Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FrEeLaNcE27
Vulcan
Level 105
God Stats
6W - 6L
1,514 SR
Queue Stats
93W - 74L
1,585 Elo+
Party 2
Sol
Sol
LadiesluvmeIswer
Sol
Level 86
God Stats
20W - 14L
1,772 SR
Queue Stats
367W - 346L
1,477 Elo+
Solo
Mulan
Mulan
Shade Dispenser
Mulan
Level 146
God Stats
8W - 6L
1,670 SR
Queue Stats
272W - 252L
1,594 Elo+
Party 2
Ravana
Ravana
TheFratJesus
Ravana
Level 109
God Stats
4W - 7L
1,520 SR
Queue Stats
243W - 241L
1,510 Elo+
Party 2
Team Averages
Level 113
1,595 SR
1,533 Elo+

VS

Team Averages
Level 118
1,575 SR
1,500 Elo+
Camazotz
Camazotz
Camycoo
Camazotz
Level 126
God Stats
5W - 4L
1,657 SR
Queue Stats
121W - 130L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
GevVII-
Aphrodite
Level 127
God Stats
4W - 0L
1,832 SR
Queue Stats
298W - 267L
1,549 Elo+
Party 3
Artio
Artio
MoneyBagzz007
Artio
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,491 Elo+
Party 3
Serqet
Serqet
Syntu
Serqet
Level 111
God Stats
4W - 2L
1,463 SR
Queue Stats
50W - 49L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
teejay af
Heimdallr
Level 144
God Stats
3W - 3L
1,423 SR
Queue Stats
128W - 128L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 5 / 2
9,267
403
4,642
19,476
14,747
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
15
0 / 6 / 0
9,715
422
10,364
13,544
5,032
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 2 / 1
10,665
464
7,655
12,522
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 7 / 2
11,586
504
16,031
25,093
25,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
19
1 / 4 / 3
11,118
483
6,193
12,216
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Camycoo
Camazotz
20
7 / 1 / 9
12,760
555
18,787
21,082
20,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
GevVII-
Aphrodite
20
10 / 0 / 3
13,269
577
16,413
15,325
7,261
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
6,655
289
0
1,173
229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Syntu
Serqet
19
2 / 5 / 11
11,437
497
12,207
20,415
7,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
teejay af
Heimdallr
20
5 / 0 / 6
12,521
544
9,423
10,532
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
7
Kills
24
24
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
2
0.4
W
Camazotz
Camycoo
Camazotz
7
1
9
11.5
L
Vulcan
0
6
0
0
W
Aphrodite
GevVII-
Aphrodite
10
0
3
11.5
L
2
2
1
1.25
W
0
1
0
0
L
3
7
2
0.57
W
Serqet
Syntu
Serqet
2
5
11
1.5
L
Ravana
1
4
3
0.63
W
Heimdallr
teejay af
Heimdallr
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,885
Damage
56,830
82,851
Taken
68,527
55,440
Mitigated
40,167
23,147
Healing
38,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,642
469
658
4,716
19,476
14,747
0
4,492
14,511
142
49,004
W
Camazotz
Camycoo
Camazotz
18,787
4,157
0
11,310
21,082
20,921
8
5,290
15,792
16,343
64,065
L
Vulcan
10,364
3,578
0
1,782
13,544
5,032
421
6,494
6,597
75,434
0
W
Aphrodite
GevVII-
Aphrodite
16,413
1,383
5,558
11,334
15,325
7,261
59
4,537
10,788
109,379
0
L
7,655
2,849
0
6,667
12,522
4,928
866
1,880
10,538
79,937
13,748
W
0
0
228
21
1,173
229
0
184
989
0
0
L
16,031
2,389
0
5,618
25,093
25,130
159
4,970
17,811
6,418
84,894
W
Serqet
Syntu
Serqet
12,207
1,699
0
5,441
20,415
7,581
0
5,907
14,508
0
79,359
L
Ravana
6,193
1,236
0
3,706
12,216
5,603
647
3,017
8,137
0
103,496
W
Heimdallr
teejay af
Heimdallr
9,423
3,292
0
5,020
10,532
4,175
1,768
3,968
6,564
0
101,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,351
Gold Earned
56,642
696
Minions Killed
625
0
Camps Cleared
0
2,221,323
Distance Traveled
1,925,633
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,267
403
63
3
0
464,330
2
W
Camazotz
12,760
555
142
6
0
461,399
1
L
Vulcan
9,715
422
128
6
0
425,719
4
W
Aphrodite
13,269
577
194
8
0
489,643
1
L
Sol
10,665
464
173
8
0
464,548
6
W
Artio
6,655
289
0
0
0
12,242
0
L
Mulan
11,586
504
157
7
0
391,926
6
W
Serqet
11,437
497
116
5
0
498,266
3
L
Ravana
11,118
483
175
8
0
474,800
2
W
Heimdallr
12,521
544
173
8
0
464,083
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role