Player Matchup

Thor
Thor
IxVenomz-x
Thor
Level 46
God Stats
3W - 3L
1,327 SR
Queue Stats
216W - 279L
1,218 Elo+
Solo
Anubis
Anubis
ManyVoices01
Anubis
Level 26
God Stats
24W - 24L
1,435 SR
Queue Stats
42W - 47L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
MustyCrescent31
Cthulhu
Level 84
God Stats
4W - 6L
1,737 SR
Queue Stats
80W - 87L
1,327 Elo+
Party 1
Hades
Hades
QuickTrikster
Hades
Level 60
God Stats
10W - 9L
1,490 SR
Queue Stats
211W - 217L
1,346 Elo+
Party 3
Merlin
Merlin
bulldogak08
Merlin
Level 41
God Stats
16W - 13L
1,460 SR
Queue Stats
113W - 145L
1,335 Elo+
Party 3
Team Averages
Level 51
1,490 SR
1,304 Elo+

VS

Team Averages
Level 45
1,485 SR
1,309 Elo+
Artemis
Artemis
AsianKitKat8843
Artemis
Level 23
God Stats
0W - 1L
1,697 SR
Queue Stats
7W - 11L
1,295 Elo+
Party 2
Sobek
Sobek
HurtKitty xox
Sobek
Level 44
God Stats
0W - 2L
1,291 SR
Queue Stats
156W - 237L
1,232 Elo+
Party 2
Mercury
Mercury
Kvngdaniel144
Mercury
Level 41
God Stats
5W - 3L
1,671 SR
Queue Stats
108W - 116L
1,367 Elo+
Solo
Janus
Janus
ObsrvKillCam
Janus
Level 46
God Stats
4W - 9L
1,338 SR
Queue Stats
184W - 215L
1,280 Elo+
Party 2
Bellona
Bellona
OvoJaz
Bellona
Level 69
God Stats
83W - 89L
1,427 SR
Queue Stats
143W - 163L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,147
691
479
2,761
746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
7
2 / 0 / 1
4,024
671
741
392
121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 0 / 2
4,127
688
859
2,798
1,377
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
3 / 0 / 0
4,721
787
3,223
3,650
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
7
2 / 0 / 0
4,209
702
1,404
992
232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,270
545
848
959
209
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 3 / 0
3,327
555
808
4,860
1,845
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
5
0 / 2 / 0
3,545
591
513
3,334
997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

2
0 / 1 / 0
2,826
471
166
519
119
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
OvoJaz
Bellona
6
0 / 2 / 0
3,397
566
1,658
3,683
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
3
0
0
W
0
0
2
1
L
Mercury
0
2
0
0
W
Anubis
2
0
1
2.5
W
1
0
2
2
L
0
1
0
0
L
Bellona
OvoJaz
Bellona
0
2
0
0
W
3
0
0
3
W
Merlin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,706
Damage
3,993
10,593
Taken
13,355
3,624
Mitigated
5,522
4,922
Healing
2,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
848
222
0
0
959
209
0
263
696
0
8,736
L
808
36
0
896
4,860
1,845
0
1,635
3,031
8,975
0
W
479
138
0
600
2,761
746
0
290
2,471
0
15,988
L
Mercury
513
58
0
350
3,334
997
0
1,280
2,054
0
11,240
W
Anubis
741
123
0
150
392
121
394
154
238
9,996
0
W
859
120
0
938
2,798
1,377
202
183
2,615
11,654
0
L
166
0
0
4
519
119
0
500
19
1,269
0
L
Bellona
OvoJaz
Bellona
1,658
554
0
1,224
3,683
2,352
0
2,355
1,328
0
11,260
W
3,223
695
21
2,801
3,650
1,148
0
0
3,336
22,221
0
W
Merlin
1,404
98
0
412
992
232
458
347
645
15,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,228
Gold Earned
16,365
165
Minions Killed
94
0
Camps Cleared
0
561,791
Distance Traveled
505,548
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,270
545
22
4
0
103,382
0
L
Sobek
3,327
555
16
3
0
106,857
0
W
Thor
4,147
691
45
8
0
127,016
1
L
Mercury
3,545
591
31
5
0
144,183
0
W
Anubis
4,024
671
20
3
0
105,913
2
W
Cthulhu
4,127
688
21
4
0
109,903
3
L
Janus
2,826
471
3
1
0
34,915
0
L
Bellona
3,397
566
22
4
0
116,211
6
W
Hades
4,721
787
49
8
0
108,499
0
W
Merlin
4,209
702
30
5
0
110,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role