Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CHANOOK
Geb
Level 132
God Stats
3W - 0L
1,566 SR
Queue Stats
38W - 15L
1,789 Elo+
Party 1
Awilix
Awilix
Nectarini
Awilix
Level 148
God Stats
1W - 0L
1,475 SR
Queue Stats
36W - 22L
1,678 Elo+
Party 1
Neith
Neith
PellegrinoPapi
Neith
Level 29
God Stats
4W - 1L
1,978 SR
Queue Stats
48W - 21L
1,678 Elo+
Party 1
Hercules
Hercules
jnro32
Hercules
Level 125
God Stats
2W - 1L
1,400 SR
Queue Stats
61W - 63L
1,467 Elo+
Solo
Team Averages
Level 112
1,584 SR
1,622 Elo+

VS

Team Averages
Level 65
1,638 SR
1,515 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ObeseArmadillo
Kali
Level 38
God Stats
4W - 2L
1,652 SR
Queue Stats
110W - 87L
1,547 Elo+
Solo
Heimdallr
Heimdallr
SpİcyToast
Heimdallr
Level 138
God Stats
0W - 2L
1,443 SR
Queue Stats
404W - 370L
1,536 Elo+
Party 2
Bakasura
Bakasura
raiden144
Bakasura
Level 102
God Stats
20W - 9L
1,818 SR
Queue Stats
232W - 211L
1,456 Elo+
Party 2
Ares
Ares
sHRIMPeCHOsHOP
Ares
Level 2
God Stats
7W - 11L
1,778 SR
Queue Stats
10W - 15L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 3 / 2
6,251
625
4,184
6,377
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Geb
10
0 / 0 / 8
5,838
584
2,276
8,015
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Nectarini
Awilix
12
7 / 0 / 3
7,240
724
6,177
4,599
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 0 / 1
7,258
726
5,033
3,518
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
jnro32
Hercules
10
2 / 2 / 2
5,997
600
4,323
9,267
4,298
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 3 / 0
5,194
519
2,060
5,076
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 3 / 0
5,854
585
3,823
9,733
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SpİcyToast
Heimdallr
8
1 / 3 / 1
5,216
522
3,067
6,200
1,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
raiden144
Bakasura
10
1 / 3 / 0
5,938
594
3,742
6,864
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 4 / 3
5,154
515
3,355
6,627
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
2
1
L
Aphrodite
 
Aphrodite
0
3
0
0
W
Geb
0
0
8
4
W
Awilix
Nectarini
Awilix
7
0
3
8.5
L
3
3
0
1
W
5
0
1
5.5
L
Heimdallr
SpİcyToast
Heimdallr
1
3
1
0.5
W
Hercules
jnro32
Hercules
2
2
2
1.5
L
Bakasura
raiden144
Bakasura
1
3
0
0.33
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,993
Damage
16,047
31,776
Taken
34,500
14,152
Mitigated
14,782
13,580
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,184
1,967
0
2,026
6,377
2,181
1,452
313
6,064
36,315
5,138
L
Aphrodite
 
Aphrodite
2,060
509
664
2,268
5,076
1,326
0
0
5,076
30,388
0
W
Geb
2,276
669
0
3,480
8,015
4,758
0
1,834
6,181
10,345
0
W
Awilix
Nectarini
Awilix
6,177
2,265
0
3,173
4,599
1,509
0
771
3,828
0
43,998
L
3,823
1,511
0
3,835
9,733
3,772
0
1,761
7,972
0
25,880
W
5,033
2,324
0
1,829
3,518
1,406
288
1,132
2,386
0
48,179
L
Heimdallr
SpİcyToast
Heimdallr
3,067
1,063
0
1,311
6,200
1,646
0
2,289
3,911
0
26,641
W
Hercules
jnro32
Hercules
4,323
1,462
0
3,072
9,267
4,298
0
1,522
6,958
0
32,839
L
Bakasura
raiden144
Bakasura
3,742
2,257
0
2,717
6,864
2,737
0
0
6,864
0
21,987
L
3,355
330
0
800
6,627
5,301
0
1,949
4,678
9,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
27,356
359
Minions Killed
272
0
Camps Cleared
0
1,103,811
Distance Traveled
1,049,611
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,251
625
89
9
0
228,885
0
L
Aphrodite
5,194
519
69
7
0
171,715
5
W
Geb
5,838
584
4
0
0
219,388
3
W
Awilix
7,240
724
96
10
0
262,901
1
L
Kali
5,854
585
52
5
0
223,585
0
W
Neith
7,258
726
108
11
0
186,384
2
L
Heimdallr
5,216
522
54
5
0
206,631
3
W
Hercules
5,997
600
62
6
0
206,253
0
L
Bakasura
5,938
594
76
8
0
243,557
2
L
Ares
5,154
515
21
2
0
204,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role