Player Matchup

Ra
Ra
Frauzashi2YT
Ra
Level 29
God Stats
11W - 8L
1,559 SR
Queue Stats
36W - 30L
1,555 Elo+
Solo
Hou Yi
Hou Yi
Gambit9253
Hou Yi
Level 29
God Stats
3W - 2L
1,796 SR
Queue Stats
70W - 41L
1,600 Elo+
Party 1
Awilix
Awilix
Lil_bill313
Awilix
Level 93
God Stats
5W - 2L
1,664 SR
Queue Stats
96W - 84L
1,597 Elo+
Party 1
Team Averages
Level 50
1,673 SR
1,584 Elo+

VS

Team Averages
Level 119
1,560 SR
1,569 Elo+
Sol
Sol
Grandpagamingw
Sol
Level 105
God Stats
5W - 3L
1,655 SR
Queue Stats
240W - 196L
1,574 Elo+
Party 2
Khepri
Khepri
SKadibeStoned
Khepri
Level 104
God Stats
2W - 4L
1,413 SR
Queue Stats
151W - 102L
1,604 Elo+
Party 2
Izanami
Izanami
TheFez420
Izanami
Level 147
God Stats
23W - 16L
1,611 SR
Queue Stats
568W - 445L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 10
9,479
729
12,907
10,082
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Gambit9253
Hou Yi
15
6 / 0 / 10
9,596
738
14,333
8,450
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
14
6 / 1 / 10
9,332
718
7,984
9,079
3,913
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
8,350
642
8,666
10,337
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 6 / 2
7,287
561
5,107
14,963
15,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TheFez420
Izanami
10
1 / 7 / 0
7,211
555
5,157
12,054
3,864
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
3
3
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
Hou Yi
Gambit9253
Hou Yi
6
0
10
11
L
2
5
0
0.4
W
Awilix
6
1
10
11
L
0
6
2
0.17
L
Izanami
TheFez420
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,224
Damage
18,930
27,611
Taken
37,354
11,704
Mitigated
24,123
7,415
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,907
782
1,811
4,405
10,082
4,156
41
4,977
5,105
38,581
0
W
Hou Yi
Gambit9253
Hou Yi
14,333
6,426
0
1,199
8,450
3,635
1,272
5,830
2,620
0
43,869
L
8,666
1,932
0
2,803
10,337
5,251
0
4,018
6,319
24,187
0
W
Awilix
7,984
3,332
0
0
9,079
3,913
510
3,412
5,667
0
25,749
L
5,107
247
284
1,405
14,963
15,008
0
4,696
10,267
13,340
0
L
Izanami
TheFez420
Izanami
5,157
4,120
0
959
12,054
3,864
0
4,239
7,815
0
25,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,407
Gold Earned
22,848
167
Minions Killed
108
8
Camps Cleared
4
741,080
Distance Traveled
634,028
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,479
729
57
4
3
240,444
3
W
Hou Yi
9,596
738
75
6
4
229,279
2
L
Sol
8,350
642
50
4
4
211,531
1
W
Awilix
9,332
718
35
3
1
271,357
2
L
Khepri
7,287
561
7
1
0
220,902
3
L
Izanami
7,211
555
51
4
0
201,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role