Player Matchup

Cerberus
Cerberus
TheClaytonBoy1
Cerberus
Level 68
God Stats
15W - 6L
1,502 SR
Queue Stats
56W - 69L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
elbows 2019
Sun Wukong
Level 60
God Stats
1W - 0L
1,368 SR
Queue Stats
21W - 35L
1,275 Elo+
Solo
Sol
Sol
raijingaijin
Sol
Level 86
God Stats
6W - 8L
1,494 SR
Queue Stats
49W - 89L
1,274 Elo+
Solo
Team Averages
Level 71
1,455 SR
1,293 Elo+

VS

Team Averages
Level 44
1,455 SR
1,329 Elo+
Tiamat
Tiamat
FazedorDeViuva69
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 104L
1,239 Elo+
Party 1
Ares
Ares
god_slayer2200
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Odin
Odin
skater8BRA
Odin
Level 62
God Stats
9W - 9L
1,366 SR
Queue Stats
40W - 49L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 3 / 5
6,905
691
6,877
9,594
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
elbows 2019
Sun Wukong
10
2 / 2 / 8
6,917
692
5,367
6,715
3,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 0 / 4
7,631
763
5,244
4,631
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,449
645
4,444
8,146
3,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 3 / 2
6,298
630
5,345
8,668
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 3 / 2
6,328
633
4,274
6,478
4,801
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
4
5
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Cerberus
3
3
5
1.83
W
Sun Wukong
elbows 2019
Sun Wukong
2
2
8
3
L
1
3
2
0.67
W
5
0
4
7
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,488
Damage
14,063
20,940
Taken
23,292
10,252
Mitigated
15,909
4,652
Healing
2,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,444
491
0
1,705
8,146
3,988
0
3,976
4,015
17,162
0
W
Cerberus
6,877
707
313
1,344
9,594
5,407
0
5,223
4,371
17,207
0
W
Sun Wukong
elbows 2019
Sun Wukong
5,367
980
263
636
6,715
3,306
0
2,640
4,075
0
8,207
L
5,345
134
284
680
8,668
7,120
0
4,501
3,835
11,235
0
W
5,244
744
0
2,096
4,631
1,539
511
2,142
2,489
26,485
0
L
4,274
1,120
0
0
6,478
4,801
0
3,557
2,747
0
12,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,453
Gold Earned
19,075
101
Minions Killed
57
5
Camps Cleared
3
543,718
Distance Traveled
491,633
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,449
645
31
3
1
158,128
2
W
Cerberus
6,905
691
28
3
1
168,255
3
W
Sun Wukong
6,917
692
8
1
0
191,680
1
L
Ares
6,298
630
9
1
0
168,696
2
W
Sol
7,631
763
65
7
4
183,783
3
L
Odin
6,328
633
17
2
2
164,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role