Player Matchup

Nu Wa
Nu Wa
DirtyCombo69
Nu Wa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 173L
1,393 Elo+
Party 2
Ares
Ares
H4V0K864
Ares
Level 12
God Stats
34W - 30L
1,606 SR
Queue Stats
47W - 55L
1,432 Elo+
Party 2
Neith
Neith
Poniboyfyi
Neith
Level 24
God Stats
33W - 28L
1,492 SR
Queue Stats
89W - 108L
1,371 Elo+
Party 2
Team Averages
Level 32
1,533 SR
1,399 Elo+

VS

Team Averages
Level 7
1,381 SR
1,439 Elo+
Sun Wukong
Sun Wukong
DonKeykok
Sun Wukong
Level 6
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
XIToxicGodIX
Tiamat
Level 12
God Stats
5W - 14L
1,343 SR
Queue Stats
5W - 15L
1,318 Elo+
Party 1
Ra
Ra
sentinalsss
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 11
9,401
783
9,366
8,066
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
12
4 / 2 / 10
9,089
757
5,423
11,459
11,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
14
8 / 0 / 11
9,543
795
14,600
7,796
3,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DonKeykok
Sun Wukong
9
1 / 8 / 1
6,832
569
6,512
16,239
10,117
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
1 / 4 / 1
7,140
595
7,676
9,728
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 8 / 3
6,914
576
5,015
9,150
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
20
Kills
2
4
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
L
Sun Wukong
DonKeykok
Sun Wukong
1
8
1
0.19
W
Ares
4
2
10
4.5
W
Neith
8
0
11
13.5
L
Tiamat
1
4
1
0.38
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,389
Damage
19,203
27,321
Taken
35,117
17,500
Mitigated
16,664
4,814
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,366
3,133
0
785
8,066
2,891
1,282
3,736
3,848
40,326
0
L
Sun Wukong
DonKeykok
Sun Wukong
6,512
681
0
1,226
16,239
10,117
61
7,322
8,917
6,620
12,557
W
Ares
5,423
253
0
1,319
11,459
11,398
582
5,127
5,782
11,725
0
W
Neith
14,600
6,753
0
2,710
7,796
3,211
454
5,046
2,426
0
47,027
L
Tiamat
7,676
194
0
1,108
9,728
3,812
20
4,229
5,499
21,838
0
L
5,015
313
135
418
9,150
2,735
48
3,238
5,912
13,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
20,886
159
Minions Killed
91
8
Camps Cleared
0
642,086
Distance Traveled
548,475
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,401
783
62
5
3
203,669
1
L
Sun Wukong
6,832
569
28
2
0
173,560
0
W
Ares
9,089
757
19
2
1
205,982
1
W
Neith
9,543
795
78
7
4
232,435
1
L
Tiamat
7,140
595
39
3
0
186,110
0
L
Ra
6,914
576
24
2
0
188,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role