Player Matchup

Yemoja
Yemoja
Gold V
CoolKidEddie
Yemoja
Gold V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 5L
2,074 MMR
Party 2
Camazotz
Camazotz
Platinum III
MibaeI
Camazotz
Platinum III
Level 119
God Stats
1W - 1L
1,359 SR
Queue Stats
28W - 13L
2,120 MMR
Party 2
Tiamat
Tiamat
Platinum III
Pokëmon
Tiamat
Platinum III
Level 160
God Stats
2W - 1L
1,509 SR
Queue Stats
23W - 8L
2,137 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,456 SR
2,110 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,628 SR
2,127 MMR
Achilles
Achilles
Diamond IV
ElfishDegree604
Achilles
Diamond IV
Level 146
God Stats
80W - 92L
1,614 SR
Queue Stats
835W - 827L
1,947 MMR
Solo
Merlin
Merlin
Diamond II
Glock Donald
Merlin
Diamond II
Level 157
God Stats
8W - 3L
1,581 SR
Queue Stats
74W - 48L
2,201 MMR
Party 1
Ares
Ares
Platinum I
HayyyBrother
Ares
Platinum I
Level 158
God Stats
2W - 0L
1,689 SR
Queue Stats
27W - 16L
2,234 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 3 / 2
8,380
599
3,407
14,145
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
MibaeI
Camazotz
11
0 / 4 / 0
7,408
529
7,554
17,977
7,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Pokëmon
Tiamat
12
0 / 2 / 0
7,548
539
8,801
10,157
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SolPersephoneArtioOdinGeb

VS

Bans
Morgan Le FayTyrGilgameshChaacAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 1 / 6
8,836
631
9,153
12,056
12,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
15
3 / 0 / 6
9,635
688
15,883
6,498
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 1 / 5
10,187
728
10,964
13,135
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
0
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
2
0.33
W
Achilles
2
1
6
5
W
Merlin
3
0
6
6
W
4
1
5
6.5
L
Camazotz
MibaeI
Camazotz
0
4
0
0
L
Tiamat
Pokëmon
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,762
Damage
36,000
42,279
Taken
31,689
23,409
Mitigated
28,494
15,928
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,407
678
3,164
4,011
14,145
11,351
0
9,186
4,453
11,204
0
W
Achilles
9,153
2,451
0
2,924
12,056
12,914
168
4,947
7,109
0
30,091
W
Merlin
15,883
608
453
1,452
6,498
2,362
837
3,629
2,869
56,697
0
W
10,964
185
486
3,579
13,135
13,218
30
4,330
8,805
19,262
0
L
Camazotz
MibaeI
Camazotz
7,554
1,203
0
6,080
17,977
7,071
0
10,734
6,757
885
30,626
L
Tiamat
Pokëmon
Tiamat
8,801
802
0
2,673
10,157
4,987
0
6,171
3,771
32,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,336
Gold Earned
28,658
124
Minions Killed
187
2
Camps Cleared
11
800,488
Distance Traveled
844,479
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,380
599
14
1
0
247,964
2
W
Achilles
8,836
631
40
3
1
294,325
5
W
Merlin
9,635
688
125
9
6
269,834
3
W
Ares
10,187
728
22
2
4
280,320
5
L
Camazotz
7,408
529
53
4
0
283,689
1
L
Tiamat
7,548
539
57
4
2
268,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role