Player Matchup

Artio
Artio
Maxsentia
Artio
Level 127
God Stats
2W - 2L
1,843 SR
Queue Stats
93W - 81L
1,519 Elo+
Party 1
Odin
Odin
NiTr0z24
Odin
Level 59
God Stats
11W - 8L
1,582 SR
Queue Stats
118W - 95L
1,568 Elo+
Party 1
Persephone
Persephone
Scargrim
Persephone
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,499 Elo+
Solo
Neith
Neith
jasper915
Neith
Level 27
God Stats
17W - 10L
1,763 SR
Queue Stats
36W - 29L
1,564 Elo+
Party 1
Olorun
Olorun
toametru6
Olorun
Level 105
God Stats
11W - 6L
1,742 SR
Queue Stats
496W - 436L
1,573 Elo+
Party 1
Team Averages
Level 71
1,686 SR
1,545 Elo+

VS

Team Averages
Level 86
1,497 SR
1,579 Elo+
Ne Zha
Ne Zha
Flyingwalrus66
Ne Zha
Level 134
God Stats
32W - 19L
1,552 SR
Queue Stats
98W - 63L
1,593 Elo+
Party 2
Hachiman
Hachiman
Gwade
Hachiman
Level 125
God Stats
7W - 6L
1,478 SR
Queue Stats
110W - 67L
1,612 Elo+
Party 2
Baron Samedi
Baron Samedi
Joreaux
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 34L
1,674 Elo+
Party 2
Discordia
Discordia
igneoigneo
Discordia
Level 101
God Stats
13W - 14L
1,524 SR
Queue Stats
214W - 232L
1,500 Elo+
Solo
Mulan
Mulan
pointedmoss
Mulan
Level 43
God Stats
3W - 0L
1,430 SR
Queue Stats
26W - 24L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Maxsentia
Artio
20
3 / 7 / 29
14,266
1,019
10,757
32,886
46,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
20
13 / 3 / 22
16,739
1,196
17,179
27,049
31,083
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Scargrim
Persephone
20
6 / 6 / 22
15,114
1,080
22,302
19,485
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
jasper915
Neith
20
9 / 10 / 26
16,641
1,189
28,898
34,510
13,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
toametru6
Olorun
20
11 / 11 / 25
16,309
1,165
30,124
35,846
16,550
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 12 / 15
18,499
1,321
58,507
28,958
12,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Gwade
Hachiman
20
9 / 8 / 18
16,326
1,166
36,931
21,670
7,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Joreaux
Baron Samedi
20
4 / 9 / 16
14,311
1,022
17,941
21,783
10,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
igneoigneo
Discordia
20
1 / 3 / 10
13,375
955
14,561
8,691
2,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 10 / 20
14,289
1,021
15,643
34,195
39,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
116
42
Kills
37
37
Deaths
42
124
Assists
79
Player
Kills
Deaths
Assists
KDA
W
19
12
15
2.21
W
Hachiman
Gwade
Hachiman
9
8
18
2.25
W
Baron Samedi
Joreaux
Baron Samedi
4
9
16
1.33
L
Artio
Maxsentia
Artio
3
7
29
2.5
L
Odin
13
3
22
8
L
Persephone
Scargrim
Persephone
6
6
22
2.83
W
Discordia
igneoigneo
Discordia
1
3
10
2
L
Neith
jasper915
Neith
9
10
26
2.2
W
4
10
20
1.4
L
Olorun
toametru6
Olorun
11
11
25
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,260
Damage
143,583
149,776
Taken
115,297
113,600
Mitigated
72,223
30,402
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
58,507
16,561
0
6,715
28,958
12,227
0
14,752
13,825
0
85,984
W
Hachiman
Gwade
Hachiman
36,931
24,786
0
3,430
21,670
7,123
0
9,914
11,453
0
65,895
W
Baron Samedi
Joreaux
Baron Samedi
17,941
845
3,201
2,193
21,783
10,972
0
11,140
10,317
49,863
0
L
Artio
Maxsentia
Artio
10,757
1,032
1,991
3,655
32,886
46,495
0
7,825
25,061
21,302
0
L
Odin
17,179
4,540
0
1,182
27,049
31,083
0
6,973
20,076
0
32,522
L
Persephone
Scargrim
Persephone
22,302
755
162
2,836
19,485
6,310
0
3,850
15,629
51,235
0
W
Discordia
igneoigneo
Discordia
14,561
1,133
237
1,087
8,691
2,898
0
5,015
3,620
54,906
0
L
Neith
jasper915
Neith
28,898
15,987
0
7,672
34,510
13,162
0
6,790
27,720
0
61,629
W
15,643
1,431
32
1,583
34,195
39,003
0
20,337
13,196
0
22,698
L
Olorun
toametru6
Olorun
30,124
12,829
1,376
11,528
35,846
16,550
0
7,064
28,782
47,095
3,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,069
Gold Earned
76,800
240
Minions Killed
290
3
Camps Cleared
14
1,398,817
Distance Traveled
1,293,882
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
18,499
1,321
64
5
1
234,394
0
W
Hachiman
16,326
1,166
66
5
7
263,196
1
W
Baron Samedi
14,311
1,022
74
5
1
258,745
0
L
Artio
14,266
1,019
26
2
0
293,381
0
L
Odin
16,739
1,196
38
3
0
328,845
0
L
Persephone
15,114
1,080
81
6
0
275,820
0
W
Discordia
13,375
955
72
5
5
260,316
0
L
Neith
16,641
1,189
53
4
1
253,553
0
W
Mulan
14,289
1,021
14
1
0
277,231
1
L
Olorun
16,309
1,165
42
3
2
247,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role