Player Matchup

Thanatos
Thanatos
Doit4Coach
Thanatos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 66L
1,359 Elo+
Solo
Ymir
Ymir
I__N__305
Ymir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 28L
1,520 Elo+
Solo
Izanami
Izanami
Jason1916
Izanami
Level 29
God Stats
10W - 5L
1,663 SR
Queue Stats
158W - 154L
1,440 Elo+
Solo
Bellona
Bellona
SourZ_Raze
Bellona
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 37L
1,361 Elo+
Solo
Sol
Sol
True Mexican 0
Sol
Level 25
God Stats
9W - 3L
1,492 SR
Queue Stats
71W - 74L
1,278 Elo+
Solo
Team Averages
Level 22
1,531 SR
1,392 Elo+

VS

Team Averages
Level 16
1,497 SR
1,320 Elo+
Athena
Athena
Frodo_the_king
Athena
Level 16
God Stats
9W - 11L
1,424 SR
Queue Stats
17W - 20L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
JJ_cuthulu
Kukulkan
Level 15
God Stats
14W - 10L
1,518 SR
Queue Stats
17W - 20L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
MonkeyDRocky
Sun Wukong
Level 22
God Stats
3W - 7L
1,406 SR
Queue Stats
11W - 11L
1,421 Elo+
Solo
Arachne
Arachne
Zipzero1
Arachne
Level 14
God Stats
2W - 5L
1,421 SR
Queue Stats
6W - 13L
1,298 Elo+
Solo
Medusa
Medusa
glamaktatron
Medusa
Level 13
God Stats
2W - 1L
1,715 SR
Queue Stats
12W - 17L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doit4Coach
Thanatos
18
5 / 3 / 10
12,209
531
9,993
17,781
7,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
18
6 / 2 / 15
13,146
572
11,348
22,866
24,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Jason1916
Izanami
20
13 / 1 / 10
14,936
649
23,755
18,851
8,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SourZ_Raze
Bellona
18
3 / 5 / 3
12,501
544
12,050
17,954
16,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
9 / 3 / 4
13,216
575
19,547
16,023
6,286
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 6
9,704
422
4,191
23,537
24,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
JJ_cuthulu
Kukulkan
17
4 / 6 / 2
11,561
503
8,399
12,460
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
MonkeyDRocky
Sun Wukong
17
7 / 6 / 3
11,406
496
15,360
22,788
22,913
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Zipzero1
Arachne
13
2 / 6 / 2
8,873
386
9,350
17,771
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
13
1 / 13 / 0
8,482
369
8,314
18,187
4,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
36
Kills
14
14
Deaths
37
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Doit4Coach
Thanatos
5
3
10
3.33
L
0
6
6
0.5
W
Ymir
6
2
15
6.75
L
Kukulkan
JJ_cuthulu
Kukulkan
4
6
2
0.83
W
Izanami
Jason1916
Izanami
13
1
10
18
L
Sun Wukong
MonkeyDRocky
Sun Wukong
7
6
3
1.42
W
Bellona
SourZ_Raze
Bellona
3
5
3
0.9
W
9
3
4
3.67
L
Arachne
Zipzero1
Arachne
2
6
2
0.5
L
Medusa
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,693
Damage
45,614
93,475
Taken
94,743
63,418
Mitigated
61,499
42,175
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Doit4Coach
Thanatos
9,993
2,538
0
9,494
17,781
7,366
184
1,803
15,964
0
83,853
L
4,191
1,497
0
2,447
23,537
24,671
276
6,956
16,581
22,418
0
W
Ymir
11,348
1,344
772
8,380
22,866
24,687
649
2,455
20,254
44,781
0
L
Kukulkan
JJ_cuthulu
Kukulkan
8,399
446
0
2,040
12,460
4,413
520
6,760
5,700
53,015
0
W
Izanami
Jason1916
Izanami
23,755
18,439
0
12,120
18,851
8,999
7,747
2,152
16,653
0
151,476
L
Sun Wukong
MonkeyDRocky
Sun Wukong
15,360
2,706
0
3,367
22,788
22,913
1,251
3,643
18,980
0
57,209
W
Bellona
SourZ_Raze
Bellona
12,050
2,319
283
2,802
17,954
16,080
4,916
1,459
16,495
0
73,240
W
19,547
5,218
0
8,324
16,023
6,286
4,041
4,236
11,519
87,403
0
L
Arachne
Zipzero1
Arachne
9,350
7,264
0
1,955
17,771
4,999
0
5,516
12,255
0
45,652
L
Medusa
8,314
3,608
0
2,235
18,187
4,503
502
8,020
10,167
0
49,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,008
Gold Earned
50,026
679
Minions Killed
428
0
Camps Cleared
0
2,027,601
Distance Traveled
1,913,493
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,209
531
110
5
0
445,256
4
L
Athena
9,704
422
34
1
0
443,418
1
W
Ymir
13,146
572
60
3
0
396,051
4
L
Kukulkan
11,561
503
138
6
0
385,949
0
W
Izanami
14,936
649
227
10
0
400,236
5
L
Sun Wukong
11,406
496
90
4
0
418,811
3
W
Bellona
12,501
544
132
6
0
426,878
2
W
Sol
13,216
575
150
7
0
359,180
3
L
Arachne
8,873
386
70
3
0
332,830
0
L
Medusa
8,482
369
96
4
0
332,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role