Player Matchup

Thanatos
Thanatos
JFKxPEEKDxGLAZ
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,295 Elo+
Solo
Odin
Odin
Sieg021
Odin
Level 24
God Stats
3W - 2L
1,441 SR
Queue Stats
12W - 18L
1,451 Elo+
Party 1
Janus
Janus
WhoBenny
Janus
Level 15
God Stats
7W - 3L
1,547 SR
Queue Stats
90W - 37L
1,466 Elo+
Solo
Ra
Ra
cuenco_candente3
Ra
Level 16
God Stats
2W - 0L
1,704 SR
Queue Stats
10W - 10L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
oXRaegarXo
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,698 Elo+
Solo
Team Averages
Level 13
1,538 SR
1,480 Elo+

VS

Team Averages
Level 21
1,578 SR
1,465 Elo+
Sylvanus
Sylvanus
AntiSaint96
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,464 Elo+
Solo
Ymir
Ymir
TrashEzELO
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,362 Elo+
Solo
Jing Wei
Jing Wei
UrStepSister185
Jing Wei
Level 29
God Stats
1W - 1L
1,866 SR
Queue Stats
21W - 11L
1,707 Elo+
Solo
Olorun
Olorun
aanntthhoonnyyy
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,266 Elo+
Solo
Kali
Kali
drock2010
Kali
Level 27
God Stats
3W - 4L
1,526 SR
Queue Stats
155W - 133L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
3 / 1 / 3
6,025
603
2,720
5,261
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Sieg021
Odin
8
0 / 1 / 1
4,308
431
776
4,352
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
WhoBenny
Janus
7
1 / 1 / 0
4,619
462
3,415
2,713
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
7 / 0 / 1
6,947
695
6,879
4,159
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
oXRaegarXo
Jormungandr
7
0 / 1 / 1
4,572
457
1,730
4,277
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AntiSaint96
Sylvanus
7
0 / 2 / 2
4,710
471
2,886
7,147
2,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 1
6,161
616
2,847
4,592
1,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
8
2 / 2 / 0
5,114
511
2,165
6,019
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 2 / 0
3,577
358
282
1,386
352
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
7
1 / 3 / 0
4,737
474
2,932
5,212
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
4
4
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AntiSaint96
Sylvanus
0
2
2
0.5
W
Thanatos
3
1
3
4.5
W
Odin
Sieg021
Odin
0
1
1
0.5
L
1
2
1
0.75
L
Jing Wei
2
2
0
1
W
Janus
WhoBenny
Janus
1
1
0
1
L
0
2
0
0
W
7
0
1
7.5
L
Kali
1
3
0
0.33
W
Jormungandr
oXRaegarXo
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,520
Damage
11,112
20,762
Taken
24,356
7,803
Mitigated
9,055
8,800
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AntiSaint96
Sylvanus
2,886
988
816
2,247
7,147
2,987
0
4,673
2,256
11,710
0
W
Thanatos
2,720
1,094
0
5,354
5,261
1,992
0
668
4,593
0
33,083
W
Odin
Sieg021
Odin
776
321
0
183
4,352
1,646
0
2,263
1,969
0
9,332
L
2,847
709
0
1,241
4,592
1,856
0
1,211
3,294
35,922
0
L
Jing Wei
2,165
1,588
0
1,840
6,019
1,768
0
3,103
2,714
0
28,758
W
Janus
WhoBenny
Janus
3,415
394
0
2
2,713
670
160
1,359
1,354
16,475
0
L
282
177
0
54
1,386
352
0
779
487
3,504
0
W
6,879
838
400
2,475
4,159
1,155
381
686
3,473
39,149
0
L
Kali
2,932
825
0
1,367
5,212
2,092
0
1,533
3,581
0
19,544
W
Jormungandr
oXRaegarXo
Jormungandr
1,730
766
0
386
4,277
2,340
132
919
3,358
10,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
24,299
234
Minions Killed
223
0
Camps Cleared
0
946,243
Distance Traveled
728,678
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,710
471
27
3
0
151,030
0
W
Thanatos
6,025
603
70
7
0
212,190
1
W
Odin
4,308
431
21
2
0
187,022
3
L
Ymir
6,161
616
94
9
0
181,452
4
L
Jing Wei
5,114
511
56
6
0
177,930
3
W
Janus
4,619
462
27
3
0
148,831
0
L
Olorun
3,577
358
8
1
0
43,278
0
W
Ra
6,947
695
85
9
0
221,468
2
L
Kali
4,737
474
38
4
0
174,988
2
W
Jormungandr
4,572
457
31
3
0
176,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role