Player Matchup

Jormungandr
Jormungandr
Ch3AtErK666
Jormungandr
Level 12
God Stats
26W - 25L
1,413 SR
Queue Stats
31W - 29L
1,364 Elo+
Party 2
Bellona
Bellona
JoePoseiden
Bellona
Level 23
God Stats
36W - 30L
1,533 SR
Queue Stats
70W - 64L
1,439 Elo+
Party 2
Yemoja
Yemoja
SLUG_PUTZ
Yemoja
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
106W - 108L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
SaltyKay999
Cthulhu
Level 68
God Stats
203W - 195L
1,479 SR
Queue Stats
219W - 218L
1,455 Elo+
Party 2
Zeus
Zeus
holysmokesjonny
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,434 Elo+
Solo
Team Averages
Level 26
1,485 SR
1,411 Elo+

VS

Team Averages
Level 17
1,453 SR
1,428 Elo+
Izanami
Izanami
AstainMinttoast
Izanami
Level 15
God Stats
21W - 22L
1,489 SR
Queue Stats
30W - 32L
1,424 Elo+
Party 1
Ymir
Ymir
Nutdude
Ymir
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
RIPJeDixNinjaX
The Morrigan
Level 29
God Stats
0W - 4L
1,148 SR
Queue Stats
176W - 194L
1,431 Elo+
Solo
Fenrir
Fenrir
ZAlIAAALALAX
Fenrir
Level 14
God Stats
14W - 10L
1,541 SR
Queue Stats
49W - 46L
1,388 Elo+
Solo
Chang'e
Chang'e
morphues901
Chang'e
Level 24
God Stats
2W - 2L
1,587 SR
Queue Stats
55W - 61L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ch3AtErK666
Jormungandr
20
6 / 1 / 20
15,119
945
17,325
26,483
20,901
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
JoePoseiden
Bellona
20
2 / 0 / 18
14,047
878
12,750
24,329
21,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
SLUG_PUTZ
Yemoja
20
0 / 6 / 17
14,549
909
5,099
16,940
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
SaltyKay999
Cthulhu
20
8 / 0 / 13
14,851
928
33,932
25,430
12,548
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 6 / 12
15,381
961
34,004
17,289
7,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 3
13,966
873
32,602
16,908
7,230
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Nutdude
Ymir
20
0 / 7 / 8
13,463
841
10,899
32,038
40,089
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
RIPJeDixNinjaX
The Morrigan
19
7 / 7 / 2
14,597
912
24,702
19,163
7,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
0 / 0 / 0
11,323
708
312
1,089
344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
morphues901
Chang'e
20
2 / 11 / 9
14,821
926
32,382
39,962
16,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
27
Kills
13
13
Deaths
27
80
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Jormungandr
Ch3AtErK666
Jormungandr
6
1
20
16
W
Bellona
JoePoseiden
Bellona
2
0
18
11
L
Ymir
Nutdude
Ymir
0
7
8
0.57
L
The Morrigan
RIPJeDixNinjaX
The Morrigan
7
7
2
1.14
W
Yemoja
SLUG_PUTZ
Yemoja
0
6
17
1.42
W
Cthulhu
SaltyKay999
Cthulhu
8
0
13
14.5
L
Fenrir
0
0
0
0
W
11
6
12
2.83
L
Chang'e
morphues901
Chang'e
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,110
Damage
100,897
110,471
Taken
109,160
72,222
Mitigated
72,011
37,558
Healing
21,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,602
20,878
0
0
16,908
7,230
0
12,181
4,727
0
63,720
W
Jormungandr
Ch3AtErK666
Jormungandr
17,325
3,301
955
945
26,483
20,901
0
17,618
8,865
53,046
0
W
Bellona
JoePoseiden
Bellona
12,750
1,523
1,810
7,583
24,329
21,826
0
14,446
9,883
0
30,614
L
Ymir
Nutdude
Ymir
10,899
2,228
0
250
32,038
40,089
0
27,224
4,814
31,543
0
L
The Morrigan
RIPJeDixNinjaX
The Morrigan
24,702
3,159
136
2,224
19,163
7,937
0
16,394
2,744
41,647
411
W
Yemoja
SLUG_PUTZ
Yemoja
5,099
1,161
6,061
2,231
16,940
9,677
0
11,739
5,201
18,904
0
W
Cthulhu
SaltyKay999
Cthulhu
33,932
104
6,151
9,051
25,430
12,548
0
12,060
13,370
75,394
0
L
Fenrir
312
0
0
100
1,089
344
0
548
541
0
3,104
W
34,004
5,911
830
1,941
17,289
7,270
0
11,789
5,500
65,084
0
L
Chang'e
morphues901
Chang'e
32,382
4,055
5,794
12,800
39,962
16,411
0
33,988
5,974
69,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,947
Gold Earned
68,170
286
Minions Killed
271
3
Camps Cleared
4
1,537,922
Distance Traveled
1,046,099
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,966
873
83
5
2
273,603
0
W
Jormungandr
15,119
945
76
5
0
321,272
1
W
Bellona
14,047
878
32
2
0
372,682
3
L
Ymir
13,463
841
41
3
0
245,106
1
L
The Morrigan
14,597
912
45
3
1
216,293
2
W
Yemoja
14,549
909
18
1
0
228,996
0
W
Cthulhu
14,851
928
106
7
0
378,646
8
L
Fenrir
11,323
708
4
0
0
40,170
0
W
Zeus
15,381
961
54
3
3
236,326
0
L
Chang'e
14,821
926
98
6
1
270,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role