Player Matchup

Merlin
Merlin
CosmicAngel_XIII
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Thor
Thor
H2Odub
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 16L
1,669 Elo+
Party 2
Nu Wa
Nu Wa
ImmortalGlitch__
Nu Wa
Level 127
God Stats
79W - 69L
1,653 SR
Queue Stats
273W - 277L
1,510 Elo+
Party 2
Ymir
Ymir
NotoriousPapiFN
Ymir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Artemis
Artemis
WarningSnake
Artemis
Level 24
God Stats
8W - 8L
1,548 SR
Queue Stats
28W - 36L
1,418 Elo+
Solo
Team Averages
Level 41
1,540 SR
1,519 Elo+

VS

Team Averages
Level 36
1,529 SR
1,481 Elo+
Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GAMENDER252
Ares
Level 8
God Stats
3W - 0L
1,800 SR
Queue Stats
9W - 8L
1,490 Elo+
Party 1
Chang'e
Chang'e
ryguyk1lla
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,470 Elo+
Party 1
Medusa
Medusa
shadowjcm
Medusa
Level 27
God Stats
2W - 2L
1,576 SR
Queue Stats
66W - 64L
1,500 Elo+
Solo
Merlin
Merlin
xXkiller_kainXx
Merlin
Level 21
God Stats
1W - 1L
1,269 SR
Queue Stats
12W - 18L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 5
10,957
996
5,150
20,808
8,008
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
H2Odub
Thor
17
0 / 9 / 6
9,760
887
3,337
16,235
7,290
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 8 / 5
12,064
1,097
24,801
17,921
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 4 / 6
11,028
1,003
4,605
17,607
17,456
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
WarningSnake
Artemis
17
2 / 7 / 4
10,665
970
14,544
16,199
6,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

5

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
9 / 2 / 11
12,332
1,121
13,223
9,408
7,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 2 / 19
12,035
1,094
14,831
16,196
18,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
ryguyk1lla
Chang'e
19
9 / 1 / 21
12,387
1,126
25,278
13,845
4,764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
shadowjcm
Medusa
20
13 / 4 / 17
14,315
1,301
22,237
12,610
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
2 / 2 / 23
11,581
1,053
8,591
6,661
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
131
11
Kills
40
40
Deaths
11
26
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
2
11
7.25
L
2
12
5
0.38
W
7
2
19
8.25
L
Thor
H2Odub
Thor
0
9
6
0.33
L
5
8
5
0.94
L
2
4
6
1.25
L
Artemis
WarningSnake
Artemis
2
7
4
0.57
W
Chang'e
ryguyk1lla
Chang'e
9
1
21
19.5
W
Medusa
shadowjcm
Medusa
13
4
17
5.38
W
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,437
Damage
84,160
88,770
Taken
58,720
45,453
Mitigated
37,799
6,168
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,223
4,884
0
0
9,408
7,628
0
5,208
4,200
0
28,098
L
5,150
1,268
70
904
20,808
8,008
0
10,609
10,014
16,016
0
W
14,831
1,148
0
0
16,196
18,498
0
9,750
6,446
30,246
0
L
Thor
H2Odub
Thor
3,337
283
0
0
16,235
7,290
0
10,527
5,587
0
6,150
L
24,801
5,368
0
1,190
17,921
6,277
0
9,647
8,210
55,750
0
L
4,605
920
398
1,277
17,607
17,456
0
9,689
7,645
24,693
0
L
Artemis
WarningSnake
Artemis
14,544
6,956
0
2,329
16,199
6,422
0
7,447
8,614
0
37,203
W
Chang'e
ryguyk1lla
Chang'e
25,278
1,767
3,303
5,374
13,845
4,764
0
7,052
6,793
49,271
0
W
Medusa
shadowjcm
Medusa
22,237
10,896
0
928
12,610
4,529
0
7,774
4,836
0
49,133
W
8,591
1,171
0
1,068
6,661
2,380
0
4,772
1,889
36,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,474
Gold Earned
62,650
190
Minions Killed
233
5
Camps Cleared
6
828,225
Distance Traveled
1,016,895
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,332
1,121
27
2
2
220,982
1
L
Merlin
10,957
996
26
2
0
144,603
0
W
Ares
12,035
1,094
26
2
0
166,772
0
L
Thor
9,760
887
6
1
0
166,441
0
L
Nu Wa
12,064
1,097
43
4
1
195,078
0
L
Ymir
11,028
1,003
62
6
2
168,045
0
L
Artemis
10,665
970
53
5
2
154,058
1
W
Chang'e
12,387
1,126
50
5
1
241,504
0
W
Medusa
14,315
1,301
57
5
2
184,410
0
W
Merlin
11,581
1,053
73
7
1
203,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role