
600
13,752
10,816
3,986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
18
7 / 2 / 1
11,421
635
11,561
10,659
3,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Falenheim
Artio
17
1 / 0 / 3
10,731
596
17,510
14,477
18,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
Impr1m1s
Sylvanus
13
1 / 4 / 10
9,308
517
5,355
17,629
15,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
P3b1s
Kali
20
23 / 1 / 3
13,278
738
19,425
18,275
9,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
0 / 10 / 1
6,851
381
4,328
16,694
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 1
6,694
372
3,553
16,507
12,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Nero7588
Apollo
12
2 / 10 / 2
8,029
446
9,116
16,801
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 1
8,120
451
5,973
26,139
13,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 11 / 0
8,975
499
14,597
16,041
6,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
38
Kills
9
9
Deaths
38
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
10
1
0.05
W
Kukulkan
Celairon
Kukulkan
6
2
14
6.5
W
Anhur
7
2
1
3.75
L
1
5
1
0.3
W
Artio
Falenheim
Artio
1
0
3
2.5
W
Sylvanus
Impr1m1s
Sylvanus
1
4
10
1.5
L
Apollo
Nero7588
Apollo
2
10
2
0.3
W
Kali
P3b1s
Kali
23
1
3
24.5
L
0
2
1
0.25
L
6
11
0
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,603
Damage
37,567
71,856
Taken
92,182
50,371
Mitigated
40,642
32,711
Healing
27,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,328
693
0
2,860
16,694
4,885
0
3,378
13,316
0
40,714
W
Kukulkan
Celairon
Kukulkan
13,752
2,980
0
1,908
10,816
3,986
390
5,006
5,810
68,057
0
W
Anhur
11,561
7,107
0
2,823
10,659
3,670
2,748
1,567
9,092
0
94,232
L
3,553
437
517
4,135
16,507
12,364
0
7,847
8,660
21,623
3,315
W
Artio
Falenheim
Artio
17,510
2,750
0
9,007
14,477
18,044
292
1,980
12,497
73,478
0
W
Sylvanus
Impr1m1s
Sylvanus
5,355
1,163
2,408
3,968
17,629
15,265
902
6,763
10,866
23,067
0
L
Apollo
Nero7588
Apollo
9,116
6,254
0
2,412
16,801
3,412
0
2,632
14,169
0
42,692
W
Kali
P3b1s
Kali
19,425
12,736
0
12,597
18,275
9,406
60
2,890
15,385
0
113,454
L
5,973
1,444
499
12,877
26,139
13,949
0
14,326
11,813
0
46,296
L
14,597
1,118
0
4,246
16,041
6,032
0
8,434
7,607
49,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,531
Gold Earned
38,669
563
Minions Killed
371
0
Camps Cleared
0
1,720,896
Distance Traveled
1,611,983
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,851
381
73
4
0
348,252
4
W
Kukulkan
10,793
600
99
6
0
352,511
5
W
Anhur
11,421
635
162
9
0
315,136
1
L
Bacchus
6,694
372
36
2
0
343,383
0
W
Artio
10,731
596
132
7
0
340,214
1
W
Sylvanus
9,308
517
26
1
0
290,884
0
L
Apollo
8,029
446
79
4
0
313,609
0
W
Kali
13,278
738
144
8
0
422,151
0
L
Tyr
8,120
451
98
5
0
335,345
0
L
Anubis
8,975
499
85
5
0
271,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role