Player Matchup

Hades
Hades
RusRus21
Hades
Level 24
God Stats
7W - 3L
1,659 SR
Queue Stats
16W - 20L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
ShrewdSloth
Cthulhu
Level 83
God Stats
5W - 1L
1,592 SR
Queue Stats
8W - 8L
1,417 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SiK_x_KidClutch
Tsukuyomi
Level 44
God Stats
6W - 6L
1,449 SR
Queue Stats
46W - 62L
1,292 Elo+
Party 1
Team Averages
Level 50
1,567 SR
1,341 Elo+

VS

Team Averages
Level 87
1,516 SR
1,451 Elo+
Janus
Janus
Shhiizzaannee
Janus
Level 109
God Stats
8W - 11L
1,431 SR
Queue Stats
23W - 28L
1,437 Elo+
Party 2
Izanami
Izanami
sonadj25
Izanami
Level 26
God Stats
6W - 8L
1,450 SR
Queue Stats
88W - 101L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
theyCALLmeVAD3R
Erlang Shen
Level 125
God Stats
1W - 1L
1,667 SR
Queue Stats
28W - 34L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
RusRus21
Hades
17
9 / 3 / 10
12,972
683
13,311
16,581
10,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
ShrewdSloth
Cthulhu
17
6 / 1 / 14
12,818
675
14,194
15,035
16,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
SiK_x_KidClutch
Tsukuyomi
17
6 / 7 / 12
12,963
682
15,121
18,706
8,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 9
11,181
588
13,107
10,531
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
sonadj25
Izanami
16
6 / 5 / 5
13,077
688
15,770
14,194
4,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
theyCALLmeVAD3R
Erlang Shen
13
4 / 10 / 6
12,016
632
12,107
20,921
17,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
21
Kills
11
11
Deaths
21
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
RusRus21
Hades
9
3
10
4.67
L
1
6
9
0.92
W
Cthulhu
ShrewdSloth
Cthulhu
6
1
14
13
W
Tsukuyomi
SiK_x_KidClutch
Tsukuyomi
6
7
12
1.71
L
Izanami
sonadj25
Izanami
6
5
5
1.7
L
Erlang Shen
theyCALLmeVAD3R
Erlang Shen
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,626
Damage
40,984
50,322
Taken
45,646
36,006
Mitigated
25,015
17,840
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
RusRus21
Hades
13,311
1,357
2,558
6,837
16,581
10,967
1,028
6,191
10,390
40,442
0
L
13,107
1,366
0
1,129
10,531
2,967
0
7,038
3,163
43,983
0
W
Cthulhu
ShrewdSloth
Cthulhu
14,194
729
1,462
3,152
15,035
16,662
258
3,310
11,725
44,099
0
W
Tsukuyomi
SiK_x_KidClutch
Tsukuyomi
15,121
4,314
1,038
2,793
18,706
8,377
0
4,928
13,778
0
51,568
L
Izanami
sonadj25
Izanami
15,770
11,730
0
1,635
14,194
4,668
1,173
8,116
5,499
0
41,808
L
Erlang Shen
theyCALLmeVAD3R
Erlang Shen
12,107
5,477
549
2,634
20,921
17,380
0
10,829
9,271
0
23,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,753
Gold Earned
36,274
203
Minions Killed
183
10
Camps Cleared
5
979,074
Distance Traveled
981,005
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,972
683
66
3
3
291,736
0
L
Janus
11,181
588
75
4
1
347,305
9
W
Cthulhu
12,818
675
83
4
1
327,928
3
W
Tsukuyomi
12,963
682
54
3
6
359,410
0
L
Izanami
13,077
688
89
5
2
313,102
0
L
Erlang Shen
12,016
632
19
1
2
320,598
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role