Player Matchup

Tyr
Tyr
DuckOverlord54
Tyr
Level 125
God Stats
1W - 3L
1,459 SR
Queue Stats
147W - 142L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
JManRiots97
Aphrodite
Level 114
God Stats
6W - 5L
1,618 SR
Queue Stats
539W - 490L
1,530 Elo+
Party 2
Chernobog
Chernobog
SentryRook
Chernobog
Level 64
God Stats
3W - 7L
1,388 SR
Queue Stats
76W - 124L
1,266 Elo+
Party 2
Team Averages
Level 101
1,488 SR
1,452 Elo+

VS

Team Averages
Level 107
1,652 SR
1,550 Elo+
Hercules
Hercules
RyTendo
Hercules
Level 60
God Stats
4W - 1L
1,626 SR
Queue Stats
24W - 24L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
Wilddannyboi
Baron Samedi
Level 123
God Stats
4W - 3L
1,711 SR
Queue Stats
39W - 34L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
snooprion
Heimdallr
Level 139
God Stats
4W - 0L
1,618 SR
Queue Stats
35W - 30L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
9,951
622
15,189
23,012
25,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
JManRiots97
Aphrodite
15
5 / 5 / 3
11,162
698
17,494
16,290
6,702
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
SentryRook
Chernobog
13
1 / 7 / 7
10,092
631
6,632
10,912
3,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RyTendo
Hercules
14
3 / 1 / 11
10,700
669
7,879
20,962
16,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Wilddannyboi
Baron Samedi
16
6 / 4 / 7
11,402
713
13,828
14,864
8,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
snooprion
Heimdallr
16
7 / 3 / 8
11,869
742
22,134
16,321
6,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
8
Kills
16
16
Deaths
8
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Aphrodite
JManRiots97
Aphrodite
5
5
3
1.3
W
Hercules
RyTendo
Hercules
3
1
11
8.5
L
Chernobog
SentryRook
Chernobog
1
7
7
0.64
W
Baron Samedi
Wilddannyboi
Baron Samedi
6
4
7
2.38
W
Heimdallr
snooprion
Heimdallr
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,315
Damage
43,841
50,214
Taken
52,147
36,072
Mitigated
31,238
15,713
Healing
24,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,189
1,463
0
4,483
23,012
25,893
242
6,298
16,714
0
28,548
L
Aphrodite
JManRiots97
Aphrodite
17,494
1,525
4,403
6,079
16,290
6,702
523
3,971
12,319
40,621
0
W
Hercules
RyTendo
Hercules
7,879
2,176
223
9,115
20,962
16,049
343
5,038
15,220
0
19,442
L
Chernobog
SentryRook
Chernobog
6,632
2,915
0
748
10,912
3,477
780
3,559
7,353
0
26,650
W
Baron Samedi
Wilddannyboi
Baron Samedi
13,828
1,250
5,568
5,988
14,864
8,870
671
6,661
7,798
48,253
0
W
Heimdallr
snooprion
Heimdallr
22,134
14,603
0
3,845
16,321
6,319
1,604
6,526
9,393
0
65,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
33,971
132
Minions Killed
184
3
Camps Cleared
10
902,741
Distance Traveled
834,266
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,951
622
24
2
0
348,694
4
L
Aphrodite
11,162
698
55
3
1
315,571
2
W
Hercules
10,700
669
17
1
1
309,105
0
L
Chernobog
10,092
631
53
3
2
238,476
4
W
Baron Samedi
11,402
713
69
4
0
267,046
6
W
Heimdallr
11,869
742
98
6
9
258,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role