Player Matchup

Horus
Horus
DoeboyStackz
Horus
Level 65
God Stats
4W - 2L
1,571 SR
Queue Stats
42W - 13L
1,747 Elo+
Party 2
Sol
Sol
SmokinOnKeisha
Sol
Level 28
God Stats
28W - 2L
1,824 SR
Queue Stats
35W - 2L
1,972 Elo+
Party 2
Hercules
Hercules
toillehsoj
Hercules
Level 67
God Stats
7W - 7L
1,373 SR
Queue Stats
46W - 32L
1,644 Elo+
Party 2
Team Averages
Level 53
1,589 SR
1,787 Elo+

VS

Team Averages
Level 54
1,378 SR
1,454 Elo+
Vamana
Vamana
Captin_Cob
Vamana
Level 105
God Stats
1W - 4L
1,322 SR
Queue Stats
128W - 129L
1,446 Elo+
Party 1
Nox
Nox
FaZe__Akbar
Nox
Level 27
God Stats
0W - 3L
1,133 SR
Queue Stats
53W - 59L
1,457 Elo+
Party 1
Chaac
Chaac
ronyonc
Chaac
Level 29
God Stats
41W - 20L
1,679 SR
Queue Stats
104W - 93L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 22
10,361
648
7,798
17,864
19,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
19 / 2 / 4
13,023
814
42,161
18,577
10,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
toillehsoj
Hercules
14
4 / 0 / 15
10,791
674
9,529
13,925
15,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Captin_Cob
Vamana
12
2 / 3 / 1
8,839
552
9,450
25,424
16,808
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 11 / 2
8,411
526
10,696
12,076
4,393
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
ronyonc
Chaac
12
1 / 9 / 2
8,879
555
13,582
29,501
15,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
23
Kills
3
3
Deaths
23
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
Captin_Cob
Vamana
2
3
1
0.83
W
0
1
22
11
L
0
11
2
0.09
W
19
2
4
10.5
L
Chaac
ronyonc
Chaac
1
9
2
0.22
W
Hercules
toillehsoj
Hercules
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,488
Damage
33,728
50,366
Taken
67,001
44,772
Mitigated
36,837
25,392
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Captin_Cob
Vamana
9,450
3,718
435
8,160
25,424
16,808
30
16,260
8,675
0
19,222
W
7,798
3,475
4,960
7,803
17,864
19,328
74
5,111
12,139
0
18,396
L
10,696
789
476
518
12,076
4,393
0
6,814
4,975
27,061
0
W
42,161
23,109
0
8,941
18,577
10,150
2,534
3,131
15,103
91,009
7,583
L
Chaac
ronyonc
Chaac
13,582
2,497
212
6,268
29,501
15,636
0
16,423
12,550
0
37,305
W
Hercules
toillehsoj
Hercules
9,529
1,838
0
3,688
13,925
15,294
183
3,253
9,185
1,677
17,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
26,129
156
Minions Killed
113
7
Camps Cleared
4
861,957
Distance Traveled
768,129
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,839
552
10
1
1
273,403
0
W
Horus
10,361
648
19
1
0
295,865
5
L
Nox
8,411
526
44
3
2
241,355
0
W
Sol
13,023
814
116
7
7
283,354
3
L
Chaac
8,879
555
59
4
1
253,371
0
W
Hercules
10,791
674
21
1
0
282,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role