Player Matchup

Charybdis
Charybdis
ClinchandThrust
Charybdis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 25L
1,591 Elo+
Solo
Cthulhu
Cthulhu
M4STERST4CH
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,937 Elo+
Solo
Fenrir
Fenrir
NekuNuy
Fenrir
Level 29
God Stats
7W - 7L
1,532 SR
Queue Stats
135W - 129L
1,561 Elo+
Solo
Ra
Ra
WizzardDes321
Ra
Level 29
God Stats
5W - 5L
1,566 SR
Queue Stats
97W - 51L
1,707 Elo+
Solo
Khepri
Khepri
scarples
Khepri
Level 29
God Stats
11W - 4L
1,500 SR
Queue Stats
239W - 227L
1,562 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,672 Elo+

VS

Team Averages
Level 30
1,564 SR
1,588 Elo+
Izanami
Izanami
Donhunnit
Izanami
Level 22
God Stats
5W - 5L
1,396 SR
Queue Stats
58W - 59L
1,465 Elo+
Solo
Ra
Ra
DontBeToxic1
Ra
Level 28
God Stats
8W - 9L
1,560 SR
Queue Stats
102W - 62L
1,747 Elo+
Solo
Apollo
Apollo
KarlitaUwU
Apollo
Level 7
God Stats
13W - 8L
1,641 SR
Queue Stats
77W - 56L
1,818 Elo+
Solo
Cu Chulainn
Cu Chulainn
MerlinSin
Cu Chulainn
Level 89
God Stats
3W - 2L
1,725 SR
Queue Stats
227W - 234L
1,498 Elo+
Party 1
Yemoja
Yemoja
UrDadsBelt
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ClinchandThrust
Charybdis
12
4 / 1 / 1
7,400
529
7,796
5,278
1,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
M4STERST4CH
Cthulhu
13
2 / 1 / 6
7,736
553
7,603
11,290
8,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
NekuNuy
Fenrir
13
5 / 4 / 2
8,262
590
6,207
10,482
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 6 / 5
8,331
595
8,039
9,961
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
scarples
Khepri
10
0 / 3 / 5
6,354
454
2,840
8,239
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Donhunnit
Izanami
11
0 / 1 / 3
6,535
467
3,639
8,862
1,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
9 / 4 / 2
9,314
665
10,336
8,433
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
KarlitaUwU
Apollo
13
6 / 2 / 3
7,951
568
10,132
9,573
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MerlinSin
Cu Chulainn
10
0 / 5 / 4
6,482
463
6,312
13,678
7,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
UrDadsBelt
Yemoja
9
0 / 3 / 1
5,863
419
2,642
6,389
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
15
Kills
15
15
Deaths
15
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ClinchandThrust
Charybdis
4
1
1
4.5
L
Izanami
Donhunnit
Izanami
0
1
3
1.5
L
9
4
2
2.5
L
Apollo
KarlitaUwU
Apollo
6
2
3
3.75
W
Cthulhu
M4STERST4CH
Cthulhu
2
1
6
5
L
Cu Chulainn
MerlinSin
Cu Chulainn
0
5
4
0.4
W
Fenrir
NekuNuy
Fenrir
5
4
2
1.5
L
Yemoja
UrDadsBelt
Yemoja
0
3
1
0.17
W
4
6
5
1.08
W
Khepri
scarples
Khepri
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,485
Damage
33,061
45,250
Taken
46,935
25,454
Mitigated
18,557
15,997
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ClinchandThrust
Charybdis
7,796
4,368
0
1,592
5,278
1,691
636
2,138
3,014
0
48,166
L
Izanami
Donhunnit
Izanami
3,639
2,443
0
4,348
8,862
1,683
0
1,003
7,859
0
48,548
L
10,336
1,113
135
2,000
8,433
2,991
0
3,150
5,099
63,034
0
L
Apollo
KarlitaUwU
Apollo
10,132
5,432
0
2,960
9,573
3,563
45
2,727
6,726
0
45,209
W
Cthulhu
M4STERST4CH
Cthulhu
7,603
585
80
4,502
11,290
8,251
0
1,180
10,064
43,933
0
L
Cu Chulainn
MerlinSin
Cu Chulainn
6,312
701
0
3,020
13,678
7,354
150
7,630
5,948
1,014
26,077
W
Fenrir
NekuNuy
Fenrir
6,207
2,112
0
3,685
10,482
4,929
0
1,619
8,809
0
41,456
L
Yemoja
UrDadsBelt
Yemoja
2,642
986
786
648
6,389
2,966
136
3,500
2,821
10,274
0
W
8,039
1,018
1,126
3,402
9,961
3,969
0
4,296
5,402
59,657
0
W
Khepri
scarples
Khepri
2,840
300
0
1,610
8,239
6,614
82
3,585
4,558
12,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,083
Gold Earned
36,145
369
Minions Killed
369
0
Camps Cleared
0
1,372,889
Distance Traveled
1,353,065
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,400
529
72
5
0
257,624
8
L
Izanami
6,535
467
91
7
0
248,470
4
L
Ra
9,314
665
133
10
0
298,752
6
L
Apollo
7,951
568
75
5
0
268,060
5
W
Cthulhu
7,736
553
84
6
0
265,994
1
L
Cu Chulainn
6,482
463
55
4
0
276,526
2
W
Fenrir
8,262
590
85
6
0
295,749
4
L
Yemoja
5,863
419
15
1
0
261,257
2
W
Ra
8,331
595
104
7
0
269,736
3
W
Khepri
6,354
454
24
2
0
283,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role