Player Matchup

Cthulhu
Cthulhu
AnthonyDePolo13
Cthulhu
Level 20
God Stats
3W - 2L
1,703 SR
Queue Stats
37W - 60L
1,141 Elo+
Party 1
Chang'e
Chang'e
Big x Soulja
Chang'e
Level 58
God Stats
4W - 6L
1,431 SR
Queue Stats
26W - 31L
1,334 Elo+
Party 1
Skadi
Skadi
IP710
Skadi
Level 63
God Stats
28W - 35L
1,377 SR
Queue Stats
29W - 41L
1,177 Elo+
Party 1
Team Averages
Level 47
1,503 SR
1,217 Elo+

VS

Team Averages
Level 17
1,291 SR
1,118 Elo+
Nemesis
Nemesis
Hamsamdwich7460
Nemesis
Level 8
God Stats
0W - 5L
1,059 SR
Queue Stats
1W - 10L
947 Elo+
Solo
Loki
Loki
KingTourtillott
Loki
Level 22
God Stats
6W - 11L
1,315 SR
Queue Stats
47W - 60L
1,146 Elo+
Solo
Mercury
Mercury
furgon_cuya
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 191L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
11,501
677
7,422
11,163
10,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Big x Soulja
Chang'e
15
6 / 0 / 9
11,035
649
10,541
6,554
2,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
IP710
Skadi
16
4 / 0 / 12
11,226
660
11,016
9,719
3,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
8,598
506
661
10,553
3,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 3 / 0
9,645
567
14,236
14,829
6,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
furgon_cuya
Mercury
12
0 / 4 / 1
8,915
524
4,442
13,701
5,071
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
1
1
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
Chang'e
Big x Soulja
Chang'e
6
0
9
10.5
L
0
10
1
0.05
W
Skadi
IP710
Skadi
4
0
12
10
L
1
3
0
0.33
L
Mercury
furgon_cuya
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,979
Damage
19,339
27,436
Taken
39,083
16,938
Mitigated
14,800
11,765
Healing
1,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,422
711
525
716
11,163
10,734
66
643
10,520
27,563
0
W
Chang'e
Big x Soulja
Chang'e
10,541
742
2,845
3,864
6,554
2,367
369
0
6,554
26,980
0
L
661
537
0
389
10,553
3,451
0
4,846
5,707
0
11,014
W
Skadi
IP710
Skadi
11,016
6,733
0
3,815
9,719
3,837
1,682
0
9,719
0
54,867
L
14,236
1,818
242
714
14,829
6,278
0
6,338
8,491
0
39,936
L
Mercury
furgon_cuya
Mercury
4,442
1,020
0
39
13,701
5,071
0
7,272
6,429
0
29,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,762
Gold Earned
27,158
171
Minions Killed
109
4
Camps Cleared
4
898,915
Distance Traveled
765,041
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,501
677
34
2
2
302,733
0
W
Chang'e
11,035
649
47
3
1
320,970
0
L
Nemesis
8,598
506
21
1
2
166,071
0
W
Skadi
11,226
660
90
5
1
275,212
0
L
Loki
9,645
567
41
2
0
285,629
0
L
Mercury
8,915
524
47
3
2
313,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role