Player Matchup

Geb
Geb
BossBunnyJS
Geb
Level 69
God Stats
15W - 15L
1,511 SR
Queue Stats
183W - 182L
1,463 Elo+
Party 1
Bastet
Bastet
YuiTachibana
Bastet
Level 53
God Stats
1W - 3L
1,285 SR
Queue Stats
176W - 167L
1,468 Elo+
Party 1
Agni
Agni
iamzaiah
Agni
Level 116
God Stats
3W - 0L
1,574 SR
Queue Stats
78W - 57L
1,525 Elo+
Party 1
Team Averages
Level 79
1,457 SR
1,485 Elo+

VS

Team Averages
Level 72
1,493 SR
1,467 Elo+
Scylla
Scylla
Deadpaanda
Scylla
Level 103
God Stats
106W - 112L
1,452 SR
Queue Stats
218W - 226L
1,479 Elo+
Party 2
Chaac
Chaac
Gomezkook
Chaac
Level 105
God Stats
19W - 19L
1,528 SR
Queue Stats
299W - 365L
1,423 Elo+
Party 2
Camazotz
Camazotz
MaximaHelix5556
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 12
11,647
685
9,831
14,692
9,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
17
13 / 2 / 11
12,685
746
17,869
10,967
4,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
17
8 / 1 / 13
12,364
727
18,815
12,817
4,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deadpaanda
Scylla
14
2 / 8 / 2
10,774
634
9,232
16,291
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Gomezkook
Chaac
15
3 / 2 / 3
11,737
690
12,118
17,898
17,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
11
1 / 17 / 2
9,281
546
2,720
17,364
6,080
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
27
Kills
6
6
Deaths
27
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
L
Scylla
Deadpaanda
Scylla
2
8
2
0.38
L
Chaac
Gomezkook
Chaac
3
2
3
2.25
L
Camazotz
1
17
2
0.12
W
Bastet
13
2
11
9.25
W
Agni
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,515
Damage
24,070
38,476
Taken
51,553
18,680
Mitigated
28,170
13,119
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,831
1,368
380
5,122
14,692
9,435
336
3,335
10,806
31,512
1,821
L
Scylla
Deadpaanda
Scylla
9,232
480
0
1,001
16,291
4,599
0
11,190
5,101
43,663
0
L
Chaac
Gomezkook
Chaac
12,118
1,625
389
5,699
17,898
17,491
0
9,753
8,145
0
33,313
L
Camazotz
2,720
944
0
760
17,364
6,080
0
7,822
9,542
0
5,533
W
Bastet
17,869
5,798
0
1,776
10,967
4,440
1,862
2,386
8,045
0
43,064
W
Agni
18,815
1,648
153
5,688
12,817
4,805
376
3,434
8,751
66,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,696
Gold Earned
31,792
190
Minions Killed
142
12
Camps Cleared
3
978,367
Distance Traveled
735,237
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,647
685
44
3
4
323,717
3
L
Scylla
10,774
634
87
5
2
248,508
3
L
Chaac
11,737
690
50
3
1
276,301
2
L
Camazotz
9,281
546
5
0
0
210,428
0
W
Bastet
12,685
746
42
2
3
348,887
2
W
Agni
12,364
727
104
6
5
305,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role