Player Matchup

Merlin
Merlin
Gold III
Hedelkan
Merlin
Gold III
Level 138
God Stats
66W - 89L
1,490 SR
Queue Stats
288W - 348L
1,368 MMR
Solo
Ymir
Ymir
Bronze IV
Steelshot14
Ymir
Bronze IV
Level 65
God Stats
5W - 7L
1,625 SR
Queue Stats
5W - 11L
1,369 MMR
Solo
Chiron
Chiron
Silver I
hesbehindme
Chiron
Silver I
Level 69
God Stats
1W - 2L
1,735 SR
Queue Stats
17W - 20L
1,390 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,617 SR
1,376 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,552 SR
1,414 MMR
Charybdis
Charybdis
Gold III
JohnnyDeception
Charybdis
Gold III
Level 144
God Stats
1W - 2L
1,567 SR
Queue Stats
116W - 102L
1,309 MMR
Solo
Geb
Geb
Gold V
PLGameplays
Geb
Gold V
Level 88
God Stats
2W - 1L
1,234 SR
Queue Stats
69W - 79L
1,407 MMR
Party 1
Sol
Sol
Gold IV
Tucano_hp
Sol
Gold IV
Level 124
God Stats
9W - 9L
1,856 SR
Queue Stats
87W - 106L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hedelkan
Merlin
15
2 / 5 / 0
11,442
602
15,094
17,240
6,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 2
11,410
601
8,022
35,632
36,111
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
14
0 / 9 / 3
10,773
567
13,695
18,901
7,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CthulhuAthenaAresAphroditeZeus

VS

Bans
HadesGilgameshKukulkanOdinVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JohnnyDeception
Charybdis
16
7 / 3 / 10
12,887
678
20,203
15,745
6,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 0 / 13
12,842
676
9,646
18,676
18,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 1 / 8
13,947
734
37,042
16,208
6,442
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
21
21
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
Hedelkan
Merlin
2
5
0
0.4
W
Charybdis
JohnnyDeception
Charybdis
7
3
10
4
W
4
0
13
10.5
L
2
7
2
0.43
W
10
1
8
14
L
Chiron
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
66,891
71,773
Taken
50,629
50,638
Mitigated
31,716
14,165
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Hedelkan
Merlin
15,094
114
0
1,835
17,240
6,913
468
12,096
5,144
59,792
0
W
Charybdis
JohnnyDeception
Charybdis
20,203
11,037
765
3,193
15,745
6,360
441
7,715
8,030
0
60,518
W
9,646
945
0
4,810
18,676
18,914
333
7,025
11,651
23,513
0
L
8,022
1,194
578
6,619
35,632
36,111
0
23,784
11,848
12,489
0
W
37,042
14,308
0
9,804
16,208
6,442
2,729
9,126
7,082
87,443
0
L
Chiron
13,695
5,929
1,076
4,057
18,901
7,614
0
11,404
7,422
0
58,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
39,676
192
Minions Killed
215
6
Camps Cleared
9
927,454
Distance Traveled
1,055,049
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,442
602
99
5
3
311,027
3
W
Charybdis
12,887
678
90
5
2
330,168
1
W
Geb
12,842
676
21
1
1
386,374
4
L
Ymir
11,410
601
5
0
0
322,178
4
W
Sol
13,947
734
104
5
6
338,507
2
L
Chiron
10,773
567
88
5
3
294,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role