Player Matchup

Pele
Pele
 
Pele
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Ampikin
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 25L
1,751 Elo+
Solo
Medusa
Medusa
MariachiL0ki
Medusa
Level 13
God Stats
0W - 1L
1,742 SR
Queue Stats
9W - 3L
1,790 Elo+
Solo
Cliodhna
Cliodhna
kanyethegiantyo
Cliodhna
Level 28
God Stats
9W - 6L
1,655 SR
Queue Stats
162W - 139L
1,621 Elo+
Solo
Team Averages
Level 20
1,579 SR
1,632 Elo+

VS

Team Averages
Level 16
1,733 SR
1,677 Elo+
Fafnir
Fafnir
ClysterLover
Fafnir
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 34L
1,772 Elo+
Party 1
Danzaburou
Danzaburou
Ih8highRezz
Danzaburou
Level 14
God Stats
5W - 5L
1,899 SR
Queue Stats
109W - 112L
1,689 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mtty
Tsukuyomi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
TakeOutPow
Gilgamesh
Level 16
God Stats
11W - 2L
1,804 SR
Queue Stats
18W - 10L
1,536 Elo+
Solo
Scylla
Scylla
Tiddiebounce
Scylla
Level 23
God Stats
13W - 7L
1,959 SR
Queue Stats
210W - 142L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
1 / 8 / 0
9,231
513
3,629
14,354
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
14
1 / 4 / 5
8,386
466
5,320
9,218
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Ampikin
Ah Puch
15
2 / 4 / 0
9,163
509
15,933
21,593
14,752
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
16
8 / 2 / 2
10,420
579
13,047
9,179
3,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
16
3 / 1 / 7
9,875
549
8,025
11,210
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
7 / 1 / 10
10,621
590
8,329
13,920
15,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Ih8highRezz
Danzaburou
17
8 / 0 / 8
11,413
634
15,785
12,882
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Mtty
Tsukuyomi
13
1 / 7 / 5
7,969
443
4,673
14,582
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TakeOutPow
Gilgamesh
13
2 / 2 / 5
8,345
464
12,510
14,959
9,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
16
1 / 5 / 3
9,170
509
4,480
10,283
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
15
Kills
19
19
Deaths
15
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
8
0
0.13
L
Aphrodite
 
Aphrodite
1
4
5
0.88
L
Ah Puch
Ampikin
Ah Puch
2
4
0
0.5
W
Fafnir
7
1
10
12
W
Danzaburou
Ih8highRezz
Danzaburou
8
0
8
12
L
Medusa
8
2
2
4.5
W
Tsukuyomi
Mtty
Tsukuyomi
1
7
5
0.5
W
Gilgamesh
TakeOutPow
Gilgamesh
2
2
5
2.25
W
Scylla
1
5
3
0.5
L
Cliodhna
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,954
Damage
45,777
65,554
Taken
66,626
30,012
Mitigated
38,013
31,040
Healing
18,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,629
667
0
3,307
14,354
3,384
22
2,771
11,583
0
72,014
L
Aphrodite
 
Aphrodite
5,320
1,317
3,525
4,570
9,218
5,101
0
3,550
5,668
27,152
0
L
Ah Puch
Ampikin
Ah Puch
15,933
1,471
0
11,769
21,593
14,752
633
1,939
19,654
67,508
0
W
Fafnir
8,329
1,624
1,402
5,670
13,920
15,601
0
3,153
10,767
26,008
0
W
Danzaburou
Ih8highRezz
Danzaburou
15,785
6,411
0
5,874
12,882
5,070
742
4,414
8,468
0
94,104
L
Medusa
13,047
5,901
0
345
9,179
3,058
0
4,107
5,072
0
80,668
W
Tsukuyomi
Mtty
Tsukuyomi
4,673
1,325
0
3,996
14,582
4,564
0
2,430
12,152
0
42,279
W
Gilgamesh
TakeOutPow
Gilgamesh
12,510
3,699
0
306
14,959
9,474
0
10,458
4,501
3,604
36,637
W
Scylla
4,480
73
0
1,235
10,283
3,304
0
864
9,419
67,341
0
L
Cliodhna
8,025
241
0
7,524
11,210
3,717
0
1,871
9,339
0
71,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,075
Gold Earned
47,518
567
Minions Killed
437
0
Camps Cleared
0
1,745,004
Distance Traveled
1,754,358
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,231
513
131
7
0
365,781
4
L
Aphrodite
8,386
466
44
2
0
346,272
9
L
Ah Puch
9,163
509
125
7
0
306,994
0
W
Fafnir
10,621
590
24
1
0
332,753
4
W
Danzaburou
11,413
634
129
7
0
363,894
3
L
Medusa
10,420
579
149
8
0
328,283
4
W
Tsukuyomi
7,969
443
71
4
0
354,573
0
W
Gilgamesh
8,345
464
72
4
0
371,907
6
W
Scylla
9,170
509
141
8
0
331,231
4
L
Cliodhna
9,875
549
118
7
0
397,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role