Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChippyPotato
Morgan Le Fay
Level 27
God Stats
10W - 4L
1,778 SR
Queue Stats
66W - 30L
1,688 Elo+
Party 1
Baron Samedi
Baron Samedi
ManDudeBroENDME
Baron Samedi
Level 17
God Stats
15W - 5L
1,745 SR
Queue Stats
41W - 12L
1,710 Elo+
Party 1
Heimdallr
Heimdallr
MoistyBaguette
Heimdallr
Level 18
God Stats
7W - 0L
1,500 SR
Queue Stats
37W - 10L
1,707 Elo+
Party 1
Chaac
Chaac
kunsterkumpel
Chaac
Level 18
God Stats
4W - 2L
1,274 SR
Queue Stats
48W - 17L
1,666 Elo+
Party 1
Team Averages
Level 28
1,559 SR
1,654 Elo+

VS

Team Averages
Level 26
1,487 SR
1,489 Elo+
Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CaliNastyMan
Charybdis
Level 29
God Stats
14W - 13L
1,576 SR
Queue Stats
108W - 106L
1,483 Elo+
Solo
Ra
Ra
Cyndieeee
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,443 Elo+
Solo
Loki
Loki
Dethmon
Loki
Level 27
God Stats
1W - 7L
1,360 SR
Queue Stats
16W - 14L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 0 / 7
9,612
739
4,351
4,789
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
ChippyPotato
Morgan Le Fay
13
8 / 1 / 7
8,284
637
10,089
6,069
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
ManDudeBroENDME
Baron Samedi
12
1 / 1 / 12
6,698
515
5,777
8,329
6,506
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
MoistyBaguette
Heimdallr
12
5 / 2 / 4
7,379
568
5,647
6,696
2,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
10 / 2 / 5
8,406
647
10,371
10,818
9,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 7 / 2
5,738
441
5,755
9,002
3,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
 
Odin
8
0 / 9 / 1
5,177
398
3,318
14,766
10,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
CaliNastyMan
Charybdis
10
1 / 4 / 2
6,545
503
1,769
9,389
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
1 / 2 / 0
4,683
360
1,281
1,785
293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Dethmon
Loki
9
4 / 7 / 0
6,739
518
6,529
9,693
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
29
Kills
6
6
Deaths
29
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
7
8.5
L
Vulcan
 
Vulcan
0
7
2
0.14
L
Odin
 
Odin
0
9
1
0.06
L
Charybdis
CaliNastyMan
Charybdis
1
4
2
0.5
W
Morgan Le Fay
ChippyPotato
Morgan Le Fay
8
1
7
11.5
L
1
2
0
0.5
L
Loki
Dethmon
Loki
4
7
0
0.57
W
Baron Samedi
ManDudeBroENDME
Baron Samedi
1
1
12
7
W
Heimdallr
MoistyBaguette
Heimdallr
5
2
4
3.5
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,235
Damage
18,652
36,701
Taken
44,635
23,520
Mitigated
19,931
15,522
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,351
1,251
0
3,674
4,789
2,111
1,628
46
4,733
0
64,955
L
Vulcan
 
Vulcan
5,755
2,759
0
1,147
9,002
3,240
0
6,102
2,900
24,609
0
L
Odin
 
Odin
3,318
1,264
0
594
14,766
10,110
0
3,590
11,176
0
14,837
L
Charybdis
CaliNastyMan
Charybdis
1,769
1,218
0
2,535
9,389
2,640
0
3,971
5,418
0
22,227
W
Morgan Le Fay
ChippyPotato
Morgan Le Fay
10,089
1,502
0
2,072
6,069
2,705
1,995
1,976
3,956
43,610
2,748
L
1,281
328
120
458
1,785
293
0
471
1,314
8,343
0
L
Loki
Dethmon
Loki
6,529
1,008
0
419
9,693
3,648
0
2,496
7,197
0
26,232
W
Baron Samedi
ManDudeBroENDME
Baron Samedi
5,777
730
794
4,255
8,329
6,506
1,057
2,622
5,565
22,872
0
W
Heimdallr
MoistyBaguette
Heimdallr
5,647
4,054
0
1,722
6,696
2,362
1,399
1,581
5,057
0
39,900
W
10,371
2,447
0
3,005
10,818
9,836
308
633
9,770
5,308
33,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,379
Gold Earned
28,882
429
Minions Killed
190
0
Camps Cleared
0
1,241,194
Distance Traveled
988,662
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,612
739
128
10
0
297,267
6
L
Vulcan
5,738
441
37
3
0
238,829
2
L
Odin
5,177
398
30
2
0
210,823
4
L
Charybdis
6,545
503
59
5
0
219,968
3
W
Morgan Le Fay
8,284
637
97
7
0
243,901
5
L
Ra
4,683
360
14
1
0
82,331
2
L
Loki
6,739
518
50
4
0
236,711
1
W
Baron Samedi
6,698
515
34
3
0
239,696
1
W
Heimdallr
7,379
568
94
7
0
229,966
2
W
Chaac
8,406
647
76
6
0
230,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role