Player Matchup

Merlin
Merlin
Bronze III
Ek Fresh Sum z
Merlin
Bronze III
Level 67
God Stats
0W - 2L
1,556 SR
Queue Stats
17W - 31L
1,428 MMR
Solo
Cthulhu
Cthulhu
Silver II
ravant-14
Cthulhu
Silver II
Level 101
God Stats
9W - 11L
1,454 SR
Queue Stats
115W - 144L
1,074 MMR
Party 2
Izanami
Izanami
Silver IV
xKomodoDragon
Izanami
Silver IV
Level 105
God Stats
2W - 8L
1,179 SR
Queue Stats
53W - 83L
657 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,397 SR
1,053 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,593 SR
1,026 MMR
Baron Samedi
Baron Samedi
Silver IV
AG-kev-
Baron Samedi
Silver IV
Level 149
God Stats
2W - 2L
1,546 SR
Queue Stats
26W - 30L
935 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
MonterrosoUwU
Kumbhakarna
Gold V
Level 73
God Stats
5W - 6L
1,514 SR
Queue Stats
30W - 47L
1,301 MMR
Solo
Xbalanque
Xbalanque
Silver V
XxWarssxX
Xbalanque
Silver V
Level 67
God Stats
1W - 2L
1,721 SR
Queue Stats
26W - 33L
842 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,541
569
7,566
10,480
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ravant-14
Cthulhu
12
0 / 5 / 3
8,739
583
10,896
19,749
13,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
13
3 / 7 / 0
10,196
680
7,978
12,518
4,320
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TyrGilgameshGebOdinArtemis

VS

Bans
AthenaGuan YuFenrirChironChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AG-kev-
Baron Samedi
16
7 / 1 / 11
10,745
716
14,161
11,167
5,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MonterrosoUwU
Kumbhakarna
14
1 / 1 / 17
10,698
713
4,010
18,684
19,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
XxWarssxX
Xbalanque
15
11 / 1 / 8
11,615
774
17,506
12,684
5,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
19
19
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AG-kev-
Baron Samedi
7
1
11
12.5
L
0
7
2
0.14
W
Kumbhakarna
MonterrosoUwU
Kumbhakarna
1
1
17
9.5
W
Xbalanque
XxWarssxX
Xbalanque
11
1
8
15
L
Cthulhu
ravant-14
Cthulhu
0
5
3
0.3
L
Izanami
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,440
Damage
35,677
42,747
Taken
42,535
21,282
Mitigated
30,025
4,021
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AG-kev-
Baron Samedi
14,161
1,528
3,326
6,677
11,167
5,364
1,011
5,731
4,794
54,580
0
L
7,566
332
0
98
10,480
3,807
486
7,636
2,844
23,329
0
W
Kumbhakarna
MonterrosoUwU
Kumbhakarna
4,010
346
585
4,580
18,684
19,617
309
4,964
12,807
10,640
0
W
Xbalanque
XxWarssxX
Xbalanque
17,506
11,289
0
5,035
12,684
5,044
1,456
6,116
6,008
0
53,441
L
Cthulhu
ravant-14
Cthulhu
10,896
394
843
1,790
19,749
13,155
180
4,754
14,995
25,746
0
L
Izanami
7,978
4,705
0
1,290
12,518
4,320
1,192
6,295
6,223
0
22,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,476
Gold Earned
33,058
128
Minions Killed
164
3
Camps Cleared
9
716,679
Distance Traveled
772,186
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,745
716
78
5
3
241,921
2
L
Merlin
8,541
569
58
4
1
230,689
5
W
Kumbhakarna
10,698
713
20
1
1
281,947
4
W
Xbalanque
11,615
774
66
4
5
248,318
4
L
Cthulhu
8,739
583
30
2
0
249,483
0
L
Izanami
10,196
680
40
3
2
236,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role