Player Matchup

Janus
Janus
Abric
Janus
Level 27
God Stats
3W - 2L
1,413 SR
Queue Stats
46W - 27L
1,638 Elo+
Solo
Thor
Thor
CorpseQueen
Thor
Level 26
God Stats
2W - 0L
1,693 SR
Queue Stats
63W - 60L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Hummpybear
Kukulkan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 13L
1,712 Elo+
Solo
Hou Yi
Hou Yi
Sasuwuke
Hou Yi
Level 26
God Stats
17W - 14L
1,761 SR
Queue Stats
60W - 54L
1,557 Elo+
Solo
Xing Tian
Xing Tian
weasel13
Xing Tian
Level 30
God Stats
4W - 0L
1,867 SR
Queue Stats
176W - 159L
1,631 Elo+
Solo
Team Averages
Level 27
1,647 SR
1,616 Elo+

VS

Team Averages
Level 13
1,543 SR
1,565 Elo+
Achilles
Achilles
GGmaKK27
Achilles
Level 27
God Stats
2W - 3L
1,682 SR
Queue Stats
160W - 141L
1,601 Elo+
Solo
Yemoja
Yemoja
OrinadeGato
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
Shrobin
Ullr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,623 Elo+
Solo
Ra
Ra
VIVA_the_WEED
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,614 Elo+
Party 1
Thanatos
Thanatos
VoidSpectre0
Thanatos
Level 26
God Stats
2W - 5L
1,532 SR
Queue Stats
52W - 65L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abric
Janus
12
7 / 1 / 3
7,625
635
6,864
4,848
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 4
6,885
574
5,585
7,805
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Hummpybear
Kukulkan
12
2 / 3 / 0
6,903
575
2,345
5,134
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Sasuwuke
Hou Yi
11
6 / 1 / 3
6,687
557
5,839
5,488
1,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
weasel13
Xing Tian
10
1 / 0 / 7
6,226
519
4,061
12,109
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GGmaKK27
Achilles
12
2 / 1 / 1
6,876
573
6,206
8,317
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
6
0 / 5 / 0
4,948
412
2,236
6,921
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Shrobin
Ullr
10
1 / 2 / 0
6,134
511
4,680
7,732
1,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 0
5,088
424
1,649
6,527
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
VoidSpectre0
Thanatos
9
2 / 4 / 0
5,765
480
3,300
8,565
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
5
5
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
Abric
Janus
7
1
3
8.5
W
3
0
4
5
L
Achilles
GGmaKK27
Achilles
2
1
1
2.5
W
Kukulkan
Hummpybear
Kukulkan
2
3
0
0.67
L
Yemoja
0
5
0
0
W
Hou Yi
Sasuwuke
Hou Yi
6
1
3
7.5
L
Ullr
Shrobin
Ullr
1
2
0
0.5
L
0
7
0
0
L
Thanatos
VoidSpectre0
Thanatos
2
4
0
0.5
W
Xing Tian
weasel13
Xing Tian
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,694
Damage
18,071
35,384
Taken
38,062
18,072
Mitigated
13,991
8,646
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Abric
Janus
6,864
1,007
0
408
4,848
1,135
0
651
4,091
40,559
0
W
5,585
1,045
0
3,485
7,805
2,607
0
210
7,370
0
36,224
L
Achilles
GGmaKK27
Achilles
6,206
1,128
0
3,403
8,317
5,340
0
1,287
6,864
2,200
37,219
W
Kukulkan
Hummpybear
Kukulkan
2,345
298
224
666
5,134
1,372
0
150
4,572
34,681
0
L
Yemoja
2,236
988
438
435
6,921
2,911
0
2,557
4,358
6,530
0
W
Hou Yi
Sasuwuke
Hou Yi
5,839
3,745
0
1,511
5,488
1,979
688
867
4,621
0
37,091
L
Ullr
Shrobin
Ullr
4,680
2,390
0
1,753
7,732
1,736
0
1,726
5,922
0
33,798
L
1,649
470
26
718
6,527
1,759
90
4,057
2,277
15,863
0
L
Thanatos
VoidSpectre0
Thanatos
3,300
500
0
4,367
8,565
2,245
0
3,028
5,371
0
23,208
W
Xing Tian
weasel13
Xing Tian
4,061
680
0
2,352
12,109
10,979
256
2,145
9,848
13,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,326
Gold Earned
28,811
327
Minions Killed
251
0
Camps Cleared
0
1,188,979
Distance Traveled
1,064,704
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,625
635
78
7
0
247,759
3
W
Thor
6,885
574
73
6
0
257,948
1
L
Achilles
6,876
573
86
7
0
263,396
4
W
Kukulkan
6,903
575
87
7
0
228,519
1
L
Yemoja
4,948
412
7
1
0
172,106
2
W
Hou Yi
6,687
557
69
6
0
218,307
0
L
Ullr
6,134
511
69
6
0
199,208
1
L
Ra
5,088
424
43
4
0
189,871
3
L
Thanatos
5,765
480
46
4
0
240,123
0
W
Xing Tian
6,226
519
20
2
0
236,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role