Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Angelrod36
Merlin
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 305L
1,121 Elo+
Party 1
Bellona
Bellona
THE4N5
Bellona
Level 14
God Stats
26W - 23L
1,348 SR
Queue Stats
110W - 162L
1,138 Elo+
Party 1
Team Averages
Level 22
1,449 SR
1,253 Elo+

VS

Team Averages
Level 14
1,347 SR
1,120 Elo+
Cthulhu
Cthulhu
OG_BigBaller
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,091 Elo+
Party 2
Anhur
Anhur
Schlobster
Anhur
Level 4
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 12L
1,177 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xX_SHAWNBERG_Xx
Ah Muzen Cab
Level 21
God Stats
0W - 2L
1,281 SR
Queue Stats
18W - 33L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
8 / 0 / 14
12,711
748
15,877
8,325
2,654
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Angelrod36
Merlin
16
12 / 5 / 16
13,289
782
14,709
12,205
3,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
THE4N5
Bellona
16
11 / 6 / 13
12,713
748
15,543
24,438
21,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OG_BigBaller
Cthulhu
13
2 / 10 / 5
10,308
606
10,686
20,030
19,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
13
5 / 11 / 4
11,154
656
8,793
15,492
5,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
xX_SHAWNBERG_Xx
Ah Muzen Cab
13
3 / 10 / 5
10,563
621
8,851
17,056
5,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
31
Kills
10
11
Deaths
31
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
0
14
15
W
Merlin
Angelrod36
Merlin
12
5
16
4
L
Cthulhu
OG_BigBaller
Cthulhu
2
10
5
0.45
L
Anhur
5
11
4
0.64
W
Bellona
THE4N5
Bellona
11
6
13
2.92
L
Ah Muzen Cab
xX_SHAWNBERG_Xx
Ah Muzen Cab
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,129
Damage
28,330
44,968
Taken
52,578
27,996
Mitigated
30,292
7,941
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,877
9,478
404
1,069
8,325
2,654
1,970
2,212
5,768
0
58,290
W
Merlin
Angelrod36
Merlin
14,709
2,519
660
2,644
12,205
3,996
347
2,660
9,251
36,666
0
L
Cthulhu
OG_BigBaller
Cthulhu
10,686
769
375
1,571
20,030
19,233
0
5,623
14,407
18,749
0
L
Anhur
8,793
4,970
0
851
15,492
5,072
294
5,096
10,396
0
24,538
W
Bellona
THE4N5
Bellona
15,543
3,069
393
2,771
24,438
21,346
222
4,948
18,552
7,547
27,356
L
Ah Muzen Cab
xX_SHAWNBERG_Xx
Ah Muzen Cab
8,851
2,505
0
1,964
17,056
5,987
0
6,147
10,909
0
33,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,713
Gold Earned
32,025
186
Minions Killed
122
4
Camps Cleared
2
812,715
Distance Traveled
740,415
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,711
748
106
6
4
265,156
3
W
Merlin
13,289
782
42
2
0
261,676
0
L
Cthulhu
10,308
606
30
2
0
273,933
0
L
Anhur
11,154
656
31
2
2
215,420
0
W
Bellona
12,713
748
38
2
0
285,883
3
L
Ah Muzen Cab
10,563
621
61
4
0
251,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role