Player Matchup

Charybdis
Charybdis
Its_Mandark
Charybdis
Level 66
God Stats
7W - 5L
1,487 SR
Queue Stats
111W - 126L
1,416 Elo+
Party 2
Ares
Ares
JOSHwasHERE3940
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,321 Elo+
Solo
Zeus
Zeus
XxSHADOWRIPxX
Zeus
Level 27
God Stats
35W - 24L
1,503 SR
Queue Stats
53W - 52L
1,434 Elo+
Party 2
Team Averages
Level 35
1,497 SR
1,390 Elo+

VS

Team Averages
Level 43
1,376 SR
1,418 Elo+
Ymir
Ymir
Aztronaut
Ymir
Level 68
God Stats
2W - 1L
1,399 SR
Queue Stats
107W - 101L
1,450 Elo+
Party 1
Cliodhna
Cliodhna
Frysinger
Cliodhna
Level 45
God Stats
14W - 12L
1,454 SR
Queue Stats
191W - 189L
1,391 Elo+
Party 1
Ra
Ra
UncleJemima1776
Ra
Level 16
God Stats
0W - 1L
1,273 SR
Queue Stats
9W - 8L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Its_Mandark
Charybdis
12
5 / 1 / 8
8,211
821
6,524
7,073
2,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 2 / 10
8,633
863
3,242
10,545
9,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
7 / 0 / 7
8,348
835
11,324
3,298
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 6 / 3
6,289
629
3,483
9,612
7,455
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Frysinger
Cliodhna
11
2 / 2 / 1
6,767
677
6,000
6,849
2,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 7 / 2
6,656
666
5,746
8,192
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
3
3
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
3
0.25
L
Cliodhna
Frysinger
Cliodhna
2
2
1
1.25
W
Charybdis
Its_Mandark
Charybdis
5
1
8
9
W
3
2
10
4
L
1
7
2
0.29
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,090
Damage
15,229
20,916
Taken
24,653
12,800
Mitigated
12,955
4,153
Healing
1,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,483
910
60
135
9,612
7,455
0
5,371
4,241
10,242
0
L
Cliodhna
Frysinger
Cliodhna
6,000
831
0
650
6,849
2,543
0
3,757
3,092
0
18,018
W
Charybdis
Its_Mandark
Charybdis
6,524
2,693
504
1,040
7,073
2,660
1,133
3,113
3,730
0
24,433
W
3,242
142
0
1,955
10,545
9,022
242
3,915
6,400
10,127
0
L
5,746
563
209
433
8,192
2,957
0
5,766
2,426
25,640
0
W
11,324
524
515
139
3,298
1,118
0
1,946
1,236
29,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
19,712
108
Minions Killed
102
4
Camps Cleared
4
557,854
Distance Traveled
541,638
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,289
629
16
2
2
153,577
3
L
Cliodhna
6,767
677
24
2
1
215,249
4
W
Charybdis
8,211
821
50
5
3
184,667
3
W
Ares
8,633
863
6
1
0
187,440
1
L
Ra
6,656
666
62
6
1
172,812
2
W
Zeus
8,348
835
52
5
1
185,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role