Player Matchup

Sobek
Sobek
 
Sobek
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Ardubya
Bellona
Level 15
God Stats
0W - 1L
1,426 SR
Queue Stats
2W - 3L
1,689 Elo+
Solo
Hel
Hel
DeathMetalPagan
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,637 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SSalomon
Morgan Le Fay
Level 22
God Stats
11W - 7L
1,755 SR
Queue Stats
91W - 86L
1,574 Elo+
Solo
Heimdallr
Heimdallr
Slashfayl
Heimdallr
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,486 Elo+
Party 2
Team Averages
Level 18
1,536 SR
1,577 Elo+

VS

Team Averages
Level 22
1,494 SR
1,547 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DrRat
Cerberus
Level 15
God Stats
2W - 2L
1,685 SR
Queue Stats
15W - 14L
1,581 Elo+
Solo
Izanami
Izanami
MishapenWalnut
Izanami
Level 17
God Stats
17W - 6L
1,513 SR
Queue Stats
40W - 29L
1,474 Elo+
Party 1
Ra
Ra
MrGhostFace71
Ra
Level 27
God Stats
1W - 1L
1,269 SR
Queue Stats
92W - 113L
1,437 Elo+
Party 1
Pele
Pele
cyrex469
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 40L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 4 / 2
6,112
509
3,225
13,329
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Ardubya
Bellona
8
0 / 3 / 0
4,922
410
1,945
6,413
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 7 / 0
4,450
371
1,538
5,282
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SSalomon
Morgan Le Fay
11
1 / 4 / 0
6,169
514
4,187
7,101
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Slashfayl
Heimdallr
8
2 / 8 / 1
5,748
479
5,645
8,014
1,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 1 / 9
6,076
506
2,474
6,570
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
DrRat
Cerberus
12
4 / 0 / 2
7,492
624
3,558
4,253
3,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
8 / 2 / 2
7,743
645
10,905
8,493
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 3
6,270
523
2,426
4,707
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
15
12 / 0 / 3
8,682
724
9,568
8,147
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
26
26
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
2
0.5
W
Aphrodite
 
Aphrodite
1
1
9
5.5
L
Bellona
Ardubya
Bellona
0
3
0
0
L
0
7
0
0
W
Cerberus
DrRat
Cerberus
4
0
2
5
W
8
2
2
4.5
W
1
1
3
2.5
L
Morgan Le Fay
SSalomon
Morgan Le Fay
1
4
0
0.25
L
Heimdallr
Slashfayl
Heimdallr
2
8
1
0.31
W
Pele
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,540
Damage
28,931
40,139
Taken
32,170
14,288
Mitigated
14,598
8,755
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,225
699
0
4,918
13,329
6,635
0
867
12,462
14,536
0
W
Aphrodite
 
Aphrodite
2,474
796
2,438
3,992
6,570
4,521
69
1,574
4,956
20,329
0
L
Bellona
Ardubya
Bellona
1,945
1,072
0
2,465
6,413
3,307
0
2,420
3,993
0
19,514
L
1,538
582
180
148
5,282
969
0
1,801
3,481
7,248
0
W
Cerberus
DrRat
Cerberus
3,558
341
0
1,663
4,253
3,372
229
485
3,684
38,328
0
W
10,905
8,326
0
1,654
8,493
2,699
495
2,392
6,101
0
48,362
W
2,426
93
20
755
4,707
1,376
953
3,100
1,567
29,798
0
L
Morgan Le Fay
SSalomon
Morgan Le Fay
4,187
366
0
470
7,101
2,172
0
2,379
4,722
38,910
0
L
Heimdallr
Slashfayl
Heimdallr
5,645
3,822
0
574
8,014
1,205
0
991
7,023
0
21,821
W
Pele
9,568
3,047
0
5,204
8,147
2,630
0
1,329
6,738
0
56,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
36,263
209
Minions Killed
401
0
Camps Cleared
0
1,019,742
Distance Traveled
1,143,432
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,112
509
15
1
0
226,164
3
W
Aphrodite
6,076
506
31
3
0
221,158
2
L
Bellona
4,922
410
46
4
0
206,358
2
L
Hel
4,450
371
18
2
0
189,134
1
W
Cerberus
7,492
624
110
9
0
202,462
0
W
Izanami
7,743
645
89
7
0
231,525
0
W
Ra
6,270
523
58
5
0
213,883
0
L
Morgan Le Fay
6,169
514
76
6
0
215,256
2
L
Heimdallr
5,748
479
54
5
0
182,830
0
W
Pele
8,682
724
113
9
0
274,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role