Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SoloDoomer
Cernunnos
Level 77
God Stats
1W - 1L
1,730 SR
Queue Stats
79W - 47L
1,773 Elo+
Solo
Team Averages
Level 117
1,577 SR
1,591 Elo+

VS

Team Averages
Level 146
1,735 SR
1,877 Elo+
Morgan Le Fay
Morgan Le Fay
AlienSoulzz
Morgan Le Fay
Level 149
God Stats
11W - 9L
1,645 SR
Queue Stats
890W - 786L
1,709 Elo+
Solo
Fafnir
Fafnir
ItsTobiAThin
Fafnir
Level 149
God Stats
30W - 9L
1,871 SR
Queue Stats
469W - 122L
1,926 Elo+
Party 1
Odin
Odin
ToeToucher69
Odin
Level 141
God Stats
2W - 0L
1,689 SR
Queue Stats
220W - 51L
1,998 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 4 / 1
8,050
671
5,199
12,145
9,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ra
 
Ra
12
1 / 5 / 2
7,763
647
7,290
8,624
2,951
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SoloDoomer
Cernunnos
11
1 / 5 / 3
7,938
662
6,561
12,019
3,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlienSoulzz
Morgan Le Fay
14
6 / 1 / 7
8,939
745
10,481
6,580
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
13
2 / 1 / 12
9,022
752
7,954
13,353
15,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 2 / 6
8,722
727
10,752
10,554
5,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
1
0.63
L
Ra
 
Ra
1
5
2
0.4
W
Morgan Le Fay
AlienSoulzz
Morgan Le Fay
6
1
7
9.5
W
Fafnir
2
1
12
8
L
Cernunnos
SoloDoomer
Cernunnos
1
5
3
0.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,050
Damage
29,187
32,788
Taken
30,487
16,747
Mitigated
23,681
7,662
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,199
249
71
1,019
12,145
9,917
0
6,942
5,203
18,372
0
L
Ra
 
Ra
7,290
311
1,778
1,999
8,624
2,951
76
4,443
4,181
27,433
0
W
Morgan Le Fay
AlienSoulzz
Morgan Le Fay
10,481
613
0
695
6,580
2,102
598
4,284
2,296
39,193
0
W
Fafnir
7,954
1,896
264
4,819
13,353
15,789
314
4,103
9,250
15,879
0
L
Cernunnos
SoloDoomer
Cernunnos
6,561
2,363
0
2,795
12,019
3,879
249
7,235
4,784
0
21,204
W
10,752
2,661
0
2,191
10,554
5,790
0
4,430
6,124
0
32,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,751
Gold Earned
26,683
142
Minions Killed
138
3
Camps Cleared
8
603,987
Distance Traveled
698,551
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,050
671
54
5
1
204,304
0
L
Ra
7,763
647
49
4
1
216,506
5
W
Morgan Le Fay
8,939
745
57
5
2
230,053
3
W
Fafnir
9,022
752
20
2
3
234,721
6
L
Cernunnos
7,938
662
39
3
1
183,177
3
W
Odin
8,722
727
61
5
3
233,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role