Player Matchup

Nu Wa
Nu Wa
CrimpyTuna64
Nu Wa
Level 28
God Stats
24W - 19L
1,468 SR
Queue Stats
109W - 63L
1,434 Elo+
Party 2
Nike
Nike
Dohellini
Nike
Level 129
God Stats
13W - 4L
1,796 SR
Queue Stats
355W - 213L
1,780 Elo+
Party 2
Susano
Susano
Sir Lonesome
Susano
Level 160
God Stats
4W - 1L
1,696 SR
Queue Stats
380W - 230L
1,782 Elo+
Party 2
Team Averages
Level 106
1,653 SR
1,665 Elo+

VS

Team Averages
Level 59
1,517 SR
1,602 Elo+
Neith
Neith
DynamiteDzNz
Neith
Level 29
God Stats
52W - 46L
1,550 SR
Queue Stats
68W - 61L
1,518 Elo+
Party 1
Vulcan
Vulcan
LLTKQ
Vulcan
Level 63
God Stats
3W - 3L
1,592 SR
Queue Stats
243W - 179L
1,655 Elo+
Party 1
Erlang Shen
Erlang Shen
zWhorton
Erlang Shen
Level 86
God Stats
3W - 5L
1,410 SR
Queue Stats
301W - 247L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 12
9,240
770
5,147
7,258
2,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
14
12 / 4 / 8
10,521
877
12,908
13,796
9,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
13
5 / 3 / 11
9,238
770
10,393
9,408
3,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
8,732
728
5,857
8,343
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
LLTKQ
Vulcan
12
0 / 8 / 8
7,865
655
6,342
8,029
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
zWhorton
Erlang Shen
12
4 / 8 / 3
8,287
691
11,112
15,269
9,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
21
Kills
9
9
Deaths
21
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Nike
12
4
8
4
L
5
5
3
1.3
L
Vulcan
LLTKQ
Vulcan
0
8
8
0.5
W
Susano
5
3
11
3.5
L
Erlang Shen
zWhorton
Erlang Shen
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,448
Damage
23,311
30,462
Taken
31,641
15,521
Mitigated
15,289
3,779
Healing
2,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,147
1,775
0
619
7,258
2,189
983
1,068
6,190
15,942
0
W
Nike
12,908
2,590
0
1,895
13,796
9,886
238
2,136
11,660
0
36,611
L
5,857
2,280
0
376
8,343
3,648
212
998
7,345
0
21,675
L
Vulcan
LLTKQ
Vulcan
6,342
2,117
0
220
8,029
2,451
39
530
7,499
27,625
0
W
Susano
10,393
2,721
0
1,265
9,408
3,446
214
3,641
5,767
0
21,276
L
Erlang Shen
zWhorton
Erlang Shen
11,112
5,914
0
1,604
15,269
9,190
180
3,690
11,579
0
21,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
24,884
118
Minions Killed
122
3
Camps Cleared
7
633,176
Distance Traveled
567,280
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,240
770
28
2
0
188,562
2
W
Nike
10,521
877
55
5
2
226,128
2
L
Neith
8,732
728
55
5
1
182,503
2
L
Vulcan
7,865
655
50
4
2
192,491
3
W
Susano
9,238
770
35
3
1
218,486
2
L
Erlang Shen
8,287
691
17
1
4
192,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role