Player Matchup

Khepri
Khepri
Al-Bloushi92
Khepri
Level 145
God Stats
26W - 15L
1,577 SR
Queue Stats
1,004W - 1,045L
1,508 Elo+
Party 1
Odin
Odin
DanielRock96
Odin
Level 67
God Stats
4W - 3L
1,306 SR
Queue Stats
221W - 247L
1,404 Elo+
Solo
Geb
Geb
HANCHANGSUK
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,402 Elo+
Solo
Tiamat
Tiamat
HaniKW
Tiamat
Level 108
God Stats
5W - 5L
1,615 SR
Queue Stats
693W - 724L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masterloge
Ah Muzen Cab
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 71L
1,348 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,425 Elo+

VS

Team Averages
Level 90
1,422 SR
1,433 Elo+
Medusa
Medusa
 
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CelebisVoice
Gilgamesh
Level 153
God Stats
2W - 2L
1,427 SR
Queue Stats
90W - 90L
1,468 Elo+
Party 2
Khepri
Khepri
Suicidal_Sloth_
Khepri
Level 109
God Stats
0W - 1L
1,481 SR
Queue Stats
67W - 82L
1,446 Elo+
Party 2
Ne Zha
Ne Zha
gavinda77
Ne Zha
Level 153
God Stats
2W - 4L
1,464 SR
Queue Stats
180W - 178L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
sovaoccvlt616
Zhong Kui
Level 17
God Stats
1W - 7L
1,237 SR
Queue Stats
108W - 133L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
6 / 5 / 16
12,790
799
15,301
23,821
37,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 4 / 19
12,306
769
12,699
28,070
27,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
3 / 6 / 20
11,958
747
14,296
33,102
48,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
HaniKW
Tiamat
18
3 / 7 / 16
11,294
706
23,240
16,592
13,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Masterloge
Ah Muzen Cab
20
10 / 5 / 9
13,120
820
34,710
15,327
9,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 3 / 12
13,153
822
29,925
17,012
9,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
CelebisVoice
Gilgamesh
18
4 / 6 / 21
11,547
722
18,330
32,136
28,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 7 / 16
10,000
625
8,351
31,143
30,154
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ne Zha
gavinda77
Ne Zha
20
4 / 4 / 15
12,065
754
19,180
18,474
9,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
sovaoccvlt616
Zhong Kui
18
9 / 6 / 11
11,440
715
28,106
18,447
13,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
102
26
Kills
27
27
Deaths
26
80
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
10
3
12
5.33
W
Khepri
6
5
16
2.8
L
Gilgamesh
CelebisVoice
Gilgamesh
4
6
21
2.42
W
4
4
19
3.38
W
3
6
20
2.17
W
Tiamat
HaniKW
Tiamat
3
7
16
1.57
W
Ah Muzen Cab
Masterloge
Ah Muzen Cab
10
5
9
2.9
L
0
7
16
1.14
L
Ne Zha
gavinda77
Ne Zha
4
4
15
2.88
L
Zhong Kui
sovaoccvlt616
Zhong Kui
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,246
Damage
103,892
116,912
Taken
117,212
137,215
Mitigated
91,256
40,003
Healing
47,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
29,925
15,242
680
4,983
17,012
9,399
2,043
9,417
7,595
0
55,064
W
Khepri
15,301
1,110
3,365
1,085
23,821
37,914
650
8,282
15,539
29,722
0
L
Gilgamesh
CelebisVoice
Gilgamesh
18,330
3,959
2,823
9,927
32,136
28,088
231
12,916
19,220
0
33,949
W
12,699
2,205
4,535
8,578
28,070
27,598
739
8,137
19,933
0
27,950
W
14,296
1,351
5,364
5,953
33,102
48,683
636
9,639
23,463
25,029
0
W
Tiamat
HaniKW
Tiamat
23,240
2,622
3,192
2,740
16,592
13,839
1,038
5,675
10,917
40,831
0
W
Ah Muzen Cab
Masterloge
Ah Muzen Cab
34,710
17,983
952
4,239
15,327
9,181
2,859
4,724
10,603
0
64,493
L
8,351
884
1,233
6,884
31,143
30,154
191
14,581
16,562
16,356
0
L
Ne Zha
gavinda77
Ne Zha
19,180
4,059
5,286
8,680
18,474
9,939
1,814
6,982
11,492
0
40,339
L
Zhong Kui
sovaoccvlt616
Zhong Kui
28,106
855
3,155
4,167
18,447
13,676
625
8,941
9,506
38,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,468
Gold Earned
58,205
175
Minions Killed
209
0
Camps Cleared
0
1,301,119
Distance Traveled
1,343,313
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,153
822
93
6
0
269,438
0
W
Khepri
12,790
799
33
2
0
252,950
0
L
Gilgamesh
11,547
722
33
2
0
247,858
2
W
Odin
12,306
769
31
2
0
274,759
1
W
Geb
11,958
747
19
1
0
264,940
2
W
Tiamat
11,294
706
34
2
0
254,964
0
W
Ah Muzen Cab
13,120
820
58
4
0
253,506
0
L
Khepri
10,000
625
13
1
0
255,515
0
L
Ne Zha
12,065
754
44
3
0
306,650
1
L
Zhong Kui
11,440
715
26
2
0
263,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role