Player Matchup

Ra
Ra
FazedorDeViuva69
Ra
Level 66
God Stats
9W - 15L
1,339 SR
Queue Stats
96W - 104L
1,230 Elo+
Party 1
Thor
Thor
raijingaijin
Thor
Level 86
God Stats
0W - 4L
1,162 SR
Queue Stats
49W - 89L
1,286 Elo+
Solo
Odin
Odin
skater8BRA
Odin
Level 62
God Stats
9W - 9L
1,354 SR
Queue Stats
40W - 49L
1,239 Elo+
Party 1
Team Averages
Level 71
1,285 SR
1,252 Elo+

VS

Team Averages
Level 30
1,540 SR
1,282 Elo+
Ah Puch
Ah Puch
JULIUZ-1792
Ah Puch
Level 48
God Stats
112W - 104L
1,479 SR
Queue Stats
197W - 249L
1,347 Elo+
Solo
Cerberus
Cerberus
Sajecki
Cerberus
Level 29
God Stats
9W - 7L
1,430 SR
Queue Stats
30W - 31L
1,404 Elo+
Solo
Skadi
Skadi
leonel809
Skadi
Level 12
God Stats
1W - 0L
1,711 SR
Queue Stats
4W - 7L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 9
14,873
647
16,148
22,705
7,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 6 / 5
14,368
625
14,889
20,424
6,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 4 / 10
14,377
625
14,006
17,619
12,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JULIUZ-1792
Ah Puch
20
11 / 1 / 5
16,186
704
30,972
13,484
6,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Sajecki
Cerberus
18
4 / 4 / 12
15,438
671
15,678
30,166
41,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
leonel809
Skadi
15
1 / 14 / 5
12,725
553
6,563
18,584
10,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
19
Kills
16
16
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
6
9
1.58
W
Ah Puch
JULIUZ-1792
Ah Puch
11
1
5
13.5
W
Cerberus
Sajecki
Cerberus
4
4
12
2.5
W
Skadi
leonel809
Skadi
1
14
5
0.25
L
8
6
5
1.75
L
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,043
Damage
53,213
60,748
Taken
62,234
27,276
Mitigated
58,919
11,605
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,148
1,243
2,787
6,827
22,705
7,918
924
18,093
4,612
65,419
0
W
Ah Puch
JULIUZ-1792
Ah Puch
30,972
2,275
1,695
4,994
13,484
6,519
1,704
4,264
9,220
80,403
0
W
Cerberus
Sajecki
Cerberus
15,678
1,476
0
4,624
30,166
41,569
892
6,925
23,241
46,266
0
W
Skadi
leonel809
Skadi
6,563
2,577
0
0
18,584
10,831
757
5,913
12,671
0
39,919
L
14,889
3,310
0
1,851
20,424
6,887
1,877
14,827
5,597
0
47,423
L
14,006
4,122
0
140
17,619
12,471
0
14,539
3,080
0
29,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,618
Gold Earned
44,349
222
Minions Killed
249
11
Camps Cleared
6
1,034,629
Distance Traveled
1,005,762
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,873
647
110
5
5
351,736
3
W
Ah Puch
16,186
704
116
5
2
343,793
4
W
Cerberus
15,438
671
72
3
2
412,968
0
W
Skadi
12,725
553
61
3
2
249,001
3
L
Thor
14,368
625
65
3
4
324,304
4
L
Odin
14,377
625
47
2
2
358,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role