Player Matchup

Tsukuyomi
Tsukuyomi
Daragovb
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,705 Elo+
Party 2
Zeus
Zeus
Odin1223
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,705 Elo+
Party 2
Artemis
Artemis
Zethms
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,705 Elo+
Party 2
Ravana
Ravana
dante908
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,705 Elo+
Party 2
Da Ji
Da Ji
lichardon
Da Ji
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,705 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,705 Elo+

VS

Team Averages
Level 15
1,540 SR
1,523 Elo+
Sol
Sol
ASRENZO237
Sol
Level 24
God Stats
20W - 17L
1,526 SR
Queue Stats
62W - 66L
1,485 Elo+
Solo
Bellona
Bellona
KoolAidxPINKx
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Koreangochu
Danzaburou
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 15L
1,565 Elo+
Party 1
Nike
Nike
MERLYNMERLYN
Nike
Level 14
God Stats
2W - 1L
1,673 SR
Queue Stats
22W - 13L
1,513 Elo+
Solo
Geb
Geb
bqyzfbthp
Geb
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 10L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daragovb
Tsukuyomi
10
1 / 5 / 1
6,723
448
5,335
8,989
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
10
0 / 9 / 2
6,075
405
2,865
12,235
3,733
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Zethms
Artemis
10
0 / 9 / 2
6,388
426
3,549
9,114
1,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
dante908
Ravana
10
2 / 6 / 1
6,838
456
3,169
6,729
1,976
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
lichardon
Da Ji
12
6 / 7 / 1
7,976
532
8,998
12,895
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 2
10,228
682
10,939
8,635
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
12
6 / 3 / 6
8,060
537
4,778
7,902
8,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Koreangochu
Danzaburou
16
14 / 2 / 2
10,538
703
8,761
9,881
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 11
9,268
618
7,312
9,988
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 0 / 17
9,035
602
5,808
10,949
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
9
Kills
36
36
Deaths
9
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
L
Tsukuyomi
Daragovb
Tsukuyomi
1
5
1
0.3
W
Bellona
6
3
6
3
W
Danzaburou
Koreangochu
Danzaburou
14
2
2
7.5
W
2
3
11
2.5
L
Zeus
0
9
2
0.11
L
Artemis
Zethms
Artemis
0
9
2
0.11
W
4
0
17
12.5
L
Ravana
dante908
Ravana
2
6
1
0.42
L
Da Ji
lichardon
Da Ji
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,916
Damage
37,598
49,962
Taken
47,355
14,455
Mitigated
31,465
4,983
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,939
2,525
0
5,702
8,635
3,839
2,442
1,038
7,597
65,314
7,084
L
Tsukuyomi
Daragovb
Tsukuyomi
5,335
895
0
660
8,989
2,397
294
1,215
7,325
0
28,382
W
Bellona
4,778
764
0
1,755
7,902
8,867
218
777
7,125
730
18,739
W
Danzaburou
Koreangochu
Danzaburou
8,761
4,792
0
5,775
9,881
3,379
0
124
9,757
0
81,761
W
7,312
1,657
0
3,633
9,988
3,743
0
221
9,767
0
60,585
L
Zeus
2,865
752
0
2,071
12,235
3,733
0
7,233
4,866
23,089
0
L
Artemis
Zethms
Artemis
3,549
1,919
0
398
9,114
1,685
884
2,585
6,529
0
25,217
W
5,808
1,090
0
1,757
10,949
11,637
0
768
10,181
23,717
0
L
Ravana
dante908
Ravana
3,169
1,353
0
614
6,729
1,976
868
2,753
3,976
0
20,017
L
Da Ji
lichardon
Da Ji
8,998
1,823
0
1,240
12,895
4,664
0
2,638
10,131
0
36,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,000
Gold Earned
47,129
259
Minions Killed
441
0
Camps Cleared
0
1,292,376
Distance Traveled
1,483,889
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,228
682
125
8
0
290,065
8
L
Tsukuyomi
6,723
448
57
4
0
273,530
0
W
Bellona
8,060
537
30
2
0
283,956
4
W
Danzaburou
10,538
703
133
9
0
286,004
4
W
Nike
9,268
618
127
8
0
301,416
4
L
Zeus
6,075
405
35
2
0
201,937
4
L
Artemis
6,388
426
64
4
0
245,802
0
W
Geb
9,035
602
26
2
0
322,448
3
L
Ravana
6,838
456
35
2
0
299,707
3
L
Da Ji
7,976
532
68
5
0
271,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role