Player Matchup

Neith
Neith
CHANGON
Neith
Level 97
God Stats
7W - 3L
1,432 SR
Queue Stats
99W - 97L
1,432 Elo+
Party 1
Tyr
Tyr
JoseeH4
Tyr
Level 93
God Stats
3W - 4L
1,423 SR
Queue Stats
48W - 46L
1,447 Elo+
Party 1
Terra
Terra
Mister_GeeGee
Terra
Level 160
God Stats
4W - 4L
1,431 SR
Queue Stats
790W - 798L
1,451 Elo+
Party 2
Ra
Ra
Paulonott
Ra
Level 99
God Stats
15W - 9L
1,597 SR
Queue Stats
427W - 489L
1,444 Elo+
Solo
Cliodhna
Cliodhna
x_WhiteWizard_x
Cliodhna
Level 160
God Stats
40W - 49L
1,401 SR
Queue Stats
1,152W - 1,144L
1,463 Elo+
Party 2
Team Averages
Level 122
1,457 SR
1,448 Elo+

VS

Team Averages
Level 105
1,629 SR
1,537 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Polsetsky
Ares
Level 103
God Stats
1W - 1L
1,743 SR
Queue Stats
34W - 39L
1,439 Elo+
Solo
Loki
Loki
Rocked20
Loki
Level 68
God Stats
3W - 7L
1,654 SR
Queue Stats
134W - 151L
1,372 Elo+
Solo
Cu Chulainn
Cu Chulainn
VimDoLixo
Cu Chulainn
Level 144
God Stats
1W - 1L
1,778 SR
Queue Stats
8W - 1L
1,899 Elo+
Solo
Discordia
Discordia
starkwolf55
Discordia
Level 87
God Stats
11W - 19L
1,472 SR
Queue Stats
214W - 234L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CHANGON
Neith
9
2 / 0 / 0
5,080
508
3,849
3,978
1,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tyr
10
2 / 0 / 1
5,803
580
4,160
6,222
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 0
5,220
522
1,826
3,178
1,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 2
6,126
613
2,140
4,019
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
9
4 / 1 / 4
5,841
584
4,297
5,254
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 2 / 0
4,653
465
2,369
5,249
1,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
5
0 / 0 / 0
4,314
431
498
3,422
1,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
8
1 / 4 / 1
4,832
483
2,934
5,969
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
VimDoLixo
Cu Chulainn
9
0 / 1 / 0
5,368
537
3,268
7,374
3,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
starkwolf55
Discordia
10
2 / 3 / 0
5,630
563
3,204
4,303
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
3
3
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
0
0
W
Neith
CHANGON
Neith
2
0
0
2
W
Tyr
2
0
1
2.5
W
0
0
0
0
W
2
2
2
1.5
L
Ares
0
0
0
0
L
Loki
1
4
1
0.38
L
Cu Chulainn
VimDoLixo
Cu Chulainn
0
1
0
0
L
Discordia
starkwolf55
Discordia
2
3
0
0.67
W
Cliodhna
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
12,273
22,651
Taken
26,317
11,490
Mitigated
8,964
10,911
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,369
627
0
1,866
5,249
1,389
0
591
4,658
0
27,393
W
Neith
CHANGON
Neith
3,849
1,636
0
1,127
3,978
1,131
32
361
3,617
0
31,472
W
Tyr
4,160
391
0
4,080
6,222
5,849
0
0
6,222
0
29,242
W
1,826
170
317
1,720
3,178
1,838
0
137
3,041
17,353
0
W
2,140
138
241
1,710
4,019
1,128
0
1,109
2,702
31,455
0
L
Ares
498
0
0
1,749
3,422
1,997
0
743
2,679
5,834
0
L
Loki
2,934
875
0
1,440
5,969
1,386
0
1,319
4,407
0
18,026
L
Cu Chulainn
VimDoLixo
Cu Chulainn
3,268
1,010
0
3,568
7,374
3,147
0
492
6,227
0
29,575
L
Discordia
starkwolf55
Discordia
3,204
191
0
1,100
4,303
1,045
0
586
3,649
27,926
0
W
Cliodhna
4,297
95
0
1,716
5,254
1,544
450
1,699
3,367
0
21,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,070
Gold Earned
24,797
284
Minions Killed
246
0
Camps Cleared
0
1,004,042
Distance Traveled
865,673
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,653
465
61
6
0
157,689
3
W
Neith
5,080
508
57
6
0
177,998
1
W
Tyr
5,803
580
76
8
0
212,498
5
W
Terra
5,220
522
39
4
0
199,589
4
W
Ra
6,126
613
66
7
0
205,343
0
L
Ares
4,314
431
12
1
0
152,427
3
L
Loki
4,832
483
36
4
0
203,426
3
L
Cu Chulainn
5,368
537
74
7
0
175,009
0
L
Discordia
5,630
563
63
6
0
177,122
2
W
Cliodhna
5,841
584
46
5
0
208,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role