Player Matchup

Chaac
Chaac
Juninpjl
Chaac
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 40L
1,497 Elo+
Party 1
Artio
Artio
Mister_GeeGee
Artio
Level 160
God Stats
11W - 19L
1,568 SR
Queue Stats
790W - 798L
1,457 Elo+
Party 3
Cernunnos
Cernunnos
RenkorDS
Cernunnos
Level 128
God Stats
9W - 6L
1,703 SR
Queue Stats
611W - 609L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
juaumtex
Ao Kuang
Level 124
God Stats
21W - 22L
1,451 SR
Queue Stats
220W - 213L
1,497 Elo+
Party 1
Cliodhna
Cliodhna
x_WhiteWizard_x
Cliodhna
Level 160
God Stats
40W - 49L
1,420 SR
Queue Stats
1,152W - 1,144L
1,469 Elo+
Party 3
Team Averages
Level 140
1,529 SR
1,482 Elo+

VS

Team Averages
Level 125
1,759 SR
1,642 Elo+
Chaac
Chaac
CortinitaMorada
Chaac
Level 137
God Stats
5W - 0L
1,935 SR
Queue Stats
382W - 259L
1,648 Elo+
Party 2
Nemesis
Nemesis
ElChelmo
Nemesis
Level 156
God Stats
16W - 4L
1,811 SR
Queue Stats
466W - 310L
1,676 Elo+
Party 2
Khepri
Khepri
Pekkardo
Khepri
Level 49
God Stats
5W - 1L
1,801 SR
Queue Stats
118W - 40L
1,799 Elo+
Party 2
Eset
Eset
Xiever
Eset
Level 122
God Stats
3W - 2L
1,569 SR
Queue Stats
156W - 165L
1,481 Elo+
Solo
Heimdallr
Heimdallr
leguitincho
Heimdallr
Level 159
God Stats
22W - 12L
1,680 SR
Queue Stats
740W - 540L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Juninpjl
Chaac
10
0 / 6 / 3
6,335
453
6,551
13,849
10,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 2 / 0
5,249
375
1,348
8,435
3,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
RenkorDS
Cernunnos
9
0 / 8 / 2
5,955
425
4,493
10,506
1,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
juaumtex
Ao Kuang
11
6 / 3 / 0
7,488
535
4,874
9,402
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
12
2 / 4 / 1
7,089
506
4,823
7,108
2,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 5
8,852
632
9,878
12,262
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
ElChelmo
Nemesis
13
3 / 1 / 4
8,004
572
8,097
8,708
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
Pekkardo
Khepri
11
1 / 1 / 8
7,290
521
2,925
6,699
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
Xiever
Eset
14
5 / 2 / 2
8,225
588
5,207
5,932
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
leguitincho
Heimdallr
15
7 / 1 / 4
9,009
644
9,887
7,793
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
23
23
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
W
Nemesis
ElChelmo
Nemesis
3
1
4
5
L
Chaac
Juninpjl
Chaac
0
6
3
0.25
L
0
2
0
0
W
Khepri
Pekkardo
Khepri
1
1
8
5
L
Cernunnos
RenkorDS
Cernunnos
0
8
2
0.13
W
Eset
Xiever
Eset
5
2
2
3
L
Ao Kuang
juaumtex
Ao Kuang
6
3
0
2
W
Heimdallr
leguitincho
Heimdallr
7
1
4
9
L
Cliodhna
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,089
Damage
35,994
49,300
Taken
41,394
21,952
Mitigated
22,987
11,691
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,878
2,427
0
6,200
12,262
6,622
58
2,153
9,854
0
56,547
W
Nemesis
ElChelmo
Nemesis
8,097
2,689
0
3,226
8,708
4,466
884
2,145
6,036
2,713
45,976
L
Chaac
Juninpjl
Chaac
6,551
893
0
4,393
13,849
10,652
24
630
13,199
4,308
22,465
L
1,348
92
445
2,080
8,435
3,663
0
1,949
6,440
15,608
0
W
Khepri
Pekkardo
Khepri
2,925
299
0
1,198
6,699
6,983
204
855
5,789
13,966
0
L
Cernunnos
RenkorDS
Cernunnos
4,493
2,151
0
1,206
10,506
1,785
78
987
9,519
0
24,723
W
Eset
Xiever
Eset
5,207
683
387
2,052
5,932
1,701
1,126
717
5,215
54,671
0
L
Ao Kuang
juaumtex
Ao Kuang
4,874
1,156
0
2,872
9,402
3,490
120
1,542
7,786
20,359
5,117
W
Heimdallr
leguitincho
Heimdallr
9,887
4,974
0
750
7,793
3,215
469
842
6,906
0
71,314
L
Cliodhna
4,823
608
0
695
7,108
2,362
0
3,084
3,860
0
41,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
41,380
258
Minions Killed
440
0
Camps Cleared
0
1,266,106
Distance Traveled
1,356,875
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,852
632
102
7
0
283,778
1
W
Nemesis
8,004
572
92
7
0
279,490
3
L
Chaac
6,335
453
53
4
0
244,847
2
L
Artio
5,249
375
22
2
0
211,751
3
W
Khepri
7,290
521
22
2
0
278,292
2
L
Cernunnos
5,955
425
50
4
0
286,480
1
W
Eset
8,225
588
107
8
0
265,854
4
L
Ao Kuang
7,488
535
49
4
0
239,803
0
W
Heimdallr
9,009
644
117
8
0
249,461
4
L
Cliodhna
7,089
506
84
6
0
283,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role