Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Malexaroni
Chang'e
Level 148
God Stats
1W - 0L
1,663 SR
Queue Stats
43W - 26L
1,758 Elo+
Party 3
Guan Yu
Guan Yu
mindgoblin69
Guan Yu
Level 49
God Stats
2W - 0L
1,769 SR
Queue Stats
121W - 47L
1,741 Elo+
Party 3
Apollo
Apollo
xXD4RKL0RD420Xx
Apollo
Level 26
God Stats
4W - 1L
1,909 SR
Queue Stats
94W - 22L
1,891 Elo+
Party 3
Team Averages
Level 85
1,668 SR
1,678 Elo+

VS

Team Averages
Level 73
1,585 SR
1,537 Elo+
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DeathBlossoming
Bellona
Level 29
God Stats
3W - 2L
1,489 SR
Queue Stats
53W - 56L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
MadRabioso
Baron Samedi
Level 28
God Stats
1W - 3L
1,747 SR
Queue Stats
103W - 109L
1,584 Elo+
Party 1
Charybdis
Charybdis
MrRyuu
Charybdis
Level 86
God Stats
22W - 15L
1,623 SR
Queue Stats
387W - 338L
1,532 Elo+
Party 2
Zeus
Zeus
samdog2001
Zeus
Level 73
God Stats
2W - 3L
1,565 SR
Queue Stats
411W - 421L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 1 / 4
5,694
569
3,325
9,582
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
 
Gilgamesh
10
0 / 0 / 0
5,412
541
3,875
7,295
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Malexaroni
Chang'e
11
1 / 0 / 6
5,987
599
3,917
6,661
2,135
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
mindgoblin69
Guan Yu
10
4 / 1 / 7
6,136
614
5,934
8,483
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
9 / 0 / 0
7,007
701
7,657
4,457
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 6 / 1
5,197
520
4,311
8,094
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,455
546
5,072
7,000
5,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Baron Samedi
MadRabioso
Baron Samedi
6
0 / 5 / 1
4,448
445
4,544
8,236
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MrRyuu
Charybdis
8
1 / 3 / 0
5,129
513
3,527
6,727
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 0
5,083
508
3,343
5,498
1,476
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
2
2
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
4
5
W
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Thanatos
 
Thanatos
1
6
1
0.25
L
0
1
1
0.5
L
Baron Samedi
MadRabioso
Baron Samedi
0
5
1
0.1
W
Chang'e
Malexaroni
Chang'e
1
0
6
4
L
Charybdis
MrRyuu
Charybdis
1
3
0
0.33
W
Guan Yu
mindgoblin69
Guan Yu
4
1
7
7.5
L
0
2
0
0
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
20,797
36,478
Taken
35,555
15,804
Mitigated
16,260
20,786
Healing
14,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,325
1,316
1,240
4,532
9,582
5,105
578
2,590
6,992
14,697
0
W
Gilgamesh
 
Gilgamesh
3,875
720
0
3,596
7,295
4,276
72
689
6,606
3,462
22,992
L
Thanatos
 
Thanatos
4,311
1,031
0
4,044
8,094
2,379
0
1,987
6,107
0
27,490
L
5,072
1,542
0
2,203
7,000
5,013
0
665
6,335
3,023
27,120
L
Baron Samedi
MadRabioso
Baron Samedi
4,544
444
476
3,353
8,236
6,280
0
2,186
6,050
14,633
0
W
Chang'e
Malexaroni
Chang'e
3,917
329
1,681
4,701
6,661
2,135
0
2,028
4,633
37,172
0
L
Charybdis
MrRyuu
Charybdis
3,527
2,432
0
2,095
6,727
1,112
0
627
6,100
0
25,375
W
Guan Yu
mindgoblin69
Guan Yu
5,934
1,414
264
3,208
8,483
3,208
25
2,736
5,747
0
26,495
L
3,343
909
0
1,839
5,498
1,476
0
2,444
3,054
29,376
0
W
7,657
4,627
0
1,564
4,457
1,080
839
820
3,637
0
38,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
25,312
295
Minions Killed
258
0
Camps Cleared
0
1,022,073
Distance Traveled
939,008
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,694
569
28
3
0
161,674
1
W
Gilgamesh
5,412
541
53
5
0
194,773
0
L
Thanatos
5,197
520
54
5
0
207,879
2
L
Bellona
5,455
546
74
7
0
205,319
3
L
Baron Samedi
4,448
445
14
1
0
183,007
1
W
Chang'e
5,987
599
87
9
0
222,996
2
L
Charybdis
5,129
513
66
7
0
170,664
0
W
Guan Yu
6,136
614
43
4
0
237,175
0
L
Zeus
5,083
508
50
5
0
172,139
1
W
Apollo
7,007
701
84
8
0
205,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role