Player Matchup

King Arthur
King Arthur
Cz Burkey HD
King Arthur
Level 17
God Stats
12W - 13L
1,735 SR
Queue Stats
33W - 38L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
Eshiyos
Erlang Shen
Level 6
God Stats
0W - 2L
1,292 SR
Queue Stats
5W - 7L
1,431 Elo+
Solo
Izanami
Izanami
Haise-uwu
Izanami
Level 27
God Stats
5W - 2L
1,798 SR
Queue Stats
107W - 76L
1,566 Elo+
Solo
Sol
Sol
KND_Feedback
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,576 Elo+
Solo
Ymir
Ymir
LaParka7700
Ymir
Level 9
God Stats
14W - 10L
1,772 SR
Queue Stats
22W - 16L
1,717 Elo+
Solo
Team Averages
Level 13
1,619 SR
1,559 Elo+

VS

Team Averages
Level 19
1,538 SR
1,479 Elo+
Charybdis
Charybdis
DarkBlood1-2-3
Charybdis
Level 15
God Stats
19W - 19L
1,514 SR
Queue Stats
111W - 115L
1,451 Elo+
Solo
Camazotz
Camazotz
Jutocol
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,470 Elo+
Solo
Ra
Ra
OG SnakeEyez
Ra
Level 16
God Stats
7W - 6L
1,649 SR
Queue Stats
97W - 110L
1,550 Elo+
Solo
Amaterasu
Amaterasu
Z3R0 Endings
Amaterasu
Level 28
God Stats
6W - 5L
1,305 SR
Queue Stats
213W - 232L
1,482 Elo+
Solo
Ymir
Ymir
bumper_attic028
Ymir
Level 7
God Stats
2W - 3L
1,722 SR
Queue Stats
48W - 60L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cz Burkey HD
King Arthur
11
3 / 4 / 2
6,741
519
5,867
10,456
7,074
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Eshiyos
Erlang Shen
6
2 / 1 / 1
5,427
417
1,369
3,607
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Haise-uwu
Izanami
10
3 / 6 / 5
6,724
517
7,998
9,273
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 0 / 1
9,256
712
10,544
7,589
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 3 / 7
6,628
510
4,635
8,723
7,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkBlood1-2-3
Charybdis
11
1 / 3 / 5
6,914
532
7,234
9,115
2,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Jutocol
Camazotz
8
0 / 7 / 2
5,402
416
2,851
10,019
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 1
6,952
535
3,054
6,328
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Z3R0 Endings
Amaterasu
13
3 / 3 / 3
7,517
578
7,661
9,850
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
5 / 4 / 4
7,354
566
3,863
12,506
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
19
Kills
13
14
Deaths
20
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cz Burkey HD
King Arthur
3
4
2
1
W
Charybdis
DarkBlood1-2-3
Charybdis
1
3
5
1.17
L
Erlang Shen
Eshiyos
Erlang Shen
2
1
1
2.5
L
Izanami
Haise-uwu
Izanami
3
6
5
0.92
W
Camazotz
Jutocol
Camazotz
0
7
2
0.14
L
9
0
1
9.5
L
2
3
7
1.83
W
4
3
1
1.5
W
Amaterasu
Z3R0 Endings
Amaterasu
3
3
3
1.5
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,413
Damage
24,663
39,648
Taken
47,818
22,862
Mitigated
23,481
10,831
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cz Burkey HD
King Arthur
5,867
1,602
0
2,000
10,456
7,074
122
156
10,261
0
30,096
W
Charybdis
DarkBlood1-2-3
Charybdis
7,234
4,191
0
3,506
9,115
2,825
799
1,125
7,990
0
44,358
L
Erlang Shen
Eshiyos
Erlang Shen
1,369
473
0
1,311
3,607
1,548
33
184
3,399
0
15,110
L
Izanami
Haise-uwu
Izanami
7,998
5,962
0
698
9,273
2,472
1,626
1,827
7,436
0
31,488
W
Camazotz
Jutocol
Camazotz
2,851
796
176
2,383
10,019
3,238
250
4,280
5,739
0
23,799
L
10,544
5,944
0
5,339
7,589
4,079
88
1,803
5,568
65,869
0
L
4,635
1,152
0
1,483
8,723
7,689
0
2,598
6,067
13,475
0
W
3,054
586
509
1,356
6,328
1,757
302
3,487
2,841
32,722
0
W
Amaterasu
Z3R0 Endings
Amaterasu
7,661
3,146
0
2,904
9,850
7,517
924
132
9,718
0
39,289
W
3,863
899
0
613
12,506
8,144
95
6,155
6,351
16,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
34,139
303
Minions Killed
272
0
Camps Cleared
0
1,087,564
Distance Traveled
1,249,307
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,741
519
58
4
0
248,059
0
W
Charybdis
6,914
532
80
6
0
239,420
1
L
Erlang Shen
5,427
417
32
2
0
116,707
0
L
Izanami
6,724
517
62
5
0
234,824
2
W
Camazotz
5,402
416
35
3
0
245,524
5
L
Sol
9,256
712
129
10
0
223,265
3
L
Ymir
6,628
510
22
2
0
264,709
3
W
Ra
6,952
535
68
5
0
236,417
0
W
Amaterasu
7,517
578
65
5
0
267,078
0
W
Ymir
7,354
566
24
2
0
260,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role