Player Matchup

Izanami
Izanami
FALCON D ACE
Izanami
Level 105
God Stats
6W - 3L
1,553 SR
Queue Stats
33W - 45L
1,275 Elo+
Party 2
Sun Wukong
Sun Wukong
Mr Rage8398
Sun Wukong
Level 40
God Stats
1W - 1L
1,415 SR
Queue Stats
38W - 65L
1,231 Elo+
Party 2
Merlin
Merlin
TootieOdin34721
Merlin
Level 145
God Stats
2W - 2L
1,544 SR
Queue Stats
44W - 61L
1,278 Elo+
Party 2
Team Averages
Level 97
1,504 SR
1,261 Elo+

VS

Team Averages
Level 36
1,483 SR
1,256 Elo+
Arachne
Arachne
GrandpaGulag_
Arachne
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 102L
1,278 Elo+
Party 1
Anubis
Anubis
StrumEatBum
Anubis
Level 14
God Stats
7W - 3L
1,456 SR
Queue Stats
23W - 16L
1,198 Elo+
Party 1
Horus
Horus
Zexyal
Horus
Level 68
God Stats
4W - 5L
1,492 SR
Queue Stats
86W - 110L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FALCON D ACE
Izanami
17
6 / 5 / 10
13,394
670
18,305
17,024
4,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Mr Rage8398
Sun Wukong
15
4 / 6 / 12
12,800
640
8,114
17,867
11,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
10 / 5 / 9
14,540
727
31,883
18,413
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
6 / 8 / 7
12,981
649
7,018
20,474
7,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
4 / 6 / 12
13,703
685
17,067
23,723
15,185
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Zexyal
Horus
17
6 / 6 / 7
13,413
671
16,750
23,156
17,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
20
Kills
16
16
Deaths
20
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
FALCON D ACE
Izanami
6
5
10
2.2
L
Arachne
6
8
7
1.19
W
Sun Wukong
Mr Rage8398
Sun Wukong
4
6
12
1.67
L
Anubis
4
6
12
1.67
W
10
5
9
2.9
L
Horus
Zexyal
Horus
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,302
Damage
40,835
53,304
Taken
67,353
21,229
Mitigated
39,401
14,579
Healing
26,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FALCON D ACE
Izanami
18,305
9,342
576
3,229
17,024
4,191
2,117
6,517
10,507
0
61,511
L
Arachne
7,018
5,183
846
4,577
20,474
7,082
733
10,544
9,930
0
21,159
W
Sun Wukong
Mr Rage8398
Sun Wukong
8,114
1,834
293
2,181
17,867
11,542
456
6,022
11,476
0
27,858
L
Anubis
17,067
1,364
363
8,240
23,723
15,185
144
11,240
12,483
64,987
0
W
31,883
1,858
1,045
7,255
18,413
5,496
539
5,418
12,995
81,519
0
L
Horus
Zexyal
Horus
16,750
9,969
4,345
8,578
23,156
17,134
730
10,407
12,749
0
34,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
40,097
255
Minions Killed
150
12
Camps Cleared
2
963,115
Distance Traveled
939,664
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,394
670
96
5
3
295,493
0
L
Arachne
12,981
649
37
2
0
312,230
3
W
Sun Wukong
12,800
640
43
2
3
358,245
1
L
Anubis
13,703
685
84
4
0
294,998
4
W
Merlin
14,540
727
116
6
6
309,377
3
L
Horus
13,413
671
29
1
2
332,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role