Player Matchup

Da Ji
Da Ji
MeteorThunder
Da Ji
Level 15
God Stats
1W - 1L
1,774 SR
Queue Stats
6W - 17L
1,259 Elo+
Party 1
Hercules
Hercules
Taahmis
Hercules
Level 14
God Stats
3W - 4L
1,596 SR
Queue Stats
5W - 9L
1,361 Elo+
Party 1
Eset
Eset
norbie9
Eset
Level 25
God Stats
0W - 2L
1,650 SR
Queue Stats
9W - 16L
1,269 Elo+
Party 1
Team Averages
Level 18
1,674 SR
1,296 Elo+

VS

Team Averages
Level 40
1,406 SR
1,339 Elo+
Jormungandr
Jormungandr
A_savvage
Jormungandr
Level 23
God Stats
22W - 25L
1,446 SR
Queue Stats
102W - 126L
1,296 Elo+
Party 2
Ra
Ra
Simply-Galaxy-
Ra
Level 80
God Stats
3W - 4L
1,297 SR
Queue Stats
158W - 170L
1,338 Elo+
Party 2
Tyr
Tyr
jkorn123
Tyr
Level 18
God Stats
18W - 16L
1,473 SR
Queue Stats
26W - 28L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
6,189
619
3,751
7,500
3,637
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Taahmis
Hercules
10
1 / 3 / 3
6,974
697
2,944
13,675
8,977
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
norbie9
Eset
11
3 / 7 / 1
7,909
791
5,336
7,494
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A_savvage
Jormungandr
10
2 / 1 / 7
7,221
722
2,624
5,458
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 2 / 10
8,483
848
10,188
8,057
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 1 / 6
8,085
809
7,926
11,685
9,053
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
15
15
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A_savvage
Jormungandr
2
1
7
5.5
L
0
5
3
0.3
W
5
2
10
5
L
Hercules
Taahmis
Hercules
1
3
3
0.83
W
8
1
6
11
L
Eset
norbie9
Eset
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,031
Damage
20,738
28,669
Taken
25,200
14,794
Mitigated
14,271
4,563
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A_savvage
Jormungandr
2,624
609
0
0
5,458
2,124
486
1,558
3,823
18,787
0
L
3,751
786
0
0
7,500
3,637
0
3,519
3,812
0
11,095
W
10,188
986
1,196
2,644
8,057
3,094
920
1,049
6,861
30,961
0
L
Hercules
Taahmis
Hercules
2,944
922
0
3,514
13,675
8,977
0
7,700
5,760
0
7,158
W
7,926
633
615
3,973
11,685
9,053
130
2,704
8,685
5,982
10,741
L
Eset
norbie9
Eset
5,336
976
490
559
7,494
2,180
0
3,772
3,528
13,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,072
Gold Earned
23,789
44
Minions Killed
103
1
Camps Cleared
7
461,057
Distance Traveled
559,647
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,221
722
28
3
2
146,288
1
L
Da Ji
6,189
619
17
2
1
176,745
0
W
Ra
8,483
848
61
6
3
182,710
4
L
Hercules
6,974
697
6
1
0
160,785
2
W
Tyr
8,085
809
14
1
2
230,649
1
L
Eset
7,909
791
21
2
0
123,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role